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1 hour ago, SpankyDruid said:

anyone know how to raise the max ship level from 41 on unofficial server ?

Add like OverrideMaxExperiencePointsDino=200655010 to Game.ini. It's work for me level cap now 72. It's hardcored cap i think.

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1 hour ago, SpankyDruid said:

will try this 😄

i take it its /Script/ShooterGame as the sub section?

[/script/shootergame.shootergamemode]

 

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2 minutes ago, alecksey said:

/script/shootergame.shootergamemode]

yea that is  where we have put it and its not seeming to work for us 😞   our ships still are max and cant gain XP at 41. did you have build a new ship for it for the change to take effect or did it just raise the level of existing ships ?

 

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2 minutes ago, SpankyDruid said:

yea that is  where we have put it and its not seeming to work for us 😞   our ships still are max and cant gain XP at 41. did you have build a new ship for it for the change to take effect or did it just raise the level of existing ships ?

 

It's worked for all ships new and old. Tested on version 10. You stopped server before change Game.ini?

Edited by alecksey

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5 minutes ago, SpankyDruid said:

yes we stopped server's before making changes ^

You editing game.ini in ShooterGame\Saved\{SaveFolder}\Config\WindowsServer ({SaveFolder} if you use diff name for save folders)

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😮 Crazy this is how its laid in our iniso i dont get why its not working

 [/Script/ShooterGame.ShooterGameMode]
bClampHomeServerXP=false
OverrideMaxExperiencePointsDino=200655010
bDisableStructurePlacementCollision=True

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1 minute ago, SpankyDruid said:

😮 Crazy this is how its laid in our iniso i dont get why its not working

 [/Script/ShooterGame.ShooterGameMode]
bClampHomeServerXP=false
OverrideMaxExperiencePointsDino=200655010
bDisableStructurePlacementCollision=True

Looks like my file. Idk why its working for me but not you.

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16 minutes ago, alecksey said:

You editing game.ini in ShooterGame\Saved\{SaveFolder}\Config\WindowsServer ({SaveFolder} if you use diff name for save folders)

we might have found issue we use the default in as we run 2x2 so just changing all 4 ini files in saved to see if that works... 

 

 

Edited by SpankyDruid

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ok so we had to force the ship to level with cheat ship as i think cuz it was capped must of had a stop xp on it so i added 2k xp and it then leveled and now is receiving xp 😄 we also just put it in our defualt in in config not saved ^ which works

Edited by SpankyDruid

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1 minute ago, SpankyDruid said:

ok so we had to force the ship to level with cheat ship as i think cuz it was capped must of had a stop xp on it so i added 2k xp and it then leveled and now is receiving xp 😄

Nice)

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1 minute ago, SpankyDruid said:

thank you for your help and i hope this helps other people who are trying to do this 🙂

Yeah. But when dev kit out i think we can modify ship levels without this hacks 😄

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Just now, SpankyDruid said:

yea but i doubt it will be anytime soon 😛  its been saying by end of this week in the ingame message for like 3-4weeks lol

Yeas for temp fix its ok. But i waste day for change ship weight and not found how do it. Only levels found

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On 1/12/2019 at 12:20 PM, alecksey said:

Yeah. But when dev kit out i think we can modify ship levels without this hacks 😄

Editing levels (player, animal, and ship( with mods is nothing but stupid! The config files exist to... CONFIGure your server the way you want it!

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1 hour ago, smooreace said:

Editing levels (player, animal, and ship( with mods is nothing but stupid! The config files exist to... CONFIGure your server the way you want it!

I mean with devkit we can known config options

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Making custom dinos is another thing completely. But again... using a mod to manipulate crap that is able to be done via config file is NOT the right way to do things! 

 

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Does anyone know how to increase the amount of statistics obtained for each level of the ship? Something like this:
PerLevelStatsMultiplier_Ship[0]=2.0 

PerLevelStatsMultiplier_Ship[1]=2.0
and so on

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6 hours ago, Sergey said:

Does anyone know how to increase the amount of statistics obtained for each level of the ship? Something like this:
PerLevelStatsMultiplier_Ship[0]=2.0 

PerLevelStatsMultiplier_Ship[1]=2.0
and so on

this is what we working on now to sort the stat points out ^ but had a lot of other things to do which are kinda up the list of priority 

On 1/15/2019 at 5:50 PM, lexacerbate said:

i have tried to this to no prevail. my server is a 20x so this is a necessity. please help me ill blow you

hey sorry for late reply been bit busy where are u putting the code. are u using the add xp command on the ship if its already maxed at 41 ? to force it to get the xp as i had issue with this but as soon as i added 2k xp to the ship which forced it to level it just started gaining xp as normal and leveled as normal up to 72

 

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