cfrankie 0 Posted January 4, 2019 When are the unofficial servers going to get updated to the new 9's? Mine still sits at 8.72 and can't be seen by anyone other than the Steam Server List. plus I can't see ANY servers but the official single server. Share this post Link to post Share on other sites
dtmaster 16 Posted January 4, 2019 For Server in SteamDB: Last Record Update 14 minutes ago (January 4, 2019 – 09:28:56 UTC) Share this post Link to post Share on other sites
cfrankie 0 Posted January 4, 2019 Now that was a well placed slap... you win this one Devs! Well played... Share this post Link to post Share on other sites
gatgat 0 Posted January 4, 2019 have a question what is the max "gridSize" ? Share this post Link to post Share on other sites
gatgat 0 Posted January 4, 2019 and i can make more is not working ? Share this post Link to post Share on other sites
Newfiedog95 3 Posted January 4, 2019 6 hours ago, tkots said: Setting breakpad minidump AppID = 834910 [2019.01.04-06.58.06:428][ 0]LogMemory: Platform Memory Stats for WindowsServer [2019.01.04-06.58.06:429][ 0]LogMemory: Process Physical Memory: 55.66 MB used, 55.66 MB peak [2019.01.04-06.58.06:429][ 0]LogMemory: Process Virtual Memory: 45.16 MB used, 45.29 MB peak [2019.01.04-06.58.06:429][ 0]LogMemory: Physical Memory: 5213.47 MB used, 16321.28 MB total [2019.01.04-06.58.06:429][ 0]LogMemory: Virtual Memory: 4460.22 MB used, 134217728.00 MB total [2019.01.04-06.58.06:857][ 0]ATLAS Version: 8.72 (Rev. 106137) [2019.01.04-06.58.06:860][ 0]PID: 9628 [2019.01.04-06.58.33:702][ 0]Primal Game Data Took 26.04 seconds [2019.01.04-06.58.47:435][ 0]SteamSocketsOpenSource: gethostname failed () [2019.01.04-06.58.47:435][ 0]gethostbyname failed () [2019.01.04-06.58.56:717][ 0]Network range scales set to: 48 start, 77 end, 0.440000 endscale [2019.01.04-06.59.00:212][ 0]Server: "HomeServer Freeport" has successfully started! [2019.01.04-06.59.00:599][ 0]Commandline: Ocean?ServerX=0?ServerY=0?AltSaveDirectoryName=10?ServerAdminPassword=123?MaxPlayers=50?ReservedPlayerSlots=25?QueryPort=57561?Port=5761?SeamlessIP=xxx.xxx.xxx.xxx -log -server -NoBattlEye [2019.01.04-06.59.00:599][ 0]Full Startup: 55.87 seconds (BP compile: 0.00 seconds) [2019.01.04-06.59.00:599][ 0]Number of cores 4 and nothing I did all the video step by step :// 2 fails What do u mean nothing? Cause according to that log your server is running, if you couldnt connect to it that might mean your ports aren't forwarded correctly or your windows firewall could be blocking your connections 4 hours ago, cfrankie said: When are the unofficial servers going to get updated to the new 9's? Mine still sits at 8.72 and can't be seen by anyone other than the Steam Server List. plus I can't see ANY servers but the official single server. Unless they have changed something with is update then Unofficial server will need to be updated manually by re running the Atlas CMD bat file Share this post Link to post Share on other sites
Newfiedog95 3 Posted January 4, 2019 1 hour ago, gatgat said: and i can make more is not working ? You can have more then 1 grid yes, but for each grid you as you need 4 more gigs of ram roughly and a strong cpu Share this post Link to post Share on other sites
Newfiedog95 3 Posted January 4, 2019 With the new update that came out last night there may be some issues with server setup, I'll do some research and post another video if need be Share this post Link to post Share on other sites
