Tallios 24 Posted January 10, 2019 (edited) I would like to ask that NPC's be used to acquire resources. Allow for a harvesting structure for different materials allowed to be built/traded for that would allow people to hire NPC's to man and harvest specific resources. They should be destructible and raid-able. As to allow people to manage different aspects of the game they want to play. I would also strongly request a Merchant NPC, so that we can start setting up actual trade that does not involve direct constant player intervention. Edited January 10, 2019 by Tallios 1 Share this post Link to post Share on other sites
KittyKisses 3 Posted May 3, 2019 If we could equip these NPC workers with higher quality tools for improved gathering rates, etc., it would make blueprints so much more useful and desirable. Plus, less player resource farming (so... many...materials needed...) and more player sailing/mapping/trading/exploring would be an amazing improvement. 1 Share this post Link to post Share on other sites