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Profanity13

Seasons. (Not weather seasons)

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If there are going to be more edits/wipes to the map in atlas, marketing a seasons system to the game might be a good idea.

A season would be a 3-4 month period.  People play the game as usual, at end of the season declare a winning Company, or winning alliance.  Give some kinda shitty cosmetic item for winning, show their flag on the website, do what ever.

Wipe servers, Start a new season. 

 

^ this right here provides you with a few luxuries as game developers. 

1.       Can create hype around these events multiple times a year  “Log on June 1st for the start of season 2 with these new features bla bla bla ”

2.       Most importantly, this gives you the developer more freedom to change things to the world, clean up mistakes, and provide a new experience for your users every time they log on since the atlas will always be changing and improving. 

3.       Would allow you to combat the over grindy nature of the game by upping the gather rates/XP rates ETC, since things would never get too bloated due to constant impending wipes.  Tribes can build up to where they were quicker, level back up to 100 quicker, etc.  Starting over won’t be as bad this way and people would be more willing to PvP when they know they can rebuild in a timely manner.

 

There are more benefits to this i'm sure, but you guys get the picture, Seasons. 
 

 

Edited by Profanity13

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