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NoReason

Balancing biomes and ship weight

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Hello!

There's currently a large disballance between diferent biomes all over the world. We live in a desert biome and all we have on the island is a large quantity of predators - wolves, crocodiles, giant snakes, lions. They are everywhere - we are fully equipped with firearms, armors and melee weapons and that still is not enough. We kill hundreds of agressive animals everyday just so we could farm basic resources. Firing guns is cool, but after thousands of bullets it gets boring. Every each of us has to carry a carabine, 2 flintlocks and a sword to farm fiber and wood!

Once we travelled to temperate biome we saw peace there - nothing tried to kill us! A lot of luxury resources, including gems and water everywhere. No problems with temperature and i think we saw a rain! A real rain, would you belive it? Also we were able to pick up treasure maps worth over 1k gold each. The only problem we had was that we needed to sink few enemy ships and made ourselves even more enemies.

Also the weight on ships of all kinds should be increased by at least x2. For example Brigandine has 8k max weight. 10 cannons with 500 cannonballs = 3k weight. Add ladders, ceilings and storageboxes that's 4k. Then some resources for repair and other basic stuff and from nowhere ship has nearly 6/8k weight without players on it. Let's assume we want to play pirates and destroy others ships so we could then retrieve resources from it. How are we supposed to do that if our ship is almost sinking from overweight?

Also is it normal that a Schooner is faster than Brigandine and Galleon? You know? Black Pearl was a Galleon after all.

 

Oh and a bug/exploit report I have! We were able to sink other poor guys ship IN FREEPORT just by jumping on them with some weight XD. We stood there with them for 5 minutes watching their feets getting wet XD. We were also dancing and it was fun!

Edited by NoReason

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