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warmancr1

Cant get a dragon

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out of curiosity did anyone ever realized that you can't carry 50 thousand gold so how can you buy a dragon

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I feel like they will implament a voucher take 500g or 1000g to him get a piece of paper that weighs .1 I may be wrong I mean a boat to even carry it is gonna be insane  1000g weighs 400. SO 50k 20000 weight.

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But the funny thing is they announced that you can now get a dragon for gold but as of right now you can't so why put it in the game if it doesn't work.

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Because obviously you couldnt have someone carry the gold for you and drop it at your feet and pick it up and pay for the dragon ....

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15 minutes ago, Zlax said:

Because obviously you couldnt have someone carry the gold for you and drop it at your feet and pick it up and pay for the dragon ....

50k gold has a weight of 20,000kg. There is a hard cap on how much you can carry even if you're completely immobile with encumbrance you still will only be at like 5k gold.

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You guys do realise they don't actually test anything they put into the game, right? They say they do, but they don't. It would have taken then less than 30 seconds to spawn 50k into their inventory and realise it doesn't let you carry that much. 

I am 100% certain someone on the dev team comes up with a cool idea, they high five for 10 minutes, throw it into the game and forget about it. There are many many more examples of this currently in the game. One example is the reload perks from the firearms tree not working. Sure, the animation is faster but you still sit there waiting for the gun to actually register the bullet, and most of the time the little reload mini game doesn't sync up with any animations. Just 1 reload would have proven that to the devs, but nope, put it in and fix it later. 

Edited by Applecrayon
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You can just change a piece of armor in your inventory and it resets your max weight.  So you could carry that much gold.  Plus you can always move a little no matter how much weight you have.

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2 hours ago, Applecrayon said:

You guys do realise they don't actually test anything they put into the game, right? They say they do, but they don't. It would have taken then less than 30 seconds to spawn 50k into their inventory and realise it doesn't let you carry that much. 

I am 100% certain someone on the dev team comes up with a cool idea, they high five for 10 minutes, throw it into the game and forget about it. There are many many more examples of this currently in the game. One example is the reload perks from the firearms tree not working. Sure, the animation is faster but you still sit there waiting for the gun to actually register the bullet, and most of the time the little reload mini game doesn't sync up with any animations. Just 1 reload would have proven that to the devs, but nope, put it in and fix it later. 

Was suspecting this with guns, but actualy, it sometimes work..., mean, the bullet shows up loaded after ending animation. But most of the time it somehow desyncs, with the perks sometimes there's not evena  third mini-game, we just wait for it to show the bullet in so we can switch. Also if animation finished realy fast, there gonna be reload.... of already reloaded gun. Don't know what causes this desync, if that's server or client side, but the reload perks somewhat work... sometimes, or atleast think so.

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