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Lots of my friends are complaining about aimbotters shooting them from far away, like up on cliffs. Since these weapons are primitive why shouldn't there be damage fall offs and max ranges to simulate how inaccurate these type of guns were?

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100% agree, Damage fall off by distance is way better than just nerfing the damage.

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Guns should be OP up close and weak or inaccurate at range, due to how the guns were back then.

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