Hexaron 28 Posted March 13, 2019 (edited) Hello I'm running 1x1 grid one major issue is damned ships looks like those keeps spawning so now my server have been up 5 days and whole grid is full of damned ships its almost impossible to not get killed... So my question is is here a way how to limit how many damned ships can have on grid or a away make them passive or remove those at all cause its totally killing fun and players leaving... another question is remove tames and ships level cap. Please reply only if you have something useful to say thanks. Sorry about my English. Edited March 13, 2019 by Hexaron 1 Share this post Link to post Share on other sites
uli 59 Posted March 13, 2019 please reply only if u have something useful to say ? very rude Share this post Link to post Share on other sites
Andargor 30 Posted March 13, 2019 (edited) Try this in your Game.ini for each tile: Quote ConfigOverrideNPCSpawnEntriesContainer=(NPCSpawnEntriesContainerClassString="DinoSpawnEntries_NPCShips_C",NPCSpawnEntries=((AnEntryName="Ship of the Damned (2)",EntryWeight=1.000000,NPCsToSpawnStrings=("ShipNPC_Brig_C"),NPCsSpawnOffsets=((X=0.000000,Y=0.000000,Z=0.000000)),NPCsToSpawnPercentageChance=(0.100000),GroupSpawnOffset=(X=0.000000,Y=0.000000,Z=35.000000),ManualSpawnPointSpreadRadius=650.000000,WaterSpawnOnlyMinimumWaterHeight=140.000000)),NPCSpawnLimits=((NPCClassString="ShipNPC_Brig_C",MaxPercentageOfDesiredNumToAllow=0.1),MaxDesiredNumEnemiesMultiplier=0.1)) Make sure you cheat destroywilddinos before shutting down, making your change, and run cheat destroywilddinos again when the server has started up again (just to be sure). EDIT: Tweak MaxDesiredNumEnemiesMultiplier for more of them, if you wish Edited March 13, 2019 by Andargor 1 Share this post Link to post Share on other sites