Webvoid 0 Posted March 10, 2019 Hello, Not sure if this is the place to post it, but if you own private Atlas servers and are interested in a Raid-Off Protection plugin, we developped a parametric one which works for servers on multiple clusters and is available here https://arkserverapi.com/threads/paid-anti-raid-off-offline-protection-plugin.1031/ Any question will be answered on the ArkServerApi thread. Have a good day, Webvoid Share this post Link to post Share on other sites
Nutcutt3r 173 Posted March 10, 2019 LOL 25 bucks for copy pasting code nice. Share this post Link to post Share on other sites
Webvoid 0 Posted March 10, 2019 Not copy pasted code, written in cpp17 + Python 3.7, homemade Share this post Link to post Share on other sites
UDO 361 Posted March 11, 2019 why would anyone buy your crap when there is a mod on steam workshop for free ..... Share this post Link to post Share on other sites
Sneakydude 143 Posted March 11, 2019 Are you even allowed to sell anything? whats the End User agreement on this? Share this post Link to post Share on other sites
Webvoid 0 Posted March 11, 2019 I'm not in charge of this, the website is Share this post Link to post Share on other sites
Webvoid 0 Posted March 11, 2019 11 hours ago, UDO said: why would anyone buy your crap when there is a mod on steam workshop for free ..... Steam workshop is for client (game side) mods, not for server plugins Share this post Link to post Share on other sites
UDO 361 Posted March 11, 2019 Just now, Webvoid said: Steam workshop is for client (game side) mods, not for server plugins lol u can have the mods on your server its what they are for , u set up the various mods on your server , ie orp mod players connect, it downloads onto their machine and away they go , for free Share this post Link to post Share on other sites
Archsenex 309 Posted March 11, 2019 There are no client mods in Atlas/Ark, they're all server. Also, isn't there already an offline protection setting in the server INI? It's something that was in Ark from early on, you just literally turn it on. Share this post Link to post Share on other sites
Webvoid 0 Posted March 11, 2019 16 minutes ago, Archsenex said: There are no client mods in Atlas/Ark, they're all server. Also, isn't there already an offline protection setting in the server INI? It's something that was in Ark from early on, you just literally turn it on. Once again, the embeded protection works per-server only (meaning players on A1 won't count for non-protection of structures on A2, A3, A4), not cluster-wide. Share this post Link to post Share on other sites