Sevas 8 Posted January 31, 2019 (edited) Just a thought how about a progressive 1-10% buff if you stay alive for X period of time so that not killing yourself has a benefit. Edited January 31, 2019 by Sevas 2 Share this post Link to post Share on other sites
Jorm 43 Posted January 31, 2019 18 minutes ago, Sevas said: Just a thought how about a progressive 1-10% buff if you stay alive for X period of time so that not killing yourself has a benefit. Yeah its called Equilibrium Buff, you get it after keeping your Vitamins for 30 min on the same Lvl. +20% meele dmg 20+ Fortitude 10% Weight Not Sure if its correct but some like this . Share this post Link to post Share on other sites
Hodo 147 Posted January 31, 2019 2 hours ago, Jorm said: Yeah its called Equilibrium Buff, you get it after keeping your Vitamins for 30 min on the same Lvl. +20% meele dmg 20+ Fortitude 10% Weight Not Sure if its correct but some like this . Its +30 Fort... and it really isnt worth it for most of the higher level players. Honestly it is REALLY hard to convince any of my company mates to not just kill themselves instead of eating.  Even with the meal buffs from higher level cooked meals.  Share this post Link to post Share on other sites
Jean Lafitte 451 Posted January 31, 2019 54 minutes ago, Hodo said: Its +30 Fort... and it really isnt worth it for most of the higher level players. Honestly it is REALLY hard to convince any of my company mates to not just kill themselves instead of eating.  Even with the meal buffs from higher level cooked meals.  Because it doesn't work as it should. Vitamins go down but food doesn't so, you end up with vitamins that kill you but still unable to eat without dying anyway. Right now, the whole vitamin concept is just a pain in the ass. It's more efficient to just kill yourself than to try to keep all of that in balance. 1 Share this post Link to post Share on other sites
Vaenix 131 Posted January 31, 2019 8 minutes ago, Jean Lafitte said: Because it doesn't work as it should. Vitamins go down but food doesn't so, you end up with vitamins that kill you but still unable to eat without dying anyway. Right now, the whole vitamin concept is just a pain in the ass. It's more efficient to just kill yourself than to try to keep all of that in balance. I don't disagree that it's more efficient to kill yourself rather than balancing them but I've found that usually with the improved vitamin buff and at least 30 fortitude, you get hunger / vitamins to drop at relatively the same amount(if you are active). But that is primarily due to health / stamina regen causing increased hunger. I usually make it a few days before I finally get tired of shit being so far out of whack due to the advanced recipes being still somewhat broken(vitamin arrows are a damn lie). Share this post Link to post Share on other sites
Senkoau 51 Posted February 1, 2019 I don't really understand them as the arrows point up and down (as well as give no indication of how much they give) Share this post Link to post Share on other sites
Realist 504 Posted February 1, 2019 14 hours ago, Sevas said: Just a thought how about a progressive 1-10% buff if you stay alive for X period of time so that not killing yourself has a benefit. Nah people would just quit if they couldn’t keep killing themselves. This won’t stop. cant give a penalty either because then even more people would quit. Share this post Link to post Share on other sites
Realist 504 Posted February 1, 2019 11 hours ago, Hodo said: Its +30 Fort... and it really isnt worth it for most of the higher level players. Honestly it is REALLY hard to convince any of my company mates to not just kill themselves instead of eating.  Even with the meal buffs from higher level cooked meals.  Why would you try to convince them not to kill themselves? The mechanics basically tell you to do it. Share this post Link to post Share on other sites
mndfreeze 92 Posted February 1, 2019 3 hours ago, Senkoau said: I don't really understand them as the arrows point up and down (as well as give no indication of how much they give) The food that has arrows pointing both ways makes you go to exactly 50 on the vitamin bar, aka 'perfect vitamin level'. And tries to keep you there for as long as the food buff for it is active. It's actually really powerful for keeping the equilibrium buff.  Share this post Link to post Share on other sites
Stabby 96 Posted February 1, 2019 (edited) If they penalize death I'm leaving. Some areas of the map kill you constantly. Then there's food, water, weather, animals, combat.... no, just no! I hate survival games. The only reason I'm playing Atlas is because they softened the blow by allowing us to suicide our way thru the survival mechanics. Edited February 1, 2019 by Stabby Share this post Link to post Share on other sites
Tina Toothpick 26 Posted February 1, 2019 19 hours ago, Sevas said: Just a thought how about a progressive 1-10% buff if you stay alive for X period of time so that not killing yourself has a benefit. There is already enough incentive not to die, there really is no point in making this change. Share this post Link to post Share on other sites
mndfreeze 92 Posted February 1, 2019 2 hours ago, Stabby said: If they penalize death I'm leaving. Some areas of the map kill you constantly. Then there's food, water, weather, animals, combat.... no, just no! I hate survival games. The only reason I'm playing Atlas is because they softened the blow by allowing us to suicide our way thru the survival mechanics. Its literally labeled a survival game. Why would you even buy it if you hate survival games. Share this post Link to post Share on other sites
IAmAnEasterEgg 25 Posted February 1, 2019 (edited) Removal of all buffs and 10 percent reduction to stamina weight and health for 15 or 10 mins stacks 3 times if you die with in the time limit oh non pvp death only He must like pain Edited February 1, 2019 by IAmAnEasterEgg Share this post Link to post Share on other sites