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3 hours ago, Archer said:

@bizniach Have you tried putting that in yours, if so did it work.

@ArcherYes It does work. I was not home and wanted to double check. I got home, logged in and ran over to a cliff side and placed foundations and walls 1/2 way into the mountainside with no problem. Turned off the server and changed it to "bDisableStructurePlacementCollision=False" and verified it would not work just to make sure then put it back.

Below is the first 20 lines of my Game.ini and I attached the file itself for reference. This is a home dedi server for me and a few friends only so we crank it up to lessen the grind.

With these setting we can put a claim in a freeport town. Max level to 100 without needing discoveries. Respec unlimited times.(this needs added before a player reaches max level to work.) Place structure almost anywhere even in freeport town. the resources respawn very quickly and right next to foundations so no deforested area around your bases. 5X harvest multiplier (recommend turning down some if you use). Adds 3X stats to character when assigning points and 5X to weight. And the overide engram part can add enough points to unlock every skill tree on a character if you want.

 I copied most of this from my Ark server and added it to Atlas and it all works. I still need to tweak the resources a bit as they are a bit different from ARK. 5X is very generous.

Hope this helps,

Biz

 

C:\atlas\ShooterGame\Saved\00\Config\WindowsServer\Game.ini

[/Script/ShooterGame.ShooterGameMode]
bDontUseClaimFlags=True
NoClaimFlagDecayPeriodMultiplier=4.0
PlayerDefaultNoDiscoveriesMaxLevelUps=100
bClampHomeServerXP=True
ClampHomeServerXPLevel=100
bAllowUnlimitedRespecs=True
bDisableStructurePlacementCollision=True
ResourceNoReplenishRadiusStructures=0.100000
ResourceNoReplenishRadiusPlayers=0.050000
HarvestAmountMultiplier=5.000000
ResourcesRespawnPeriodMultiplier=0.050000
StructureDamageRepairCooldown=0
HarvestHealthMultiplier=2.000000
PerLevelStatsMultiplier_Player[0]=3
PerLevelStatsMultiplier_Player[1]=3
PerLevelStatsMultiplier_Player[7]=3
PerLevelStatsMultiplier_Player[10]=5
PerLevelStatsMultiplier_Player[11]=3
OverridePlayerLevelEngramPoints=2

 

Game.ini

Edited by bizniach

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On 1/2/2019 at 6:38 PM, flex73 said:

use the Defaultgame.ini

Using the DefaultGame.ini instead of the saved one will reset it back to what it was before each update.

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On 1/4/2019 at 7:47 AM, flex73 said:

yes i know thats a prob.

u can write it in the Servergrid.json 

Or simply add it to the Game.ini of each saved and it stay.

  • Haha 1

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