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chukiki

Atlas needs radical changes:

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-Armored docks need to be removed from the game:
Whats the point of a pirate game if u cant even destroy ur opponents ships when raiding?! People just put all their loot into their ship and gold into the armored dock, and their stuff is safe. That's dumb. There is no point in raiding if u cant get people's loot. Remove them or massively reduce their HP to like 500k. 
 
-puckle npc's need to be vulnerable
the game needs smart AI that u buy and is already equipped with weapons, and can respawn given u have the gold, with a respawn cool down。 We need smart AI, no need for insta kill swivel gun AI and Puckle. Let people fight on ships with weapons in their hand like real pirates did.
 
-gold cost for self crafted ships needs to be removed
gold coins just make the boat crafting unnessarily grindy and it is unrealistic. 
 
-no gun mini game
it's just a horrible idea
 
-HP of shipyards needs to be lowered
they are too cheap for what they endure. And ofc people abuse this fact and spam them along the coast as a barricade
 
-Lighthouses are too cheap
they are too cheap compared to the HP they have, hard to take out and too easy to build
 
-mortars on ships need to be allowed to counter mortars on land
they need to be rebalanced and be allowed to be place on ships, whether they do damage to other ships, u have to figure out. But attacking a base with ur ship and being attacked by mortars on land, u on ur ship have no option to counter them at the moment. If land has mortars, ships need as well otherwise it's unfair
 
-ships should be insta captured if beds are destroyed, and ship is decrewed
Thats  right! Its not a pirate game if u cant capture ships. U kill the crew on board u take his ship! U can reduce the countdown to max 10 to 20min, not longer! Nobody is willing to kill somebodies crew and wait for 2 full days!!!
And this game is plane boring if u cant capture ship. The whole point of being a pirate is to plunder and capture ships.
 
-structures must be capturable
Nobody shouldnt be able to own anything, so u can move into anybodies range if u own their (cupboard, like in Rust)
Thats one solution.  The big problem in Atlas right now is u cant capture buildings, and people spam stone pillars everywhere to prevent people from building there. Sticks are so cheap and to take them out wiht cannon balls takes hours. Cupboards would be more expensive and people can take over bases that way.
 
-small characters should get a speed penalty, while super large ones get a damage buff
most people choose midget size for their characters because their harder to hit wiht ranged weapons. This is an abuse and should be fixed.
Either dont allow midgets or give them a speed penalty (small characters move slower). The smaller u are the slower you move.
 
-cannons need to be pick-up-able and be placable on enemy foundation to raid efficiently
what a waste of material for the raider. Thats unfair and is plain unfair! U should be able to pick up ur cannon.
 
-fix that bug where after u use praying eyes u cant pull out ur weapons, and increase duration
fix
 
-remove peace/combat phases
totally unrealistic and lame.  Everybody should be able to be attacked whenever people decide to. Peace and combat phase system is just nonesense and killing the fun of the game. The thrill of the game is when u dont know when ur opponent attacks u. Peace and combat phases kill that uncertainty.
 
-blueprints need to be removed
they add nothing new to the game, it's just a numbers change in stats. Add new weapons or clothes if u want improved versions. Changing numbers is just lame. And the blueprints imbalances the game even more.
 
-aging/hair growth is way too fast atm
there's no fun in being old in a couple days again right after u went to the fountain of youth
 
-remove shaking earth effect caused by animals
it's annoying
 
-no more crew limits on ships
U should be able to board as much crew as u want
 
-remove all chores like treasure hunting, floatsam etc. from the game
repetitive, boring, slowing down the traveling
 
-players shouldnt spawn on freeports, and freeport, there shouldnt be a safe zone
same with the armored dock, total safety sucks, takes out the thrill. U can give freeports towers to defend or something, but dont just make them safe... Everyone will just store his loot there in their boats including animals
 
-nerf barrels
I heard they are too strong, and i felt they were quite strong once. Dont add money to them.  
 
-remove ships of the damned
super annoying, and this is a multiplayer game, not a single player. NPCs have no business to be there in such large amount. Especially these ships should be very rare or not even there at all.
 
-regarding animals:
Horses are too strong. They shouldn't be able to fight other animals and humans. That's unrealistic and makes them overpowered. They also have too much HP. Remove their leveling and torpor damage. The rider should fight with his sword/lance etc. not use the horse to hit other creatures, thats nonesense.
Elephants have too low weight capacity.
Lions make annoying noise when jumping. Lions cant take enemies off their mounted animals nor even hurt them. Some horses are level 100+  people upgrade their HP, a lion then can neither grab the rider from its horse nor can the lion do as much damage as fast as the rider can heal the horse! Animals shouldnt be upgradable, that ur horse becomes a tank and kills a tiger just because it is level 70 and the tiger is level 30. Remove all upgrades from animals! Or simply fix it, make their upgrades tiny and add speed upgrades or whatever, figure it out!
Razertooth cant jump, why?!?!
 
-nerf mace, shield stun,  buff crossbow/bow/guns, nerf shield, nerf hook
pvp a joke in this game. ranged weapons do too low  damage (esp. vs armor) plus players are able to upgrade their HP.  And Mace is utter bullshit OP as well as some dirty ridiculous stuff like using the hook against players - what a joke is this??? Hook should never be used against people thats such nonesense! And guns are also bad. Too little damage. And remove shield bashing or make it a one time use wiht a cooldown, same wiht the fist power punch that stuns the enemy every time.
 
-Handcuffs need to be removed or there needs to be a solution
they are too overpowered in certain situations for example if u r getting raided u cant even face ur opponents in melee fight because u r too scared to to fall into their hands and be hand cuffed. Thjen u can see ur base being raided while u cant do anything. Also handcuffs can be used in a abusive way. People can literally keep being caged for hours. Either remove handcuffs completely or find another way! This feature is absolutely abusable and very bad!
 
