downslayer 0 Posted January 8, 2019 Just now, Wartai said: so you used the 'Local Export All' option? Yes, and then copied the files from the export folder to my server ServerGrid folder in /ShooterGame/ Share this post Link to post Share on other sites
Wartai 1 Posted January 8, 2019 (edited) 3 minutes ago, downslayer said: Yes, and then copied the files from the export folder to my server ServerGrid folder in /ShooterGame/ I dunno what the issue is then .. Also, theres an update to the map editor 6 hours ago, dunno what it fixed https://github.com/GrapeshotGames/ServerGridEditor Edited January 8, 2019 by Wartai Share this post Link to post Share on other sites
downslayer 0 Posted January 8, 2019 I'll give that a shot and re-export my maps. Hopefully there's no issue importing my old .json file to make the map with the same new version. Share this post Link to post Share on other sites
Wartai 1 Posted January 8, 2019 3 minutes ago, downslayer said: I'll give that a shot and re-export my maps. Hopefully there's no issue importing my old .json file to make the map with the same new version. if you have Discord, you can get help in 64Gaming, they are pretty good there https://discord.gg/Q8VvBBX Share this post Link to post Share on other sites
downslayer 0 Posted January 8, 2019 3 minutes ago, Wartai said: if you have Discord, you can get help in 64Gaming, they are pretty good there https://discord.gg/Q8VvBBX Thank you, I'll give that a shot if this doesn't work. Share this post Link to post Share on other sites
downslayer 0 Posted January 8, 2019 Not only did it not work, but the server .json files from the new version of the tool made my server not launch at all, thankfully I backed up the originals. I'll give discord a shot another day, thanks for your help. Share this post Link to post Share on other sites
Concomitant 2 Posted January 8, 2019 Ok, we finally got this working on our server. Here's what EACH player did, and I've included images: Admiral Snerpe's (REINHART's) Map Fix: 1) Verify game files and download any missing files. 2) DELETE the LocalProfiles and MapImagesCache folder in the game directory's "/ShooterGame/Saved" folder. 3) CREATE a new MapImagesCacheFolder in the same location, and also create "ServerGrid" there as well. 4) Inside MapImagesCache create a folder called 19711119 (or whatever server ID) 5) Obtain map .jpg files. 6) Rename them EXACTLY like this, or you will have no map: http://prntscr.com/m4mxgt 7) Double-Check that you have this file structure: http://prntscr.com/m4myjs and that you have the same files from MapImagesCache included in the ServerGrid folder. Launch ATLAS 9) Connect to any region, and pray to Davy Jones that we've fixed this thing! Share this post Link to post Share on other sites
downslayer 0 Posted January 9, 2019 5 hours ago, Concomitant said: Ok, we finally got this working on our server. Here's what EACH player did, and I've included images: Admiral Snerpe's (REINHART's) Map Fix: 1) Verify game files and download any missing files. 2) DELETE the LocalProfiles and MapImagesCache folder in the game directory's "/ShooterGame/Saved" folder. 3) CREATE a new MapImagesCacheFolder in the same location, and also create "ServerGrid" there as well. 4) Inside MapImagesCache create a folder called 19711119 (or whatever server ID) 5) Obtain map .jpg files. 6) Rename them EXACTLY like this, or you will have no map: http://prntscr.com/m4mxgt 7) Double-Check that you have this file structure: http://prntscr.com/m4myjs and that you have the same files from MapImagesCache included in the ServerGrid folder. Launch ATLAS 9) Connect to any region, and pray to Davy Jones that we've fixed this thing! Is there anything we have to do on the server side? This still didn't work for me, it makes me think I have something wrong on the server config. Do we need to have the server ID folder in the ServerGrid folder locally? Do we need to rename the map images on the server the same way as we renamed them locally per steps above? I might just try making a whole new server at this point and giving up everything I have to get this working. Share this post Link to post Share on other sites
..Sin.. 33 Posted January 9, 2019 Is there a way to remove fog of war server side? At this point we're just about to copy and paste the map grid on our discord and let our players loose. We've tried several different ways and nothing is working with the map. Got a grid, names, just fog. Share this post Link to post Share on other sites
Concomitant 2 Posted January 10, 2019 22 hours ago, downslayer said: Is there anything we have to do on the server side? This still didn't work for me, it makes me think I have something wrong on the server config. Do we need to have the server ID folder in the ServerGrid folder locally? Do we need to rename the map images on the server the same way as we renamed them locally per steps above? I might just try making a whole new server at this point and giving up everything I have to get this working. This is coming from the server owner: " What made it work for us was a small string in the http. These maps can be hosted thru Google Drive; I use Dropbox. Here's the info I used: https://www.drac346.net/2018/12/atlas-dss-guide-building-map-pt-4.html " Hopefully this helps Share this post Link to post Share on other sites
Sparky81 1 Posted January 10, 2019 No help from dev's for a game we paid for. Pull ur fingers out and fix the map issue. Iv tried self hosting the map files and just about anything else ppl have said here nothing is showing map ingame? Share this post Link to post Share on other sites
Falcon911 0 Posted January 11, 2019 Just to make I'm on the same page as this whole topic.... You all are seeing this on your map https://imgur.com/EsBa9jT Yes I'm a Nitrado Client too. Share this post Link to post Share on other sites
Sparky81 1 Posted January 11, 2019 its happened after the update 3 days ago. Is your Atlas map black too when you press I ? Share this post Link to post Share on other sites
Kalizaar 4 Posted January 13, 2019 I'm running a server from home and this happened after I messed around with my config files. I've figured out what was happening and hopefully this will help those that are still struggling. In each of your server's GameUserSettings.ini file you need 2 lines: SeamlessDataSocketEnabled=true SeamlessDataSocketPort=10604 Obviously, change the port number above to whatever ports you've forwarded for the seamless port. Basically in my case I forgot to inclucde those 2 lines and it stopped sending the map data to the client. 1 Share this post Link to post Share on other sites
FadMucker 0 Posted January 13, 2019 what do you mean by seamless port, do you mean rcon or query port? Share this post Link to post Share on other sites
Sparky81 1 Posted January 13, 2019 Just tried that and the server keeps removing them lines? Share this post Link to post Share on other sites
ZeroGDarius 0 Posted January 16, 2019 in the servergrid.JSON you need to check "seamlessDataPort": under each grid and make sure the referenced port isn't blocked. if you've exported with tool and placed file properly should just work. Share this post Link to post Share on other sites
Sparky81 1 Posted January 20, 2019 i fixed it ages ago sorry. due to Rcon ports. Share this post Link to post Share on other sites
TerraSPixel 0 Posted January 28, 2019 I somehow lost my Fog of War on my map. So everyone can see the map freely. We want it back though. Does anyone know how to add it? Share this post Link to post Share on other sites
cloudimus 7 Posted February 4, 2019 i had this issue and was driving me crazy for about 5 hours the only way i was able to fix it for myself was open do a new port forward for 27030 selected tcp and change the seamlessdataport to 27030 for some reason mine would not allow it on 27000 even though the ports where forwarded Share this post Link to post Share on other sites
N0ma13 0 Posted April 16, 2019 In case anyone has this issue, remove SeamlessIP from your startup .bat files. Share this post Link to post Share on other sites
vixen fairplay 0 Posted July 19, 2021 I found that deleting the local cache folder at \steamapps\common\ATLAS\ShooterGame\Saved\MapImagesCache and restarting steam fixes the problem Share this post Link to post Share on other sites