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mazen

Adding Custom Blueprints

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I might be a bit dense, but I don't seem to get custom blueprints to work in the DevKit.

Here is what I did:

* Created a new Item as child of the Water Reservoir
* Created a copy of PrimalGameData_BP and added the new item to the "additional inventory component appends", with the PrimalInventoryBP_Smithy as inventory component class and the structure as Item, checked "force allow crafting"

In play mode, it does not show up in the smithy however.

Any ideas / hints?

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