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After adding more Grids (2x2 to 3x3) the new Server starting normaly but saying NO RCON. But every Server has a diffrent RCON Port. So what's the Problem?

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How do you get RCON to work? It says no rcon. While i can use other rcon tools to connect to the same port as set in server control.

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On 8/13/2019 at 8:36 AM, WoolyPenguin said:

How do you get RCON to work? It says no rcon. While i can use other rcon tools to connect to the same port as set in server control.

If the server ip address is not Internet facing (ie Private Address) and your using port mapping to allow the outside world to see your server, you will need to use the loopback ip (127.0.0.1)  This will happen mainly with VM based setups, barebone servers don't have this issue.

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On 8/1/2019 at 5:59 PM, Neitfall said:

Also having this issue. I had my server password protected and when I started using this Server manager it seems its not password protecting the server anymore. The WorldAtlas Password does exists in servergrid.json. Maybe its because we are running the Blackwood Map?

Yea Im having the same issue, cant find a solultion yet

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Hands down great work, I'd like to donate if you allow it, your program is very well done... Atlas should pay you for making such a great tool for their game!

 

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ASC Patch 0.1.7.0b Released

  • Re-coded all Auto-Update functions, deals with a range of issues
  • Exposed save/shutdown/restart timers
  • Fixed a bug in the Schedule that stopped restarts
  • Added more server config options
  • Minor GUI Adjustments
  • Refactoring

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Not sure what I am doing wrong but the map in ASC is different than the map that is current. I reloaded the JSON but it shows completely different island configuration than is on the server. Suggestions?

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3 minutes ago, Nutcutt3r said:

Not sure what I am doing wrong but the map in ASC is different than the map that is current. I reloaded the JSON but it shows completely different island configuration than is on the server. Suggestions?

Have you tried reloading the ServerGrid.json in the "Service Menu"?  I know of some sysops who have different ServerGrid files under different names, ASC currently only supports ServerGrid.json  (for example, ServerGrid2x2.json is not valid)

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Yes, just tried again, not sure where to look but its strange. Is it because its Blackwood?

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7 minutes ago, Nutcutt3r said:

Yes, just tried again, not sure where to look but its strange. Is it because its Blackwood?

Yes, Blackwood does not use ServerGrid.json because it's a mod

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1 minute ago, SparcMX said:

Yes, Blackwood does not use ServerGrid.json because it's a mod

OK at least I am not going crazy then!  Thanks!

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i have try to work with this great program. Only i run to some issues.
1ste my servers are not popping up in Atlas can not join. i have forward al the ports.
2. the Rcon on my server is not working stay yellow.
Has somebody a video how to instal this.

 

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Thanks for that site. I have see this already a few times. But i am not able to connect the server.

 

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A single Atlas server requires 1 game port, 2 query ports and 1 seamless port.  The hidden query port is always +1 to the actual query port (eg 5760, 5761).  Seamless usually starts at 27000 and +1 for each shard.  Blackwood does not use a seamless port or redis db.
If you are trying to connect to your server, which also happens to be on the same machine your game is on, your router will need to support NAT Loopback (not all do).

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Thanks for the help my servers are working.

Next little challenge

I am not able to see the map in the game.
The map stay gray and when you open a treasure map is empty als wel.
Is there a step what i miss in the program or do i need to do someting manual ?

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13 hours ago, fireozzie said:

Thanks for the help my servers are working.

Next little challenge

I am not able to see the map in the game.
The map stay gray and when you open a treasure map is empty als wel.
Is there a step what i miss in the program or do i need to do someting manual ?

I think that is an Atlas bug that some have, maybe Antivirus or something not letting the game store the images.

See if there are any in C:\Program Files (x86)\Steam\steamapps\common\ATLAS\ShooterGame\Saved\MapImagesCache

This is a new one- C:\Program Files (x86)\Steam\steamapps\common\ATLAS\ShooterGame\Saved\NewMapImagesCache

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After updating to the Version 0.1.7 our Server B1 and B2 are not starting correctly. It showing No RCON.

