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George of the jungle

Unfortunately the new claim system and wipe did not help

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We all know the whole playerbase being low discussion as well as the devs don’t care about numbers discussion, but in all reality the players themselves care about numbers.

we won’t get too far into the past or anything but there were some people that thought this update/wipe would bring people back. Well if we consider that 1,500 people were going to change the state of the game that was just false. The downward trend is continuing and I wanted to give enough time for steam charts to actually show the trend so there wasn’t any reason for debate. This time there is already a rapid decline which means player numbers will drop far faster than last time or any other time.

there has just been too many bad decisions that have been made over the past 2 1/2 years. People used to try to say the ship was sinking last year but it wasn’t really yet, it was just leaking. The sinking is happening now however.

I wanted to pick a time of the day like right now where it isn’t fully peak but also not the middle of the night to show bias so I decided with right now. Out of the 2k players online around 800 are Unofficial servers and there is currently more pve players on than either of the pvp servers. No both pvp servers put together but that would just be sad to need to do that to prove a point. And in all reality if we co vine both pvp servers we really need to combine pve and Unofficials. Just saying.

what we can clearly see is that the whole state of the game is in bad shape with no light at the end of the tunnel. They cater to Megas as well as pvpers but it hasn’t worked so far so yeah.

don't worry this isn’t a pve/pvp thread, this is simple a “the devs haven’t made a good decision in years” thread. They have not to not lied at every corner but also betrayed everyone. 
 

quick tip for devs for the next wipe. Nobody wants a new map and nobody is going to give you and respect or credit for making a new map. Don’t pretend like you are good and no how to code. You simply and lazily copy and paste some crap with a tiny amount of alteration. You should definitely not be proud, but be ashamed. Total failures. There is a reason you have already lost 200 players of the 1500 you gained. Stop thinking of ideas, you are not good at it. Trying doing what you are told and things will go a lot better for you. Know your role.

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New map has some pros and cons. The trade winds make traveling much easier.  There are only a few claimable islands left and a big part of lawless is away from Golden Age which causes less conflict between large companys and the small once. Also large companys are more close to each other so they can fight and find the others faster.

The biggest issue is that there are two lawless areas. The prefered old area and the stupid new where others can simply claim your stuff. I suggest to add a Peacetime to claimed areas. This would be at least a offline protection for 70% of the (working)day and night. Well the 400k HP towers need some cannonballs to destroy but it is possible quite fast.

On claimable islands you still have to place fence every where causing lags to prevent the enemy from building on the island. If this could be not allowed enemys would have to use swimming bases called ships to attack.

As long the lawless stays that unfriendly to random players the game can't win a new Playerbase. And the old once as mentioned are already playing in larger groups and some megas manly on the NA PvP. On EU it's only one Mega that allied with lots of other medium companys to outnumber every fight. It does not help that NA PvP Players are bored on the more populated server and offer their raid service now to EU server.

 

I expected from the new map that the islands themselves would be changed. But the Devs changed only the biome zones to match more of the first Ocean map Season 1-2-3 which i appreciate. THe tradewinds are working quite good even there are some dead areas without trade winds. Further changes should reduce the mountain height on islands drastically. It's not a solution to not allow puckles etc on high levels. Every islands should have a bay to build a harbor. There should be a water depth of about 15-25m max to also place a harbor defence structure without massive spam. Invisible rocks in water needs to be changed. The smallest size should be safe in the center from shooting there with large cannones from a ship. Pillar Rocks/mountains for natural safe Bases and Mortar positions should be on every islands. It must not be all round pillars like tropical but it should give some natural protection from cannon tame griefers at least. A raider should spend some time to get to the high quality loot like gold and BPs.

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I wanted to wait a full week to give a new report but this is even worse than I thought. When I first wrote this last week they had lost 200 out of the 1,500 they gained but now they are at 500 lost of the 1,500 witching one week. That could be one of the sharpest declines since the literal launch where everyone was spawning in the ocean.

they clearly made a big mistake and of course will not own up to it. The fat that they said “we aren’t worried about the numbers” really just shows how horrible of a dev company they are(don’t bother white knighting with the “ea” BS lol) 2 and 1/2 years is plenty, these guys just suck.

really important to remember they are still 70 on the bottom 100 worst steam games. That will live on forever no matter what.

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Not only that, but when you spend 3 months taming and building and have a """defence""" of 300 puckles/balistas/cannons. And you are picked apart offline in a single night by a lvl 13 cannon horse. Thats a bit of an unbalance right there. There is absolutely no defence in this game other than having people online 24 hrs. That is why there is no population. If this game was American made the devs and everyone associated would be sued to hell and back or be in prison for promoting toxic division, racisism, inequality. I don't care what acceptance page you have everyone accept. WE all paid to play, everyone should have that opportunity to have an equal experience. And don't give me that shit of, pvp, single player, pve, unofficial servers bull shit. Clans have been formed since the connection of the first baud modem. The communities were not toxic. This behavior is propagated here behind the disguise of pvp and pirate themes. Even when they "try" to make decissions better for small or solo play they fail. Joining one side or the other is not acceptable. If I pay for the game, learn it play more hours than others. I should have that benefit or advantage. When your not able to play the game, spending 30 hrs at a clip online defending your base against 2-3 low lvl cannon horse/bear, there is a major balance issue. Several flaws such as building high on pillar bases and hiding stuff at the bottom of the ocean. Spamming pillars on your island or storing everything at freeport should not be allowed.  Bottom line, tames need to be protected and not stored at freeport. Boats need to be protected and not stolen out of 50000 gold armored docks. This is discrimination. Period. 

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@Nacona Islands need to have an absolute no build at a height above a certain limit. I dont know about anyone else, But I dont care If I dont have the option to also build in an unraidable postion, But I dont want to spend 2 days trying to build up to to raid someone ,this is supposed to be a fleet battle game, anyone having the option for protection on a claimed island, high pillar location or freeport negates ANY further PVP in a PVP game. Larger companies will always have the advantage regardless of time or skill involved. Period.

If the devs are unable at this point to make changes to resurrect the game it is because it is expected for us to move on so they can be free of their failures.

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Fully agree. Left the game after thousands of hours.

-devs dont listen

-devs remove stuff that is working perfectly

-devs bring new stuff that nobody requested

-claim towers kill the game for solos and small teams


Game over Grapeshot !

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claim towers is a good idea. but they sahould have went for cupboards, so u have to break into somebodys base

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18 hours ago, Dev Crusher said:

Fully agree. Left the game after thousands of hours.

-devs dont listen

-devs remove stuff that is working perfectly

-devs bring new stuff that nobody requested

-claim towers kill the game for solos and small teams


Game over Grapeshot !

Yeah big shame but this ship has sunk man. These devs literally sunk their own ship.

13 hours ago, chukiki said:

claim towers is a good idea. but they sahould have went for cupboards, so u have to break into somebodys base

Nope. I am not giving these guys any credit for anything. They have done nothing but screw up and screw over the playerbase. So no, they have never had a good idea.

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As another update they have already lost 1/3 of the players that came back which means they only have to lose another 900 people to reach the all time low again, which won’t take that long.

these guys will back back to their new low in no time. Back to dead servers lol. As it stands there is still only an average a 2 players per server spread out. And to be honest eu pvp doesn’t even have enough for 1 player per server most times 

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