magnisknight 6 Posted January 24, 2019 What do players think of adding magic to the game What kind of magic Elemental Curses Spell Enchanting Luck Sympathetic Voodoo Artifacts Creatures Mind control How reliable /chaotic/controllable What should it cost Should it have a permanent effects or temporary Should it be in the skill tree Should it have a minI game to determine how effective it is Share this post Link to post Share on other sites
ZooMTRauMA 5 Posted February 2, 2019 This is what I think Just my opinion on what you've said. Elemental - YES Curses - sure Spell - Would magic be magic without spells? Enchanting - Would be neat, but might be a little bloated Luck - I feel like this would be more appropriate for other things like the music tab or others Sympathetic - I don't even know what this would entail Voodoo - No, being able to manipulate others usually ends up either badly implemented or just a bad idea Artifacts - Isn't this already implemented with the whole power stone thing? Creatures - Already have magical creatures, maybe we could have summoning instead, break from the taming tree a little more Mind control - For creatures and AI, sure, 100% not for players. How reliable /chaotic/controllable - I feel like this would make the tree really tedious and be more of a chore What should it cost - I'd like either mana or reagents as both could be implemented well, reagents might be better as it would allow for more powerful spells to be implemented. Should it have a permanent effects or temporary - Most effects, if not all, should be temp unless giving to by a boss. Should it be in the skill tree - YES Should it have a minI game to determine how effective it is - I feel like this would also make it a chore. Magic should be fun, but not tedious 1 Share this post Link to post Share on other sites