arzosah 84 Posted January 19, 2019 Im running Centos 7.6.1810, and I've been able to run ark with out a problem for a little over a year. I get the following when starting atlas. Atlas/ShooterGame/Binaries/Linux/ShooterGameServer: /lib64/libstdc++.so.6: version `GLIBCXX_3.4.20' not found (required by Atlas/ShooterGame/Binaries/Linux/ShooterGameServer) Atlas/ShooterGame/Binaries/Linux/ShooterGameServer: /lib64/libstdc++.so.6: version `GLIBCXX_3.4.21' not found (required by Atlas/ShooterGame/Binaries/Linux/ShooterGameServer) Atlas/ShooterGame/Binaries/Linux/ShooterGameServer: /lib64/libcrypto.so.1.0.0: version `OPENSSL_1.0.0' not found (required by /home/atlas/Atlas/ShooterGame/Binaries/Linux/libaws-cpp-sdk-core.so) Atlas/ShooterGame/Binaries/Linux/ShooterGameServer: /lib64/libcurl.so.4: no version information available (required by /home/atlas/Atlas/ShooterGame/Binaries/Linux/libaws-cpp-sdk-core.so) Atlas/ShooterGame/Binaries/Linux/ShooterGameServer: /lib64/libstdc++.so.6: version `GLIBCXX_3.4.20' not found (required by /home/atlas/Atlas/ShooterGame/Binaries/Linux/libaws-cpp-sdk-core.so) Atlas/ShooterGame/Binaries/Linux/ShooterGameServer: /lib64/libstdc++.so.6: version `GLIBCXX_3.4.21' not found (required by /home/atlas/Atlas/ShooterGame/Binaries/Linux/libaws-cpp-sdk-core.so) Atlas/ShooterGame/Binaries/Linux/ShooterGameServer: /lib64/libstdc++.so.6: version `GLIBCXX_3.4.21' not found (required by /home/atlas/Atlas/ShooterGame/Binaries/Linux/libaws-cpp-sdk-s3.so) Atlas/ShooterGame/Binaries/Linux/ShooterGameServer: /lib64/libstdc++.so.6: version `GLIBCXX_3.4.21' not found (required by /home/atlas/Atlas/ShooterGame/Binaries/Linux/libaws-cpp-sdk-dynamodb.so) Atlas/ShooterGame/Binaries/Linux/ShooterGameServer: /lib64/libstdc++.so.6: version `GLIBCXX_3.4.21' not found (required by /home/atlas/Atlas/ShooterGame/Binaries/Linux/libaws-cpp-sdk-sns.so) Atlas/ShooterGame/Binaries/Linux/ShooterGameServer: /lib64/libstdc++.so.6: version `GLIBCXX_3.4.21' not found (required by /home/atlas/Atlas/ShooterGame/Binaries/Linux/libaws-cpp-sdk-sqs.so) Atlas/ShooterGame/Binaries/Linux/ShooterGameServer: /lib64/libcrypto.so.1.0.0: version `OPENSSL_1.0.0' not found (required by /home/atlas/Atlas/ShooterGame/Binaries/Linux/libGameNetworkingSockets.so) Atlas/ShooterGame/Binaries/Linux/ShooterGameServer: /lib64/libstdc++.so.6: version `GLIBCXX_3.4.21' not found (required by /home/atlas/Atlas/ShooterGame/Binaries/Linux/libGameNetworkingSockets.so) Atlas/ShooterGame/Binaries/Linux/ShooterGameServer: /lib64/libstdc++.so.6: version `GLIBCXX_3.4.20' not found (required by /home/atlas/Atlas/ShooterGame/Binaries/Linux/libprotobuf.so.9) Atlas/ShooterGame/Binaries/Linux/ShooterGameServer: /lib64/libstdc++.so.6: version `GLIBCXX_3.4.21' not found (required by /home/atlas/Atlas/ShooterGame/Binaries/Linux/libprotobuf.so.9) Share this post Link to post Share on other sites
Nelson Sandalwood 23 Posted January 19, 2019 12 minutes ago, TruWrecks said: And I have an Ark cluster currently running on my Debian 9.5 server. It is solid and stable far beyond Windows could ever dream. And just the easy of use, making scripts etc, communicating with players about updates, windows is so damn hard to use for a server Share this post Link to post Share on other sites
