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InSaNeeVOID

A change to improve PvP

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The flame arrow nerf was weel needed for PvP. With that being said, guns are going to be a vital role in ground PvP. The guns in this game need major tweaks. I'll give a run-down of what I think should happen to improve ground PvP.

-Guns should not have a "mini-game" to reload. It really throws off the excitement and concentration in PvP.

-Guns reload speed needs to be increased by a lot. Even if you use all your points into the gun skill to reload faster, its still very slow. Increasing reload speed would better the ground PvP experience in my eyes.

-More than one primary weapon on your hot bar at a time, such as Carbine/Blunderbuss.

-Add a new type of bow and arrows, maybe a compound bow. Stone arrows and bow are too weak, even against nakeds. If the stone arrows got a buff themselves, that might work.

-A type of "med brew". Nothing in this game helps against healing, you cant stop mid fight to get someone to heal you with a medkit, it just takes too long.

-The carbine needs fixing. It doesnt shoot far enough like it should. you can clearly see the player, but bullets wont register if more then 100 feet from the target.

-Also, a scope attachment for the Carbine would be really nice.

This is all I have for now, and can keep posting suggestions as I come across them. Thank you.

Edited by InSaNeeVOID

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We've killed ppl MUCH further away than 30 feet with the carbine fyi. (and they need to buff fire arrows some, they're useless now)

Z

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5 hours ago, Znick said:

We've killed ppl MUCH further away than 30 feet with the carbine fyi. (and they need to buff fire arrows some, they're useless now)

Z

Flame arrows is a terrible way to pvp, i doubt pirates ran around and shot at each others feet.

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