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Players/Companies monopolization of treasures

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Another problem is the monopolization of treasures by some companies, an example is that players are creating foundations in places with treasures that make it impossible for people to catch them and destroying all the economy and progress of the game for novice players.

Islands with treasures should be impossible to construct.

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make it so army of the damned are able to damage other companies stuff when they spawn. If you trigger them and they spawn in someone's house they will wreck it.

Go hog wild, have them insta destroy any foundation they crawl out of as they rise from the ground that way you can always dig for treasure when you kill them.

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We built our base at a place with only a few stones on it, perfect no ressources influenced. Than came some treasure hunter, at that place was a treasure 😑. We rise up our building. 10m away we built our new home and wtf at these place is although a treasure. There is not only the claiming problem, how should someone know where a treasure is when building a base. 

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