Nelson Sandalwood 23 Posted January 19, 2019 Also there seems to be a lack of threading used in Linux server, but this is second hand news from me as I have been unable to get a server to load up Share this post Link to post Share on other sites
Selune 12 Posted January 19, 2019 Our servers are unreachable since updated (v15), and log files are empty. The output is just : Using binned. 4.5.1-0+UE4 7038 3077 408 10 [S_API FAIL] SteamAPI_Init() failed; SteamAPI_IsSteamRunning() failed. Setting breakpad minidump AppID = 834910 -> Server under Linux Debian (stable) Share this post Link to post Share on other sites
TruWrecks 33 Posted January 19, 2019 Currently getting this result on Debian 9 and 9.5 on my servers. /home/steam/Atlas/Server/ShooterGame/Binaries/Linux/ShooterGameServer: /usr/lib/x86_64-linux-gnu/libcrypto.so.1.0.0: version `OPENSSL_1.0.0' not found (required by /home/steam/Atlas/Server/ShooterGame/Binaries/Linux/libGameNetworkingSockets.so) This is where it stops and crashes back to the prompt. I am currently running openssl-1.1.0 Share this post Link to post Share on other sites
Takeru1983 0 Posted January 20, 2019 Ubuntu 16.04 If i start the Server with ./ShooterGameServer -GridConfig=ServerGrid.json its display this: Using binned. 4.5.1-0+UE4 7038 3077 408 10 [S_API FAIL] SteamAPI_Init() failed; SteamAPI_IsSteamRunning() failed. Setting breakpad minidump AppID = 834910 Signal 11 caught. EngineCrashHandler: Signal=11 Segmentation fault Logfile: [2019.01.20-01.04.11:915][ 0]Log file open, 01/20/19 02:04:11 [2019.01.20-01.04.11:915][ 0]ATLAS Version: 15.21 (Rev. 107011) [2019.01.20-01.04.11:915][ 0]PID: 4368 [2019.01.20-01.04.20:628][ 0]Primal Game Data Took 8.45 seconds [2019.01.20-01.04.32:095][ 0]SteamSocketsOpenSource: gethostname failed () [2019.01.20-01.04.32:095][ 0]gethostbyname failed () [2019.01.20-01.04.51:788][ 0]Network range scales set to: 48 start, 77 end, 0.440000 endscale [2019.01.20-01.04.51:873][ 0]Server: "TeamDynamic TestServer" has successfully started! The Server crashed every time, i spend now 6 houres an it will not work, any ideas ? Share this post Link to post Share on other sites
Morgrhim 9 Posted January 20, 2019 1 hour ago, Takeru1983 said: Ubuntu 16.04 If i start the Server with ./ShooterGameServer -GridConfig=ServerGrid.json its display this: It's trying to load the test map, you need to specify Ocean: ./ShooterGameServer Ocean -GridConfig=ServerGrid.json 2 Share this post Link to post Share on other sites
Guest BeeDup Posted January 20, 2019 (edited) DELETE MY ACCOUNT. Edited April 25, 2019 by BeeDup DELETE MY ACCOUNT. Share this post Link to post Share on other sites
muny 0 Posted January 20, 2019 Does anyone have a problem with restarting the server? it works only when I remove the world record Share this post Link to post Share on other sites
