Karageek 23 Posted January 7, 2019 (edited) If you want to fine tune harvesting so elephants don't lag your entire server when they harvest 18k berrys when you just want some wood. Codes to implement fine turning of materials. I strongly recommend you only put the resources you specifically want to have extra for and set your base harvest rate to x1. Base Harvest rate will multiply the specific harvest rate so be warned you could make things worse. These changes go in your defaultgame.ini file. Remember to always backup your files before making any changes. https://github.com/Karageek/AtlasHarvestResourceList Update these must go in your game.ini for each shard. This changed when they changed the default from x1 to x2 base not sure why it broke it in defaultgame but now u have to put each in each game.ini for each shard. some reason this forum is not sending me notifys when ppl reply, sorry about that. Multiple Minor changes Update 2: Added Primefish Update 3: Fixed missing _Vegetable for some items Update 4: Fixed typo in Coral Update 5: Changed all amounts to vanilla 1.000000 Edited January 11, 2019 by Karageek resources update. Share this post Link to post Share on other sites
Saltiest_of_Dogs 0 Posted January 8, 2019 Which header do these changes go under? Share this post Link to post Share on other sites
Saltiest_of_Dogs 0 Posted January 8, 2019 I can't get this to work at all. I'm assuming because it's missing the correct script header. Share this post Link to post Share on other sites
Karageek 23 Posted January 10, 2019 On 1/8/2019 at 4:17 PM, Saltiest_of_Dogs said: I can't get this to work at all. I'm assuming because it's missing the correct script header. updated main post for fix. Share this post Link to post Share on other sites
Nelson Sandalwood 23 Posted January 11, 2019 On 1/8/2019 at 8:31 AM, Karageek said: Remember to always backup your files before making any changes. https://github.com/Karageek/AtlasHarvestResourceList Update these must go in your game.ini for each shard. I have a question about the multiplier of 9, is tha tthe default, or your modification? I would have thought default was 1 Share this post Link to post Share on other sites
Karageek 23 Posted January 11, 2019 1 hour ago, Nelson Sandalwood said: I have a question about the multiplier of 9, is tha tthe default, or your modification? I would have thought default was 1 my modification and I actually turned them down to 5 since then. 9 is too high with animal harvesting creates too much lag. Share this post Link to post Share on other sites
Karageek 23 Posted January 11, 2019 15 hours ago, Nelson Sandalwood said: I have a question about the multiplier of 9, is tha tthe default, or your modification? I would have thought default was 1 Updates to master list Update 2: Added Primefish Update 3: Fixed missing _Vegetable for some items Update 4: Fixed typo in Coral Update 5: Changed all amounts to vanilla 1.000000 Share this post Link to post Share on other sites