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Paradigm

Sever overloading needs to be fixed.

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I don't know how it will be fixed, but it does need to be fixed.

'Server overloading" (maybe there's an official term for it) is when a hostile zerg all log into the same square at once and overload the population cap. This prevents players from logging into the server entirely and they can simply do whatever they want without fear because it's literally impossible for anyone not already on the server to assist. I play on PvE so this isn't an issue for me, but it's definitely a fundamental flaw with the game.

It's worse than offline raiding. It's the antithesis of PvP. And it only favors gigantic companies.

 

That being said, I can't even fathom how they could fix it without redoing the whole thing, which probably means this huge, exploitable thing will be around forever. 

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