Selune 12 Posted January 20, 2019 (edited) 14 hours ago, Jatheish said: I'll flag up the issues regarding OpenSSL and CURL. It would be good to know what version of Linux you guys are using that is running into these issues, and whether you're able to host ARK servers on those same operating systems. Hi Jat. I'm using Linux Debian (stretch). openssl version : OpenSSL 1.1.0j 20 Nov 2018 curl --version : curl 7.52.1 (x86_64-pc-linux-gnu) libcurl/7.52.1 OpenSSL/1.0.2q zlib/1.2.8 libidn2/0.16 libpsl/0.17.0 (+libidn2/0.16) libssh2/1.7.0 nghttp2/1.18.1 librtmp/2.3 ARK Extinction server running perfectly on the same linux box ATLAS server doesn't launch properly (stuck). Here the log : $ cat ShooterGame.log [2019.01.20-09.52.55:270][ 0]Log file open, 01/20/19 10:52:55 [2019.01.20-09.52.55:270][ 0]ATLAS Version: 15.21 (Rev. 107011) [2019.01.20-09.52.55:270][ 0]PID: 2512 [2019.01.20-09.53.03:596][ 0]Primal Game Data Took 8.15 seconds [2019.01.20-09.53.04:781][ 0]SteamSocketsOpenSource: gethostname failed () [2019.01.20-09.53.04:781][ 0]gethostbyname failed () [2019.01.20-09.53.06:536][ 0]Network range scales set to: 48 start, 77 end, 0.440000 endscale Here the output : $ ./Linux/ShooterGameServer Ocean?ServerX=0?ServerY=0?AltSaveDirectoryName=A1?QueryPort=10000 -log -server -NoBattlEye Using binned. 4.5.1-0+UE4 7038 3077 408 10 [S_API FAIL] SteamAPI_Init() failed; SteamAPI_IsSteamRunning() failed. Setting breakpad minidump AppID = 834910 Signal 11 caught. EngineCrashHandler: Signal=11 Erreur de segmentation Edited January 20, 2019 by Selune Share this post Link to post Share on other sites
muny 0 Posted January 20, 2019 delete the world record then run again there is a problem with the world record Share this post Link to post Share on other sites
Selune 12 Posted January 20, 2019 7 minutes ago, muny said: delete the world record then run again there is a problem with the world record By "world record" you mean the AltSaveDirectory ? (ShooterGame/Saved/A1 in my case) Share this post Link to post Share on other sites
muny 0 Posted January 20, 2019 29 minutes ago, Selune said: By "world record" you mean the AltSaveDirectory ? (ShooterGame/Saved/A1 in my case) Yes Share this post Link to post Share on other sites
Selune 12 Posted January 20, 2019 @muny if I remove the AltDirs, I won't be able to launch my grid but just one server Share this post Link to post Share on other sites
Selune 12 Posted January 20, 2019 8 hours ago, Morgrhim said: It's trying to load the test map, you need to specify Ocean: ./ShooterGameServer Ocean -GridConfig=ServerGrid.json steam@odin:/var/games/atlas/ShooterGame/Binaries/Linux$ ./ShooterGameServer Ocean -GridConfig=ServerGrid.json Using binned. 4.5.1-0+UE4 7038 3077 408 10 [S_API FAIL] SteamAPI_Init() failed; SteamAPI_IsSteamRunning() failed. CreateBoundSocket: ::bind couldn't find an open port between 27015 and 27015 steam@odin:/var/games/atlas/ShooterGame/Binaries/Linux$ ./ShooterGameServer Ocean?ServerX=0?ServerY=0 -GridConfig=ServerGrid.json Using binned. 4.5.1-0+UE4 7038 3077 408 10 [S_API FAIL] SteamAPI_Init() failed; SteamAPI_IsSteamRunning() failed. CreateBoundSocket: ::bind couldn't find an open port between 27015 and 27015 [S_API FAIL] SteamAPI_Init() failed; SteamAPI_IsSteamRunning() failed. CreateBoundSocket: ::bind couldn't find an open port between 27015 and 27015 Signal 11 caught. EngineCrashHandler: Signal=11 Erreur de segmentation steam@odin:/var/games/atlas/ShooterGame/Binaries/Linux$ ./ShooterGameServer Ocean?ServerX=0?ServerY=0 -GridConfig=../../ServerGrid.json Using binned. 4.5.1-0+UE4 7038 3077 408 10 [S_API FAIL] SteamAPI_Init() failed; SteamAPI_IsSteamRunning() failed. CreateBoundSocket: ::bind couldn't find an open port between 27015 and 27015 ^CCtrlCHandler: Signal=2 [S_API FAIL] SteamAPI_Init() failed; SteamAPI_IsSteamRunning() failed. CreateBoundSocket: ::bind couldn't find an open port between 27015 and 27015 Signal 11 caught. EngineCrashHandler: Signal=11 Erreur de segmentation Share this post Link to post Share on other sites
