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Glex

More Dynamic sea events, instead of just Cyclones.

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Giant whirlpools like this that damage but port you a large distance random 1/5 spots. rotating. 

Super windy/rainy, making insanely big waves.

Blistering Heat as currently there is super cold. also add scurvy to those who are on sea too much. 

Random floating icebergs, then rocks to crash into not shown on map.

Giant Turtles that move slowly and can build on somewhat, but then go underwater.

Wind buffs that only you can see if you have Captain skill.

giant water caves with unique resources/monsters to tame. 

Small scale NPC ships that do trade runs. being able to buy them out, steal crew, take over, or just kill for fun. Adding good or bad rep.

Sailing should feel more adventurous and randomized, but rewarding like a Roguelike if you take a weak ship and make wrong choices. Never seen a trade ship yet. 

Edited by Glex

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I don't know why it's highlighted, I guess it is highlighted by default? 

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