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Tony.Macaroni

Population problems

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L.S.

After their initial Hype died out what is left of the game and its players? Steamcharts show that the peak population was around 58k players but that has been dropping on a daily basis resulting in a 39k average in december and a 26k average players in january. The numbers show that this game has lost halve his players in the first few weeks of this early acces launch. The numbers speak for themselves but these numbers do not tell us why it has dropped so dramatically fast.

 

As in every product you bring out if the consumers do not trust your product then sales and attention towards your product will be lower. What the reasons are for consumers loosing trust in this game can be very different but in general we can say that the product in its whole has too many bugs errors and was not ready for a stabile launch. The state of the game is one but there are may other reasons.

After reading about the NA admin hack problems and Grapeshot unwilling to ban the accounts involved in the hack, many players even start calling Grapeshot/Wildcard or corrupt organisation. I do not know all the details on this story but seeing the same person still playing Atlas after spawning planes/wales etc i am starting to doubt if Grapeshot has the right people at the buttons.  I myselve seen dupers very active on EU without any ban or wipe on the clans involved they still sail the ships being build by duped bp/mats. That hurts the trust players have in this game, not being able to use the bannhammer or not having the means to make a decision on legite accusions makes the DEV team seem incompetent and after being wiped out by dupers many have left this game to not return. Do something about this situation asap, that i have to ask for that should not be needed. A level playing field is mandatory for any game to succeed.

If we watch the trends in the gaming industry you can notice and see why Ark and now Atlas is struggling so hard to repair the game or fix the most common problems present. A coder/programmer working for a gaming company gets paid almost 3 times less, Wildcard and other know that many coders want to work in the gaming industry so they can offer lower salary's but denying themselves the more talented employee's. The quality level is so low that Grapeshot use's a blueprint based program to build this game, those programms are mostly only used by starting or lazy developers. A quick look at the instal folder of Atlas will show you how this game is build and how its rushed into early acces. They didnt even bother to rename assets coming from Ark. The quality of production is just too low, Ark could have been one of the biggest games out there but instead it stayed at a medium to average game in terms of population. Atlas is heading in the same direction as Ark, halve finished and under developed. The idea's behind both Ark and Atlas are awesome but the execution is not living up to the dream.

 

Atlas could cross the 100k players mark easily if Grapeshot starts investing in their company. For some strange reason they think that Ark was a succes when reality tells us that Ark was only accepted because of the great game concept and not by the production quality.

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It's amazing to see, how many people worries about these numbers. 

Why?! 

I like it to find land who's able to claim (pve). Do u remember all the threats about "can't find land", "need to settle in lawless" ..... Now it's better day by day and pretty soon the sleeping chars of inactive players will decay too. At least we all get cleaner islands and prettier landscapes to build on.

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23 minutes ago, Forb Hidden said:

Now it's better day by day and pretty soon the sleeping chars of inactive players will decay too. At least we all get cleaner islands and prettier landscapes to build on.

Four week inactive players were supposed to be killed off in patch 16.33 on PvE servers. However I think they patched in a lot more because sleeping characters do not show in game anymore as my corp mates' bodies disappear when they log off. From what I have seen every flag has a 2 day timer and the land is claimable as soon as it ticks to zero.

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