Manawar 2 Posted January 4, 2019 Link to a well documented Atlas dedicated server setup... http://atlas.drac346.net Share this post Link to post Share on other sites
tkots 0 Posted January 4, 2019 NEWFIEDOG95 thank you find the problem I forgot to click show pass protected servers lol :)) Share this post Link to post Share on other sites
Axelrod Ranger 1 Posted January 4, 2019 Can someone Please help me, I have been searching since release on what my problem is with no luck. Ok I was able to create a 5x5 server and it is running solo on a DELL R70 with alot of memory and disk space. I can log into the game and play the A1 map just fine but when I try to go over to another section of the grid this giant red wall stops me. Any direction or help would be greatly appreciated Share this post Link to post Share on other sites
Newfiedog95 3 Posted January 4, 2019 Just now, Axelrod Ranger said: Can someone Please help me, I have been searching since release on what my problem is with no luck. Ok I was able to create a 5x5 server and it is running solo on a DELL R70 with alot of memory and disk space. I can log into the game and play the A1 map just fine but when I try to go over to another section of the grid this giant red wall stops me. Any direction or help would be greatly appreciated ok just checking but: 1 in your server grid editor did you make sure that each grid had its own ports assigned to it? 2 are all the ports open on your router? 3 is each .bat file edited to match each grid you want to run? 4 did you lunch each bat? Share this post Link to post Share on other sites
Axelrod Ranger 1 Posted January 4, 2019 Hello thank you for replying, I did everything except in the grid editor assigning its own port, do I do that in the grid/map editor? Share this post Link to post Share on other sites
george88ita 2 Posted January 4, 2019 error and server crash, I get this error, Does anyone have any idea [2019.01.04-16.24.54:689][ 1]Member List Error: No tribe members [2019.01.04-16.24.54:689][ 1]Tribe (1108500673) loaded no members [2019.01.04-16.24.54:693][ 1]Tribe (1755631732) load request from (LoadPendingTribesToLoad) failed... [2019.01.04-16.24.54:693][ 1]Tribe Error: Missing tribe name [2019.01.04-16.24.54:693][ 1]Member List Error: No tribe members [2019.01.04-16.24.54:693][ 1]Tribe (1755631732) loaded no members [2019.01.04-16.24.54:696][ 1]Tribe (1544115656) load request from (LoadPendingTribesToLoad) failed... [2019.01.04-16.24.54:696][ 1]Tribe Error: Missing tribe name [2019.01.04-16.24.54:696][ 1]Member List Error: No tribe members [2019.01.04-16.24.54:696][ 1]Tribe (1544115656) loaded no members [2019.01.04-16.24.54:699][ 1]Tribe (1526551044) load request from (LoadPendingTribesToLoad) failed... [2019.01.04-16.24.54:699][ 1]Tribe Error: Missing tribe name [2019.01.04-16.24.54:699][ 1]Member List Error: No tribe members [2019.01.04-16.24.54:699][ 1]Tribe (1526551044) loaded no members [2019.01.04-16.24.54:700][ 1]Tribe (1257675829) load request from (LoadPendingTribesToLoad) failed... [2019.01.04-16.24.54:700][ 1]Tribe Error: Missing tribe name [2019.01.04-16.24.54:700][ 1]Member List Error: No tribe members [2019.01.04-16.24.54:700][ 1]Tribe (1257675829) loaded no members [2019.01.04-16.24.54:715][ 1]Tribe (1563180551) load request from (LoadPendingTribesToLoad) failed... [2019.01.04-16.24.54:715][ 1]Tribe Error: Missing tribe name [2019.01.04-16.24.54:715][ 1]Member List Error: No tribe members [2019.01.04-16.24.54:715][ 1]Tribe (1563180551) loaded no members Share this post Link to post Share on other sites
