KrystofIO 4 Posted February 1, 2019 12 hours ago, JetFox said: if you manually enter the configs in the save folders, steam updater wont override those, then defaultgameusersettings becomes never needed. Fair enough - I went that route and scripted out the necessary pieces. Thanks for a great tool. Share this post Link to post Share on other sites
Crash 2 Posted February 4, 2019 I have some questions concerning multi-servers (physical) and Discord. Is there any way to interact with the bot on Discord to retrieve rcon info via the bot? Like, logged users, server status, etc? For grids that have (like mine) several physical servers, i'm currently running 3 separate instances, one on each server, this ensures basic operation as per updates, start/stop, etc... However, for the Discord thing the only option would be to run 3 bots on the Discord server... anyway of having either a 'separate' instance for 'Discord only bot stuff' that could 'rcon' to all the servers? Thank you and congrats on the excellent work, Share this post Link to post Share on other sites
SteveM 1 Posted February 5, 2019 Why cant you add the same Discord bot to each instance? I cant get that part to work either way... I get a constant stream of errors referencing "winsocs not available on this platform" crap Share this post Link to post Share on other sites
Crash 2 Posted February 5, 2019 6 hours ago, SteveM said: Why cant you add the same Discord bot to each instance? I cant get that part to work either way... I get a constant stream of errors referencing "winsocs not available on this platform" crap You cannot launch the same bot ID 3 times on the same server. I believe you need one unique BOT ID per Discord server. Share this post Link to post Share on other sites
Buccaneers 4 Posted February 6, 2019 Hi @JetFox I love ur tool, thanks for u work!!! I would like to see those two official tools integrated into our atlas prozess manager: 1. Atlas Territory Map https://github.com/GrapeshotGames/AtlasTerritoryMap 2. Atlas Map Viewer https://github.com/GrapeshotGames/AtlasMapViewer They both seems to me a must have when you run ur own server. What you think? Share this post Link to post Share on other sites
SteveM 1 Posted February 6, 2019 Why would those ever be NOT running? Along with Redis? Share this post Link to post Share on other sites
upperking 11 Posted February 6, 2019 When server loses connection is there a way to stop it after maybe 5-10 tries so its not in a unlimited cycle? https://gyazo.com/de575779dd5eed6738adb5a607cbe391 Share this post Link to post Share on other sites
Dobby 0 Posted February 7, 2019 Hello @JetFox!, any fix for ATLAS with discord "abuse"? Thanks! Share this post Link to post Share on other sites
upperking 11 Posted February 7, 2019 It crashed while doing backup [2/7/2019 12:37:56 PM] [Success]: Backup of server C4 complete [2/7/2019 12:37:57 PM] [Info]: Starting backup of server C5 [2/7/2019 12:38:15 PM] [Success]: Backup of server C5 complete [2/7/2019 12:38:15 PM] [Info]: Starting backup of server D1 Share this post Link to post Share on other sites
Buccaneers 4 Posted February 7, 2019 I got daily crashes after a few hours working... Faulting application name: AtlasUpdater.exe, version: 2.0.3.0, time stamp: 0x5c4c97a3 Faulting module name: unknown, version: 0.0.0.0, time stamp: 0x00000000 Exception code: 0xc0000005 Fault offset: 0x055ea289 Faulting process id: 0x1b14 Faulting application start time: 0x01d4be6be94441a7 Faulting application path: C:\atlas\AtlasUpdater\AtlasUpdater.exe Faulting module path: unknown Report Id: 82eedbe2-9636-4f4b-8840-fec5f67c13e5 Faulting package full name: Faulting package-relative application ID: Application: AtlasUpdater.exe Framework Version: v4.0.30319 Description: The process was terminated due to an unhandled exception. Exception Info: System.NullReferenceException at SteamKit2.CallbackManager+<>c__DisplayClass10_0.<Handle>b__0(SteamKit2.Internal.CallbackBase) at System.Collections.Generic.List`1[[System.__Canon, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]].FindAll(System.Predicate`1<System.