Takeru1983 0 Posted January 20, 2019 9 hours ago, Morgrhim said: It's trying to load the test map, you need to specify Ocean: ./ShooterGameServer Ocean -GridConfig=ServerGrid.json okay, now i got the save folder but its still crashes.. Console: ./ShooterGameServer Ocean -GridConfig=ServerGrid.json Using binned. 4.5.1-0+UE4 7038 3077 408 10 [S_API FAIL] SteamAPI_Init() failed; SteamAPI_IsSteamRunning() failed. Setting breakpad minidump AppID = 834910 Signal 11 caught. EngineCrashHandler: Signal=11 Segmentation fault $ LOG: [2019.01.20-11.52.19:247][ 0]Log file open, 01/20/19 12:52:19 [2019.01.20-11.52.19:247][ 0]ATLAS Version: 15.21 (Rev. 107011) [2019.01.20-11.52.19:247][ 0]PID: 7258 [2019.01.20-11.52.27:950][ 0]Primal Game Data Took 8.49 seconds [2019.01.20-11.52.29:276][ 0]SteamSocketsOpenSource: gethostname failed () [2019.01.20-11.52.29:276][ 0]gethostbyname failed () [2019.01.20-11.52.32:173][ 0]Network range scales set to: 48 start, 77 end, 0.440000 endscale [2019.01.20-11.52.32:188][ 0]Server: "TeamDynamic TestServer" has successfully started! Share this post Link to post Share on other sites
Selune 12 Posted January 20, 2019 (edited) Conclusion : my server doesn't take the query port number in the JSON file... Edited January 20, 2019 by Selune Share this post Link to post Share on other sites
Takeru1983 0 Posted January 20, 2019 (edited) 41 minutes ago, Selune said: Conclusion : my server doesn't take the query port number in the JSON file... ./ShooterGameServer Ocean?ServerX=0?ServerY=0?AltSaveDirectoryName=tdtest?MaxPlayers=40?ReservedPlayerSlots=3?QueryPort=yourPORT?Port=yourPORT?SeamlessIP=!yourIP! -log -server -NoBattlEye i try this, it works for 30 seconds and crash with the same singal 11, maybe you have more luck Edited January 20, 2019 by Takeru1983 Share this post Link to post Share on other sites
Selune 12 Posted January 20, 2019 15 minutes ago, Takeru1983 said: ./ShooterGameServer Ocean?ServerX=0?ServerY=0?AltSaveDirectoryName=tdtest?MaxPlayers=40?ReservedPlayerSlots=3?QueryPort=yourPORT?Port=yourPORT?SeamlessIP=!yourIP! -log -server -NoBattlEye i try this, it works for 30 seconds and crash with the same singal 11, maybe you have more luck steam@odin:/var/games/atlas/ShooterGame/Binaries/Linux$ ./ShooterGameServer Ocean?ServerX=0?ServerY=0?AltSaveDirectoryName=A1?MaxPlayers=40?ReservedPlayerSlots=3?QueryPort=10000?Port=16000?SeamlessIP=a.b.c.d -GridConfig=/var/games/atlas/ShooterGame/ServerGrid.json -log -server -NoBattlEye Using binned. 4.5.1-0+UE4 7038 3077 408 10 [S_API FAIL] SteamAPI_Init() failed; SteamAPI_IsSteamRunning() failed. Setting breakpad minidump AppID = 834910 Signal 11 caught. EngineCrashHandler: Signal=11 Erreur de segmentation Same as yours... and the parameter GridConfig doesn't seem to work at all Share this post Link to post Share on other sites