Vhalkyrie 38 Posted January 5, 2019 (edited) I have my dedi setup, and I can see it in the server browser. However, it is showing players 0/0 and I cannot connect to it. I have the command line startup set to MaxPlayers=10?ReservedPlayerSlots=10 Any ideas? Solved: It did not like that MaxPlayers and ReservedPlayerSlots were equal. I changed ResersevedPlayerSlots to 5 and it works. Edited January 5, 2019 by Vhalkyrie Share this post Link to post Share on other sites
george88ita 2 Posted January 5, 2019 11 hours ago, george88ita said: error and server crash, I get this error, Does anyone have any idea [2019.01.04-16.24.54:689][ 1]Member List Error: No tribe members [2019.01.04-16.24.54:689][ 1]Tribe (1108500673) loaded no members [2019.01.04-16.24.54:693][ 1]Tribe (1755631732) load request from (LoadPendingTribesToLoad) failed... [2019.01.04-16.24.54:693][ 1]Tribe Error: Missing tribe name [2019.01.04-16.24.54:693][ 1]Member List Error: No tribe members [2019.01.04-16.24.54:693][ 1]Tribe (1755631732) loaded no members [2019.01.04-16.24.54:696][ 1]Tribe (1544115656) load request from (LoadPendingTribesToLoad) failed... [2019.01.04-16.24.54:696][ 1]Tribe Error: Missing tribe name [2019.01.04-16.24.54:696][ 1]Member List Error: No tribe members [2019.01.04-16.24.54:696][ 1]Tribe (1544115656) loaded no members [2019.01.04-16.24.54:699][ 1]Tribe (1526551044) load request from (LoadPendingTribesToLoad) failed... [2019.01.04-16.24.54:699][ 1]Tribe Error: Missing tribe name [2019.01.04-16.24.54:699][ 1]Member List Error: No tribe members [2019.01.04-16.24.54:699][ 1]Tribe (1526551044) loaded no members [2019.01.04-16.24.54:700][ 1]Tribe (1257675829) load request from (LoadPendingTribesToLoad) failed... [2019.01.04-16.24.54:700][ 1]Tribe Error: Missing tribe name [2019.01.04-16.24.54:700][ 1]Member List Error: No tribe members [2019.01.04-16.24.54:700][ 1]Tribe (1257675829) loaded no members [2019.01.04-16.24.54:715][ 1]Tribe (1563180551) load request from (LoadPendingTribesToLoad) failed... [2019.01.04-16.24.54:715][ 1]Tribe Error: Missing tribe name [2019.01.04-16.24.54:715][ 1]Member List Error: No tribe members [2019.01.04-16.24.54:715][ 1]Tribe (1563180551) loaded no members up PLS HELP ME! Share this post Link to post Share on other sites
Newfiedog95 3 Posted January 5, 2019 Here is a playlist of the more detailed videos I made I hope it helps Share this post Link to post Share on other sites
DarkEmpire 2 Posted January 5, 2019 What is the reason for this error? Share this post Link to post Share on other sites
DarkEmpire 2 Posted January 5, 2019 second error... Fatal error! VERSION: 9.33 ShooterGameServer.exe!FAtlasSaveFileObjectWriter_Multithreaded_Headers::CollectObjectsAndNames_Inner() (0x00007ff72688245c) + 6 bytes [h:\yarkupdatelive\engine\source\runtime\engine\private\atlassavefileobjectwriter.cpp:611] ShooterGameServer.exe!FAtlasSaveFileObjectWriter_Multithreaded_Headers::CollectObjectsAndNames_Inner() (0x00007ff7268822d6) + 0 bytes [h:\yarkupdatelive\engine\source\runtime\engine\private\atlassavefileobjectwriter.cpp:567] ShooterGameServer.exe!FAtlasSaveFileObjectWriter_Multithreaded_Headers::GatherReferencedSaveObjects() (0x00007ff726888f5f) + 0 bytes [h:\yarkupdatelive\engine\source\runtime\engine\private\atlassavefileobjectwriter.cpp:661] ShooterGameServer.exe!UE4Function_Private::TFunctionRefCaller<<lambda_b7b9eac2ba66a4547717c1d19ffda024>,void __cdecl(void)>::Call() (0x00007ff726b4acd5) + 9 bytes [h:\yarkupdatelive\engine\source\runtime\core\public\templates\function.h:243] ShooterGameServer.exe!TGraphTask<TAsyncGraphTask<void> >::ExecuteTask() (0x00007ff726b51003) + 54 bytes [h:\yarkupdatelive\engine\source\runtime\core\public\async\taskgraphinterfaces.h:871] ShooterGameServer.exe!FTaskThreadAnyThread::ProcessTasks() (0x00007ff726393c6c) + 0 bytes [h:\yarkupdatelive\engine\source\runtime\core\private\async\taskgraph.cpp:1257] ShooterGameServer.exe!FTaskThreadAnyThread::ProcessTasksUntilQuit() (0x00007ff72639437a) + 0 bytes [h:\yarkupdatelive\engine\source\runtime\core\private\async\taskgraph.cpp:1150] ShooterGameServer.exe!FTaskThreadBase::Run() (0x00007ff72639927c) + 0 bytes [h:\yarkupdatelive\engine\source\runtime\core\private\async\taskgraph.cpp:622] ShooterGameServer.exe!FRunnableThreadWin::Run() (0x00007ff726420a7f) + 0 bytes [h:\yarkupdatelive\engine\source\runtime\core\private\windows\windowsrunnablethread.cpp:73] ShooterGameServer.exe!FRunnableThreadWin::GuardedRun() (0x00007ff72641f1f8) + 8 bytes [h:\yarkupdatelive\engine\source\runtime\core\private\windows\windowsrunnablethread.cpp:26] KERNEL32.DLL!UnknownFunction (0x00007ffb23bd8364) + 0 bytes [UnknownFile:0] ntdll.dll!UnknownFunction (0x00007ffb25ade851) + 0 bytes [UnknownFile:0] ntdll.dll!UnknownFunction (0x00007ffb25ade851) + 0 bytes [UnknownFile:0] 慌瑳删灥楬慣整捁潴汐祡牥慐湷敔瑳䙟浥污彥彃㘴慌瑳删浥瑯畆据楴湯丠瑥楄䱤湡 Share this post Link to post Share on other sites
KradMoonRa 0 Posted January 6, 2019 (edited) Hi PathFinders, I cant figure out the correct configuration for Isle PathFinder Spawn. All spawns going to map origin 0.0. My startup as -ForceAllHomeServer, map edit with HomeServer, Isles with spawnpointregion override. Probably I have miss the correct Isle FreePort for Spawn Points. Someone knows the Isles Freeport region with spawn points? Edited January 6, 2019 by KradMoonRa Share this post Link to post Share on other sites
Newfiedog95 3 Posted January 6, 2019 11 hours ago, DarkEmpire said: second error... Fatal error! VERSION: 9.33 ShooterGameServer.exe!FAtlasSaveFileObjectWriter_Multithreaded_Headers::CollectObjectsAndNames_Inner() (0x00007ff72688245c) + 6 bytes [h:\yarkupdatelive\engine\source\runtime\engine\private\atlassavefileobjectwriter.cpp:611] ShooterGameServer.exe!FAtlasSaveFileObjectWriter_Multithreaded_Headers::CollectObjectsAndNames_Inner() (0x00007ff7268822d6) + 0 bytes [h:\yarkupdatelive\engine\source\runtime\engine\private\atlassavefileobjectwriter.cpp:567] ShooterGameServer.exe!FAtlasSaveFileObjectWriter_Multithreaded_Headers::GatherReferencedSaveObjects() (0x00007ff726888f5f) + 0 bytes [h:\yarkupdatelive\engine\source\runtime\engine\private\atlassavefileobjectwriter.cpp:661] ShooterGameServer.exe!UE4Function_Private::TFunctionRefCaller<<lambda_b7b9eac2ba66a4547717c1d19ffda024>,void __cdecl(void)>::Call() (0x00007ff726b4acd5) + 9 bytes [h:\yarkupdatelive\engine\source\runtime\core\public\templates\function.h:243] ShooterGameServer.exe!TGraphTask<TAsyncGraphTask<void> >::ExecuteTask() (0x00007ff726b51003) + 54 bytes [h:\yarkupdatelive\engine\source\runtime\core\public\async\taskgraphinterfaces.h:871] ShooterGameServer.exe!FTaskThreadAnyThread::ProcessTasks() (0x00007ff726393c6c) + 