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ATLAS

v553.0 Hotfix

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Ahoy Pathfinders!

We have some much needed bug fixes and an increase to Floating Operating Base health with today’s hotfix. 

Official servers will be going down to deploy the update on Monday November 7th around 1 PM PST and are expected to be back up shortly after. There will be a client download.
 

:anchor: Released Patch Notes :anchor:

V553.0
Bug Fixes

  • Fixed an issue where the Swarm house could not be crafted.
  • Fixed an issue with the Jack O' Lantern helmet skin not being able to be removed from player inventories.
  • Fixed an issue where NPC crew manning ship cannons and sails would be shielded by large storage boxes or larders.
  • Fixed an issue with the VR feature being displayed in the options menu.
  • Fixed an issue where wild creatures and tames were not damaged by lava.
  • Fixed an issue where a grappling hook could cancel fall damage when the grapple was located below the player.
  • Fixed an issue where the forge would stop crafting when the limiting item is wood.
  • Fixed an issue where structures were sometimes not locking properly in PvE.
  • Fixed an issue where spiders attempting to follow players onto water structures would get stuck on the first attempt. 
  • Fixed an issue where treasure map bottles did not always have a map.
  • Fixed an issue where various planks on Floating Operating Bases had small gaps in them.

Misc.

  • Increased Floating Operating Base health to 30 million.

 

:anchor: Final Note :anchor:

Again, we would like to emphasize that ATLAS is still in Early Access, meaning many things can and will likely continue to drastically change - even in the middle of development. Anything discussed is only up to date as of the moment it is posted. Features and changes that ultimately make it to the next patch, as well as timing, may be different from what was previously discussed. 


As always, we appreciate the suggestions and feedback from the community. Please keep them coming! Thank you for all of your support! 🙂
 

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Happy Sailing,

- ATLAS Crew

:skull: For the latest dispatch on #playATLAS keep yer one good eye trained on this here information :skull:

Natter n' chatter on Discord: https://discord.gg/playatlas

Hear ye, hear ye on Twitter: https://twitter.com/sailtheatlas

Watch us scallywags on Twitch: http://twitch.tv/sailtheatlas

Plus ye can band with us Pirates on Facebook: https://www.facebook.com/playatlasgame


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Merci mon cher, et félicitations pour Wining of SDC, moi et mon ami avons un pari et j'ai gagné. Merci pour vos mises à jour. J'aimerais en savoir plus, alors continuez à nous tenir au courant chaque fois qu'il y a des mises à jour majeures ou mineures. J'utilise ce https://playcasinoscanada.com/fr/baccarat-en-ligne/ depuis longtemps et je pense que vous le vérifiez également immédiatement pour tout type de jeux de baccarat en ligne comme SDC.

Edited by KathereenBaerton

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It's nice that tickets are no longer marked as "solved" when opened, but will they actually be addressed with valid responses that are not pre-scripted?

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Dear the Atlas team

 I felt like this needs to be said it never does enough I think, you all have worked extremely hard to turn Atlas into the legendary hook handed peg legged pirate adventure we all want it to be and you guys do not get enough credit for your hard work and extreme dedication even in the face of player scrutiny and having played it from the first day it came out on xbox on and off I have to say we should all be proud of how far it's come from the troubled waters of it's beginning to an amazing mmo that is finally starting to find it's identity I personally cannot wait to see where it goes next.This game is a one of a kind nothing does the Golden age of piracy like Atlas does and it's inspiring to see a dev team so passionately to bring their image of the ideal pirate world over the horizon I mean it 

Without sounding like some crazy pirate HR representative keep up the dedication guys we support you guys

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