Jjustmee22 1 Posted January 20, 2019 On 1/18/2019 at 12:32 AM, TruWrecks said: hello all I have forcefully installed ubuntu on my system, because this has missed the problems with atlas. now that the server starts up but does not see it in the lists, I have also done port forwarts as it should who has a solution or who can help o and when I start the server I get this but since he eats 4gb of ram I'm sure he starts up Using binned. 4.5.1-0+UE4 7038 3077 408 10 [S_API FAIL] SteamAPI_Init() failed; SteamAPI_IsSteamRunning() failed. Setting breakpad minidump AppID = 834910 Share this post Link to post Share on other sites
Jjustmee22 1 Posted January 20, 2019 51 minutes ago, Selune said: steam@odin:/var/games/atlas/ShooterGame/Binaries/Linux$ ./ShooterGameServer Ocean?ServerX=0?ServerY=0?AltSaveDirectoryName=A1?MaxPlayers=40?ReservedPlayerSlots=3?QueryPort=10000?Port=16000?SeamlessIP=a.b.c.d -GridConfig=/var/games/atlas/ShooterGame/ServerGrid.json -log -server -NoBattlEye Using binned. 4.5.1-0+UE4 7038 3077 408 10 [S_API FAIL] SteamAPI_Init() failed; SteamAPI_IsSteamRunning() failed. Setting breakpad minidump AppID = 834910 Signal 11 caught. EngineCrashHandler: Signal=11 Erreur de segmentation Same as yours... and the parameter GridConfig doesn't seem to work at all remove the save files then it needs to work 1 Share this post Link to post Share on other sites
mantafisch 0 Posted January 20, 2019 maybe someone has the possibility for Ubuntu to write a manual for an installation? Share this post Link to post Share on other sites
Selune 12 Posted January 20, 2019 1 hour ago, Jjustmee22 said: remove the save files then it needs to work like this ? ./ShooterGameServer Ocean?ServerX=0?ServerY=0?MaxPlayers=40?ReservedPlayerSlots=3?QueryPort=10000?Port=16000?SeamlessIP=a.b.c.d -GridConfig=/var/games/atlas/ShooterGame/ServerGrid.json -log -server -NoBattlEye Share this post Link to post Share on other sites
Takeru1983 0 Posted January 20, 2019 (edited) 2 hours ago, Jjustmee22 said: remove the save files then it needs to work Okay, thats it. I deleted the savefiles and the server is running. I can play on it.... thanks The last problem is: if i restart the server it crashed again like the post bevor.... i have to delete the savegames again and the server running, so i have to restart my pathfinder on every server restart... ideas for that problem ? 18 minutes ago, Selune said: like this ? ./ShooterGameServer Ocean?ServerX=0?ServerY=0?MaxPlayers=40?ReservedPlayerSlots=3?QueryPort=10000?Port=16000?SeamlessIP=a.b.c.d -GridConfig=/var/games/atlas/ShooterGame/ServerGrid.json -log -server -NoBattlEye He mean the Save Folder. I delete the folders : SavedArks and the folder A1 in ShooterGame/Saved/ , witch you select in your start string, after that is start the server with the same string an it works Edited January 20, 2019 by Takeru1983 Share this post Link to post Share on other sites
davcrox 0 Posted January 20, 2019 Hi everyone, I am trying to create a server with latest version, but everytime I start it, it seems to run fine for hours, but I can never see it in Atlas. Does anyone knows if I can send an rcon command to the server? if yes, how may I configure the port? I tried to change the ServerGrid and remove the saves but nothing seems to work. I saw that some people have this problem. Anyone knows how to fix it. Share this post Link to post Share on other sites