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Vidar

Suggestion: Environment affects your mood

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So I love this game and I know it is much to work on to make it the game of our dreams. Something I do not love is Large Gates spamming. I suggest a system where your character will be happy/sad with possetive and negative stats depending on your character home environment.

It would give people a reason to decorate their homes, build stylish villages, mighty forts that actually look good.

Taste is of course up to each one but if we can be a little elitist then I think we could make Atlas beautiful.

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Yes lets focus on that first and make it so that our chars shit themselfs if they see all those ghost ships and ship decay in freeport. Or focus on making it more a pirate game with more sailing the world instead of ark 2.0 with a bigger map and  with ships

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I'd rather not add additional annoying stuff.  Vitamins are already bad.

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Yeah no, there's enough that needs to be fixed as it is, that'd just be one more thing that's pointless and would most likely end up in your character being grumpy all the time unless you had 4,000 large stone gateways.. 

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Well it is a suggestion for the developers to put time on when they have it and I post it now not for the bigger picture/planing of the game.

Everything is not right here right now.

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