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Pappy Green

Declining population

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On 1/16/2019 at 9:01 AM, Sketch said:

it gets worse once you realise all there is to do is build and kill some mobs even if you have land, as there is no exploration in the game (pve), evey bit of land is occupied, so theres almost always a boat dock visible on an island/lawless, so even if you got a base whats there too see when evey part of atlas is occupied. pvp is fine as you can just go raid or fight players.

Seems like you are looking at this game through a key hole, there is much more to it than one official server that sucks. There are literally thousands of unofficial servers. Also the game is not about claiming land, like so many on the official servers think, it is about exploring. And why are you exploring? So you can get all the different types of resources to make the BPs. What can you be doing while exploring? You can do all the treasure maps and collect the floating chests to get more BPs and collect more treasure maps. You might also tame a few creatures along the way and bring them back on your ship to your base. Later you might collect the power stones for the end game.

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Ahora 20000 jugadores ...  First day 60000 now 20000... Restrict claims 1 for person and wipe!!!!

Edited by Vael86

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I want to see Atlas flourish just like most of you, but the numbers are worrisome as they continue to decline. New players pay the bills and fund new development, so to say screw the solo players and the small companies and suck it up means to limit Atlas' customer base and thus its future funding. Be realistic people, read the forums and look at how many people are complaining. This game is great for large groups, but is even worse than Ark for small groups or solo players looking to play an MMO. Atlas needs some real balancing if it wants to keep attracting new players and fund the future development we are all hoping for. Just suggesting that we have an open mind about the requests and complaints about the current player base and state of the game.

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On ‎1‎/‎10‎/‎2019 at 5:51 PM, Pappy Green said:

Perhaps Grabshot will start to figure it out. All time peak 58,788, last 24hours 37,734, 10 minutes ago 31,052...

https://steamcharts.com/app/834910

This usually happens with all early access titles.. to start you get people jumping on the hype train.. lots leave because they dont like early access , then you will get the people who actually want to test and help the game develop sticking around.. with major patches you will get a bunch of people that don't play all the time popping in to see what has changed and then on release if the devs have done well the population will come back..

Happens with all EA titles really so no surprises.. I guess it will stable out a bit more..

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