0 bytes [h:\yarkupdatelive\engine\source\runtime\core\private\async\taskgraph.cpp:1257] ShooterGameServer.exe!FTaskThreadAnyThread::ProcessTasksUntilQuit() (0x00007ff72639437a) + 0 bytes [h:\yarkupdatelive\engine\source\runtime\core\private\async\taskgraph.cpp:1150] ShooterGameServer.exe!FTaskThreadBase::Run() (0x00007ff72639927c) + 0 bytes [h:\yarkupdatelive\engine\source\runtime\core\private\async\taskgraph.cpp:622] ShooterGameServer.exe!FRunnableThreadWin::Run() (0x00007ff726420a7f) + 0 bytes [h:\yarkupdatelive\engine\source\runtime\core\private\windows\windowsrunnablethread.cpp:73] ShooterGameServer.exe!FRunnableThreadWin::GuardedRun() (0x00007ff72641f1f8) + 8 bytes [h:\yarkupdatelive\engine\source\runtime\core\private\windows\windowsrunnablethread.cpp:26] KERNEL32.DLL!UnknownFunction (0x00007ffb23bd8364) + 0 bytes [UnknownFile:0] ntdll.dll!UnknownFunction (0x00007ffb25ade851) + 0 bytes [UnknownFile:0] ntdll.dll!UnknownFunction (0x00007ffb25ade851) + 0 bytes [UnknownFile:0] 慌瑳删灥楬慣整捁潴汐祡牥慐湷敔瑳䙟浥污彥彃㘴慌瑳删浥瑯畆据楴湯丠瑥楄䱤湡 You seem to be "missing" some .dll files. What operating system are you using? 5 hours ago, KradMoonRa said: Hi PathFinders, I cant figure out the correct configuration for Isle PathFinder Spawn. All spawns going to map origin 0.0. My startup as -ForceAllHomeServer, map edit with HomeServer, Isles with spawnpointregion override. Probably I have miss the correct Isle FreePort for Spawn Points. Someone knows the Isles Freeport region with spawn points? You are able to set spawn points in your server grid editor with the home server checkbox. Not sure about your situation as I can't see it. Share this post Link to post Share on other sites
Firedragon 49 Posted January 6, 2019 12 hours ago, KradMoonRa said: Hi PathFinders, I cant figure out the correct configuration for Isle PathFinder Spawn. All spawns going to map origin 0.0. My startup as -ForceAllHomeServer, map edit with HomeServer, Isles with spawnpointregion override. Probably I have miss the correct Isle FreePort for Spawn Points. Someone knows the Isles Freeport region with spawn points? Rules to set spawning properly: You have to use island known as freeports Zones with freeports have to be home servers You have to add spawn regions in servergrideditor You have to change spawnPointRegionOverride for home server (first island in zone = 0, second = 1, and so on...) Without properly setting it up, it will be 0,0 !!! 1 Share this post Link to post Share on other sites
Hyper 3 Posted January 6, 2019 (edited) There is a lot to read through so if someone can just respond to me instead of me looking through the entire thread, I click on the https://steamdb.info/app/1006030/info/ to try and get the download/install for the dedicated server but it just opens steam games up and when i search for it in the steam games nothing appears? How exactly do I install this? Long story short i want to get on a server with admin rights just so I can mess around with building, so if I can host my own that will bypass all issues Edited January 6, 2019 by Hyper Share this post Link to post Share on other sites
Firedragon 49 Posted January 6, 2019 4 minutes ago, Hyper said: There is a lot to read through so if someone can just respond to me instead of me looking through the entire thread I would say, RTFM > first post. It makes no sense to repeat it. Share this post Link to post Share on other sites