Duhman 0 Posted April 19, 2022 The game kicks me almost every time I go to a new section. Example B4 to C4 etc. getting really annoying Share this post Link to post Share on other sites
Thor2012 0 Posted June 11, 2022 Same problem here, crashing when changing grid. Fatal error! VERSION: 546.1 AtlasGame.exe!AActor::GetNetDriver() (0x00007ff669764826) + 0 bytes [d:\atlassvn\engine\source\runtime\engine\private\actor.cpp:3362] AtlasGame.exe!AShooterGameMode::OnTribeEntityJoinedServer() (0x00007ff66825c211) + 5 bytes [d:\atlassvn\projects\shootergame\source\shootergame\private\shootergamemode.cpp:10322] AtlasGame.exe!AShooterGameState::CheckForListenServerClientTravelNeedsTravelUpdate() (0x00007ff6682d0442) + 0 bytes [d:\atlassvn\projects\shootergame\source\shootergame\private\shootergamestate.cpp:613] AtlasGame.exe!AShooterGameState::StartCheckingForListenServerClientLevelUpdate() (0x00007ff6682cffc7) + 0 bytes [d:\atlassvn\projects\shootergame\source\shootergame\private\shootergamestate.cpp:592] AtlasGame.exe!FTimerManager::Tick() (0x00007ff669b0f27c) + 35 bytes [d:\atlassvn\engine\source\runtime\engine\private\timermanager.cpp:1084] AtlasGame.exe!UWorld::Tick() (0x00007ff669939de5) + 0 bytes [d:\atlassvn\engine\source\runtime\engine\private\leveltick.cpp:1322] AtlasGame.exe!UGameEngine::Tick() (0x00007ff66986cdd4) + 0 bytes [d:\atlassvn\engine\source\runtime\engine\private\gameengine.cpp:1325] AtlasGame.exe!FEngineLoop::Tick() (0x00007ff667997496) + 0 bytes [d:\atlassvn\engine\source\runtime\launch\private\launchengineloop.cpp:2741] AtlasGame.exe!GuardedMain() (0x00007ff667991d1c) + 0 bytes [d:\atlassvn\engine\source\runtime\launch\private\launch.cpp:140] AtlasGame.exe!GuardedMainWrapper() (0x00007ff667999f0a) + 5 bytes [d:\atlassvn\engine\source\runtime\launch\private\windows\launchwindows.cpp:125] AtlasGame.exe!WinMain() (0x00007ff66799a038) + 8 bytes [d:\atlassvn\engine\source\runtime\launch\private\windows\launchwindows.cpp:209] AtlasGame.exe!__tmainCRTStartup() (0x00007ff66abde6cd) + 21 bytes [f:\dd\vctools\crt\crtw32\dllstuff\crtexe.c:618] KERNEL32.DLL!UnknownFunction (0x00007ffc563a7034) + 0 bytes [UnknownFile:0] ntdll.dll!UnknownFunction (0x00007ffc56662651) + 0 bytes [UnknownFile:0] ntdll.dll!UnknownFunction (0x00007ffc56662651) + 0 bytes [UnknownFile:0] Share this post Link to post Share on other sites
KaitlynBishop 0 Posted July 12, 2022 (edited) Until a couple or so patches ago my game ran completely fine, no crashes, just the expected performance issues that got slightly better as the patches rolled out. Now this was the case for over 100 hours of playtime. Edited July 12, 2022 by KaitlynBishop Share this post Link to post Share on other sites