Jump to content

Sign in to follow this  
Tallios

NPC Resource Harvesting

Recommended Posts

I would like to ask that NPC's be used to acquire resources.  Allow for a harvesting structure for different materials allowed to be built/traded for that would allow people to hire NPC's to man and harvest specific resources.  They should be destructible and raid-able.  As to allow people to manage different aspects of the game they want to play.

 

I would also strongly request a Merchant NPC, so that we can start setting up actual trade that does not involve direct constant player intervention. 

Edited by Tallios
  • Like 1

Share this post


Link to post
Share on other sites

If we could equip these NPC workers with higher quality tools for improved gathering rates, etc., it would make blueprints so much more useful and desirable.

Plus, less player resource farming (so... many...materials needed...)  and more player sailing/mapping/trading/exploring would be an amazing improvement.

  • Like 1

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
Sign in to follow this  

×
×
  • Create New...