__Canon>) at SteamKit2.CallbackManager.Handle(SteamKit2.ICallbackMsg) at SteamKit2.CallbackManager.RunWaitCallbacks(System.TimeSpan) at ARKUpdater.Classes.SteamKit.RunThread() at ARKUpdater.Classes.SteamKit+<>c__DisplayClass11_0.<SpawnThread>b__0() at System.Threading.ThreadHelper.ThreadStart_Context(System.Object) at System.Threading.ExecutionContext.RunInternal(System.Threading.ExecutionContext, System.Threading.ContextCallback, System.Object, Boolean) at System.Threading.ExecutionContext.Run(System.Threading.ExecutionContext, System.Threading.ContextCallback, System.Object, Boolean) at System.Threading.ExecutionContext.Run(System.Threading.ExecutionContext, System.Threading.ContextCallback, System.Object) at System.Threading.ThreadHelper.ThreadStart() Share this post Link to post Share on other sites
upperking 11 Posted February 9, 2019 He must have abandoned this program....... Share this post Link to post Share on other sites
SteveM 1 Posted February 9, 2019 1 hour ago, upperking said: He must have abandoned this program....... Thats fairly uneducated! Maybe you should pretend to do something better? Share this post Link to post Share on other sites
upperking 11 Posted February 10, 2019 And you are a brainiac, crickets...... Share this post Link to post Share on other sites
Azreal 0 Posted February 10, 2019 Having an issue with the program running it gives me this, the log shows nothing. It booted before. And now it wont boot so having to run everything manually Share this post Link to post Share on other sites
Buccaneers 4 Posted February 10, 2019 (edited) my crashes are not happend again. i guess it was related to access the server (Rdp) with a small resolution... Update: 13. Feb 2019, Crash happeb again: + System - Provider [ Name] .NET Runtime - EventID 1026 [ Qualifiers] 0 Level 2 Task 0 Keywords 0x80000000000000 - TimeCreated [ SystemTime] 2019-02-13T08:30:18.515657500Z EventRecordID 30034 Channel Application Computer wintermute Security - EventData Application: AtlasUpdater.exe Framework Version: v4.0.30319 Description: The process was terminated due to an unhandled exception. Exception Info: System.NullReferenceException at SteamKit2.CallbackManager+<>c__DisplayClass10_0.<Handle>b__0(SteamKit2.Internal.CallbackBase) at System.Collections.Generic.List`1[[System.__Canon, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]].FindAll(System.Predicate`1<System.__Canon>) at SteamKit2.CallbackManager.Handle(SteamKit2.ICallbackMsg) at SteamKit2.CallbackManager.RunWaitCallbacks(System.TimeSpan) at ARKUpdater.Classes.SteamKit.RunThread() at ARKUpdater.Classes.SteamKit+<>c__DisplayClass11_0.<SpawnThread>b__0() at System.Threading.ThreadHelper.ThreadStart_Context(System.Object) at System.Threading.ExecutionContext.RunInternal(System.Threading.ExecutionContext, System.Threading.ContextCallback, System.Object, Boolean) at System.Threading.ExecutionContext.Run(System.Threading.ExecutionContext, System.Threading.ContextCallback, System.Object, Boolean) at System.Threading.ExecutionContext.Run(System.Threading.ExecutionContext, System.Threading.ContextCallback, System.Object) at System.Threading.ThreadHelper.ThreadStart() Edited February 13, 2019 by Buccaneers Share this post Link to post Share on other sites
Asterote 0 Posted March 3, 2019 Hi all, when will be Unicode support in message ? Share this post Link to post Share on other sites
Speraves 16 Posted March 4, 2019 This project is dead. Share this post Link to post Share on other sites
SteveM 1 Posted March 5, 2019 4 hours ago, Speraves said: This project is dead. Youre a few weeks late! Dead or not, it's still, by far, the best option out there! Share this post Link to post Share on other sites
Buccaneers 4 Posted March 5, 2019 has @JetFox really quit working on this or is this just another gossip? it a great tool, rigth! but it would be better if we could get the sourcecode... Share this post Link to post Share on other sites
