N1ght4mare 0 Posted January 8, 2019 (edited) Hi I have a Problem with a Spawnrate on my Server. I thought that i can change the spawns of fire elemental with this: [/script/shootergame.shootergamemode] DinoSpawnWeightMultipliers=(DinoNameTag=FireElemental,SpawnWeightMultiplier=0.05,OverrideSpawnLimitPercentage=true,SpawnLimitPercentage=0.015) I placed it into the game.ini It´s like on the Ark Server to change the Spawnrate. But it doesnt work! Have someone any idea why? Edited January 8, 2019 by N1ght4mare Share this post Link to post Share on other sites
dtmaster 16 Posted January 8, 2019 have you execute command: DestroyWildDinos after server restart? Share this post Link to post Share on other sites
Yemesis 10 Posted January 12, 2019 On 1/8/2019 at 8:24 PM, N1ght4mare said: Hi I have a Problem with a Spawnrate on my Server. I thought that i can change the spawns of fire elemental with this: [/script/shootergame.shootergamemode] DinoSpawnWeightMultipliers=(DinoNameTag=FireElemental,SpawnWeightMultiplier=0.05,OverrideSpawnLimitPercentage=true,SpawnLimitPercentage=0.015) I placed it into the game.ini It´s like on the Ark Server to change the Spawnrate. But it doesnt work! Have someone any idea why? I heard that some parameters are kinda buggy at the moment ,some people were successfull when adding some parameters in the gameusersetting.ini instead of the game.ini , you should try it ! Share this post Link to post Share on other sites
Neitfall 11 Posted February 20, 2020 (edited) Has anyone had any luck with this? We have 5 players on a small server and the amount of Fire Elementals is crazy. Would like to lower their limits. Or perhaps replace them with something like Gorgons. Does anyone know if the ARK command NPCReplacements works? NPCReplacements=(FromClassName="FireElemental", ToClassName="Gorgon") ***EDIT*** The replacement seems to have worked. We have no more fire elementals on our Golden Age Ruins Islands. Edited February 21, 2020 by Neitfall Share this post Link to post Share on other sites