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As always backup everything FIRST.

1) Make SURE to get the new servergrid editor, the Github HAS NOT been updated. You must use the link in the official post.
https://s3.us-east-1.amazonaws.com/cdn.atlasdedicated.com/ServerGridEditor_04-26-21.zip

2) Due to some odd crashes I had when attempting to export "everything" in the new servergrid editor, you may need to manually edit your ServerGrid.ServerOnly.json

There may be a new db entry called TradeDB, if you are using community maps that haven't been updated recently.  If your server was already running at tradewinds update ignore this section.

https://steamuserimages-a.akamaihd.net/ugc/1774958469327523364/1EDABD36D5E69314C8FA8B0244D4603516624C96/?imw=256&&ima=fit&impolicy=Letterbox&imcolor=%23000000&letterbox=false

You can just duplicate one of the other entries and give it title TradeDB. That is what i did.

3) Load your servergrid.json into the editor. if you don't care about adding tradewinds paths at this time then just load it save it, reload again, and then export cell images and world image map files separately.

Make sure you don't have any checkboxes on tradewinds on the bottom as it may error out when attempting to export.

3a) if you do want trade wind routes then you need to manually add them like u would ship paths. Press T to place, then drag the nodes around holding left click, Hold Right click on nodes to rotate.

Make sure to edit EACH node and set the width to 50000 the default 1000 width is incredibly narrow less than a dinghy width and on my maps they didn't highlight on the water when set to 1000 width.  (50000 is the width used in the included updated "map" with servergrid editor)

https://steamuserimages-a.akamaihd.net/ugc/1774958469327376818/DFF26E38E57B47588C83C5162237418464618204/?imw=256&&ima=fit&impolicy=Letterbox&imcolor=%23000000&letterbox=false

Strength you can experiment with to determine what works, but when I used strength 4 it made the ramshackle sloop so fast that i sometimes rubberbanded.

https://steamuserimages-a.akamaihd.net/ugc/1774958469327375789/F03CDC4C17ABDEF386BF446E8406D896EB13E05C/?imw=256&&ima=fit&impolicy=Letterbox&imcolor=%23000000&letterbox=false

Save ur servergrid after you add tradewinds routes.

4) When exporting cell images and the world map make sure to ONLY export with these options as having the tradewinds options checked seems to cause editor to crash on exporting.
https://steamuserimages-a.akamaihd.net/ugc/1774958469327571022/253E808EC32EE0ADF01F63AE9019EE458934C76E/?imw=256&&ima=fit&impolicy=Letterbox&imcolor=%23000000&letterbox=false

When you export the Tradewinds World map you can have Trade Wind Overlay checked but don't have show tradewinds or visualize tradewinds checkboxes it will auto generate, if you have them checked, it may crash the editor. Example auto-generated map below

https://steamuserimages-a.akamaihd.net/ugc/1774958469327590171/C7FC6D02C6720D10D253F46B34FE10C1BBFD3295/?imw=256&&ima=fit&impolicy=Letterbox&imcolor=%23000000&letterbox=false

Example of UE4 errors i got due to the servergrid.serveronly.json not being correctly formatted
https://steamuserimages-a.akamaihd.net/ugc/1774958469327598131/5EB98C729C099432246910336B38F66D9F5F2D9D/?imw=256&&ima=fit&impolicy=Letterbox&imcolor=%23000000&letterbox=false

Also gives similar error if you don't update the main servergrid.json file as changes are made to that file as well.
https://steamuserimages-a.akamaihd.net/ugc/1774958469327598909/C8A5BE758E5FE61538997117AE6A29DA16E0B5F0/?imw=256&&ima=fit&impolicy=Letterbox&imcolor=%23000000&letterbox=false

Please feel free to comment or reach out if you have any problems and if you find other tips i'll update this guide.

This is not meant as the definitive guide just my personal experience when updating to the new tradewinds patch and after some users reached out on the Phoenix discord i decided to make this quick guide to answer some questions.

Link to my original steam guide https://steamcommunity.com/sharedfiles/filedetails/?id=2473516428

Edited by Karageek
corrections

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