Speraves 16 Posted March 5, 2019 (edited) Y'all should check this one out. It's more stable and doesn't have some of the race conditions that this tool has. Plus it's being maintained daily by the dev. Edited March 5, 2019 by Speraves Share this post Link to post Share on other sites
SteveM 1 Posted March 5, 2019 (edited) 9 hours ago, Buccaneers said: has @JetFox really quit working on this or is this just another gossip? it a great tool, rigth! but it would be better if we could get the sourcecode... He seems to have completely vanished from the internet. 9 hours ago, Speraves said: Y'all should check this one out. It's more stable and doesn't have some of the race conditions that this tool has. Plus it's being maintained daily by the dev. That one might be worth something if he gets it to a point where it will 100% work on servers on multiple machines. Until then, it's not viable. And NO... he isnt doing anything DAILY! He hasnt even commented on the thing in over a week. That doesnt mean its bad... its just not what youre trying to portray! Edited March 5, 2019 by SteveM Share this post Link to post Share on other sites
Speraves 16 Posted March 5, 2019 (edited) 2 hours ago, SteveM said: And NO... he isnt doing anything DAILY! Ah, sorry, I follow his progress elsewhere. I didn't know he didn't update here as often. Regardless, this project is obviously dead (or at the very least he is taking an extended break from it)... Maintainer has not been heard from for a while now... If he didn't agree he would have responded by now. Edited March 5, 2019 by Speraves Share this post Link to post Share on other sites
SteveM 1 Posted March 6, 2019 7 hours ago, Speraves said: I didn't know he didn't update here as often. 1 YOU posted the link!!! He's still nowhere close to a complete or viable as this ServerManager is, no matter where you follow him! The ONLY thing that's important is that a server manager is able to manage most servers. MOST servers live on more than one machine. His FIRST line is his description alludes to the fact that his DOESNT! Once his becomes usable to the majority of server THEN he might take away the title! Share this post Link to post Share on other sites
JetFox 30 Posted March 8, 2019 On 2/10/2019 at 5:05 PM, Buccaneers said: my crashes are not happend again. i guess it was related to access the server (Rdp) with a small resolution... Update: 13. Feb 2019, Crash happeb again: + System - Provider [ Name] .NET Runtime - EventID 1026 [ Qualifiers] 0 Level 2 Task 0 Keywords 0x80000000000000 - TimeCreated [ SystemTime] 2019-02-13T08:30:18.515657500Z EventRecordID 30034 Channel Application Computer wintermute Security - EventData Application: AtlasUpdater.exe Framework Version: v4.0.30319 Description: The process was terminated due to an unhandled exception. Exception Info: System.NullReferenceException at SteamKit2.CallbackManager+<>c__DisplayClass10_0.<Handle>b__0(SteamKit2.Internal.CallbackBase) at System.Collections.Generic.List`1[[System.__Canon, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]].FindAll(System.Predicate`1<System.__Canon>) at SteamKit2.CallbackManager.Handle(SteamKit2.ICallbackMsg) at SteamKit2.CallbackManager.RunWaitCallbacks(System.TimeSpan) at ARKUpdater.Classes.SteamKit.RunThread() at ARKUpdater.Classes.SteamKit+<>c__DisplayClass11_0.<SpawnThread>b__0() at System.Threading.ThreadHelper.ThreadStart_Context(System.Object) at System.Threading.ExecutionContext.RunInternal(System.Threading.ExecutionContext, System.Threading.ContextCallback, System.Object, Boolean) at System.Threading.ExecutionContext.Run(System.Threading.ExecutionContext, System.Threading.ContextCallback, System.Object, Boolean) at System.Threading.ExecutionContext.Run(System.Threading.ExecutionContext, System.Threading.ContextCallback, System.Object) at System.Threading.ThreadHelper.ThreadStart() Hi Buccaneers, College life caught up with me along with other more profitable freelance work ive been doing. I checked into that crash its actually steamkit problem that was hotfixed and I never recompiled with the hotfix yet. Currently in AZ for a week vacation. Best Regards, JetFox Share this post Link to post Share on other sites