Alnyx 0 Posted January 2, 2019 Just wondering if there is an option yet to increase ships weight per point. Just like in animals, people, ect. Share this post Link to post Share on other sites
Starbuck 24 Posted January 2, 2019 7 hours ago, Alnyx said: Just wondering if there is an option yet to increase ships weight per point. Just like in animals, people, ect. This goes in your Game.ini of each grid. DinoSpawnWeightMultipliers=(DinoNameTag=PathFollowingGhostShip,SpawnWeightMultiplier=0.3) Share this post Link to post Share on other sites
dtmaster 16 Posted January 2, 2019 (edited) 2 hours ago, Starbuck said: This goes in your Game.ini of each grid. DinoSpawnWeightMultipliers=(DinoNameTag=PathFollowingGhostShip,SpawnWeightMultiplier=0.3) ship weight from own ship (sloop, shooner etc) and not ghostship spawn rate etc.. Edited January 2, 2019 by dtmaster Share this post Link to post Share on other sites
Alnyx 0 Posted January 2, 2019 2 hours ago, Starbuck said: This goes in your Game.ini of each grid. DinoSpawnWeightMultipliers=(DinoNameTag=PathFollowingGhostShip,SpawnWeightMultiplier=0.3) Yea I meant increasing the weight per point on my Galleon or Brig, ect. Share this post Link to post Share on other sites
Starbuck 24 Posted January 2, 2019 4 hours ago, Alnyx said: Yea I meant increasing the weight per point on my Galleon or Brig, ect. Oh my bad sorry Share this post Link to post Share on other sites
Riiloo 0 Posted January 10, 2019 Any found info for this? Would there be some custom or created ini setting that would increase it, either increasing just base weight, or weight per level? Share this post Link to post Share on other sites
Jmarceau 0 Posted January 13, 2019 Bump im still looking Share this post Link to post Share on other sites
Karageek 23 Posted January 16, 2019 add this to game.ini for each shard it will allow ships to level up to 72 OverrideMaxExperiencePointsDino=300655010 Increasing it further does not appear to work 72 appears to be a hard cap atm. Share this post Link to post Share on other sites
puppetec 0 Posted January 16, 2019 It isn't hard coded in, you just need to use LevelExperienceRampOverrides four times. As it goes: Player Tame PlayerNPC Boat From what i can tell though is you have to build the others to get there as i am unaware how to keep lines 1,2,3 at default levels without building their overrides as well. Share this post Link to post Share on other sites
MrGamingOG 41 Posted February 4, 2019 Any updates on this? Share this post Link to post Share on other sites
erall0 10 Posted February 4, 2019 u can set ship level to whatever u like Share this post Link to post Share on other sites
gm0110 2 Posted February 4, 2019 I know it is not the answer to you question, but maybe a solution for a problem u have, like me: The Boat Total/Start Weight. If you don't mind adding mods you could install this mod: CustomShip(add Ship MaxExperience) It's weird described, but what it does is it changes the start weight of the boats, not the per level unfortenately. What it does in the .ini after installing the mod, you can set the added start boat weight. For example 10000 extra weight. Share this post Link to post Share on other sites