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Elokil

[Suggestion] Offline raid solution design

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In first time, everybody must admit one thing, land claiming is feature for big company and it's faction creation feature, but for limit the expansion the dev must implement a tax system ( 500 gold per flag and per day for exemple).

Second time, the dev must implement a trade system everywhere and not just at the freeport, and if you have a shop in a land claim you pay a tax in place on this land, this create a coop between largest company and small trad company and farmer. with this big company need a small company for his expansion.

For the small company who can fight and who don't want land claiming, they can become a pirate, they can hunt and sink the trade boat, the big company can pay them for join a war, or just they can go in war and sink everybody, they can play like a pirate and not like a king. For safe their boat they can pay at a freeport (2000 gold for 10 hours for exemple), after this time their boat decay.

With this suggestion you must gather pve and pvp server

(Sorry for my englih)

Edited by Elokil

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