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Death Strike Gaming

Comodity Merchant

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Missing Category Sap, Hide, and Keritanoids

Estimated values with other comparable items and difficulty of obtainment 

Sap = 25g for 15

Hide = 23 for 25

Keritanoid = 25 for 20

Flint should be changed to 18g for 60 as flint is the most easy to come by resource compared to 18 for 40 when wood and stone are 18 for 50 or wood, thatch, and stone should be made 40 for exchange and flint 50. 

 

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4 minutes ago, Death Strike Gaming said:

Missing Category Sap, Hide, and Keritanoids

Estimated values with other comparable items and difficulty of obtainment 

Sap = 25g for 15

Hide = 23 for 25

Keritanoid = 25 for 20

Flint should be changed to 18g for 60 as flint is the most easy to come by resource compared to 18 for 40 when wood and stone are 18 for 50 or wood, thatch, and stone should be made 40 for exchange and flint 50. 

 

Keritanoid? hide?, those things are worthless with the amount of predators arround...well, unless someone have only snakes, then guess they need hide.

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18g for 60 flint nah man. Flont is lightweigt so very easy to farm. Wood weighs alot more so it takes alot longer to farm up since you need to make more trips

Edited by quazythain

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