On both ShooterGameServer.exe [B1 and B2] this is the last state and nothing happens:

Setting breakpad minidump AppID = 834910
[2019.09.14-11.48.19:897][  0]LogMemory: Platform Memory Stats for WindowsServer
[2019.09.14-11.48.19:897][  0]LogMemory: Process Physical Memory: 61.55 MB used, 61.55 MB peak
[2019.09.14-11.48.19:897][  0]LogMemory: Process Virtual Memory: 51.39 MB used, 51.52 MB peak
[2019.09.14-11.48.19:897][  0]LogMemory: Physical Memory: 6271.46 MB used, 65373.27 MB total
[2019.09.14-11.48.19:898][  0]LogMemory: Virtual Memory: 4427.81 MB used, 134217728.00 MB total
[2019.09.14-11.48.20:357][  0]ATLAS Version: 218.31 (Rev. 117721)
[2019.09.14-11.48.20:357][  0]PID: 6644
[2019.09.14-11.52.11:374][  0]Primal Game Data Took 229.57 seconds
[2019.09.14-11.52.48:306][  0]SteamSocketsOpenSource: gethostname failed ()
[2019.09.14-11.52.48:306][  0]gethostbyname failed ()
[2019.09.14-11.53.58:652][  0]Server Initializing with BattlEye Anti-Cheat Protection. If you do not wish to use BattlEye, please launch with -NoBattlEye
[2019.09.14-11.53.58:654][  0]BattlEye successfully started.
[2019.09.14-11.53.58:656][  0]Network range scales set to: 48 start, 77 end, 0.440000 endscale


A other Server is showing this:

Setting breakpad minidump AppID = 834910
[2019.09.14-11.51.20:517][  0]LogMemory: Platform Memory Stats for WindowsServer
[2019.09.14-11.51.20:517][  0]LogMemory: Process Physical Memory: 61.57 MB used, 61.57 MB peak
[2019.09.14-11.51.20:518][  0]LogMemory: Process Virtual Memory: 51.23 MB used, 51.36 MB peak
[2019.09.14-11.51.20:518][  0]LogMemory: Physical Memory: 15286.99 MB used, 65373.27 MB total
[2019.09.14-11.51.20:518][  0]LogMemory: Virtual Memory: 4427.79 MB used, 134217728.00 MB total
[2019.09.14-11.51.20:975][  0]ATLAS Version: 218.31 (Rev. 117721)
[2019.09.14-11.51.20:975][  0]PID: 7088
[2019.09.14-11.52.11:091][  0]Primal Game Data Took 48.63 seconds
[2019.09.14-11.52.48:343][  0]SteamSocketsOpenSource: gethostname failed ()
[2019.09.14-11.52.48:344][  0]gethostbyname failed ()
[2019.09.14-11.53.40:244][  0]Server Initializing with BattlEye Anti-Cheat Protection. If you do not wish to use BattlEye, please launch with -NoBattlEye
[2019.09.14-11.53.40:245][  0]BattlEye successfully started.
[2019.09.14-11.53.40:247][  0]Network range scales set to: 48 start, 77 end, 0.440000 endscale
[2019.09.14-11.53.41:447][  0]Server: "Nekokeks9" has successfully started!
[2019.09.14-11.53.44:272][  0]Commandline: Ocean?AltSaveDirectoryName=C3?ServerX=2?ServerY=2?SeamlessIP=85.88.13.26?QueryPort=57016?Port=5716?RCONEnabled=True?RCONPort=47576?ServerAdminPassword=xxx?MaxPlayers=30?ReservedPlayerSlots=0 -server
[2019.09.14-11.53.44:272][  0]Full Startup: 152.25 seconds (BP compile: 0.00 seconds)
[2019.09.14-11.53.44:273][  0]Number of cores 12
[2019.09.14-11.53.46:591][  2]Finished start-up log processing

The Message Server: {NAME} has successfully started is not showing up anymore.

Any solutions? RCON Password is correct and Ports are open and diffrent. Redis Database is also working.

See Screenshot for more Informations: https://prnt.sc/p613rh

UPDATE: After ~2 Hours both Server crashed with this Error: [2019.09.14-13.31.39:274][  0]!!!HANG DETECTED!!!

Edited by lolman2079

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