A list of feedback on design choices (not bugs) that seem inappropriate and how some can be better adjusted. The HIGHEST PRIORITY PROBLEMS will be listed in BOLD text, beginning with an asterisk (*), otherwise all will be sorted by category: ===RESOURCES=== (*) 1- RESOURCE EXCLUSIVITY- Some resources are far too rare. Take turnips as an example. 3 players, each utilizing 1 claim flag of space, can eradicate the population of turnips for the entire world. Even if you expected us to take