-Cannon balls fly too slow
another factor that turns sea fights into horseshit. They fly too slow and thus are able being dodged by simply stopping the boat and accelerating it.
 
-after destroying a warehouse you should get all the loot inside, not a fraction
unrealistic and bullshit. Give all loot!!! ur just grieving the raider. Maybe ur  personal hatred or ur scared about a few people leaving the game that cant stand losses. Babies...
 
-bar shots need to be removed
utter idiotical overpowered horse crap ammunition that ruins sea pvp. All sea fights are determined by this ammunition. 
 
-no character upgrades like HP etc.
level 120 player vs player level 10. Nakeds killing another player fully armored just because they are level 120 with 300 HP. Total bullshit!
 
-player name join notification needs to be removed
 it gives away players information and that is not good, u want to be anonymous to not let ur enemies know when ur in the same grid and when not
 
-customizable zoom for ships needs to be added
people want to be able to zoom out more
 
-remove customizable ships
u shouldnt be able to build on ur ship, it's not land, u cant just build a house on it!!! It looks dumb and it makes pvp unrealistic. People build towers on their ships to get more range and place like 6 cannons on the back to shoot backwards on top of a tower, thats just sheer stupidity. Dont allow construction on  ships. Give us ready ships, that we can craft their parts for and add some attachments on it. The custom building on ships is one of the reasons why ship fights are so unrealistic and stupid and it needs to go! 
 
-increase ship weight capacity
it's too punishing having a couple cannons on your ship, having the bare minimum of cannons is already too much. Increase overall max weight capacity of all ships! Besides cannons should all weight not more than 40kg, no matter where they are placed
 
-remove limits for alliances and company size
whos friend with who and how many u dont decide!
 
-handling sails get greatly outperformed by speed sails
they're just too slow, even against the wind speed sails still beat them! 
 
-wood/stone pillars's HP needs to be reduced
People spam these pillars all over their island so nobody can build while it takes 20 cannon ball shots to take out just one!!!  Holy crap, it isnt a stone wall for fuck sake! Lower their HP so 1 cannon ball is enough to destroy a stone pillar! 
 
-remove ownership
buildings, ships should be capturable just by bording it. There should be no ownership. At the moment one person is the owner, and can basically kick all members and claim all stuff for himself. Thats totally abusable. Imagine a clan of 20 members, they have  30 galleons and what not and the owner one day decides to kick everybody. What a horrible scenario! This whole ownership is so dumb and needs to go! Ownership on animals makes sense, but the rest not! It needs to be like in Rust where there are cupboards. 1 person should never have that much power to own it all and be able to grief a group.  And nothing is capturable at the moment. U cant conquer bases or ships, u have to wait till the players leave and their base auto decays. Just a complete horseshit system!
 
-reduce gather rate and adjust prices
A 2x2 thatch house should take 10 min  to build.
A 2x2 wood house should take 20 min to build.
A 2x2 stone house should take 40 min to build.
 
This will prevent building spam. If players lose a building it should hurt!
Also making a stone house should be an accomplishment people can be proud of. 
 
-remove custom building
It totally ruins the game! It looks ugly, it wastes time, it's not fun and it is unrealistic. People build fucking bunkers in the pirate age, like wtf!?!  Remove this cancerous building system and replace it with prebuilt buildings. Let us choose from a row of houses, castles, towers which one to place. And make it 3 cultures, so the player can actually choose his building style. Same with boats, allow nordish/egyptian/asian ships. The game build should work as in a strategy game, where u just place buildings based on ur ressources and skills. Remove the cancerous custom build from land and ships!
 
-allow saving ships (save + load)
building the same ship over and over is tedious and wastes time. Allow us to save our own ships so that we just need to put the right ressources into the dock to make them at once.
 
-remove towers that give buffs to ships
benefits clans only, and is very silly by  design
 
Reduce a companies income based on their member number, increase crew cost for bigger clans
1. The more member it has the less each member gathers. So let's say if they are 20 people, 1 player only gathers 1/20th of what a solo player gathers. This garantees the equal ressource income of 1 player vs 20 players.  It can be compared to a strategy game where 1 player controls 1 faction, and 20 players control alltogether another faction. These 20 players still have the advantage of being able to build faster bc they can devide their work, but at least both factions have the same ressource income.  This will make sure that all companies have the same ressource gather capacity!  
2. Increase amount of gold cost per crew member based on company size. Lets say 1 player can afford 20 crew members, for the same gold cost a 20 player clan can only afford 1 crew member. The result is an equal force of 21 vs 21 players.  The bots bought need to be strong as a player. So the AI needs to be improved. If u cant make them smarter just give them more HP and attack, because we all know the current AI is stupid af and unable to compete with real human players. Same for Sea fights. A player can buy AI ships similar to the ships of the damned, that have HP. These AI ships can follow the player similar to tamed animals on land.  This change will equal out forces!
Same goes for allies. So If they ally (split clan into smaller companies) and ally, each company's gather rate will be halved. If they secretly ally  (means not officially), and they fight side by side, the game will recognize that two enemy forces are next to each other while not either side is taking any damage caused by the other player and the players will lose their HP/sec by a certain amount. Same goes for ships, u cant have enemy ships nearby, while not fighting. After a certain time they take damage.
If 3 random people are attacking each other, each of them has to attack both players, otherwise he'll take damage, so it is never a 2vs1.
 
-Remove all servers called "PVE"
it devides the community. And people who cant play the game right because they are not good enough should just leave. This is a pirate game not a baby game.
Edited by chukiki
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6 hours ago, chukiki said:
-handling sails get greatly outperformed by speed sails
they're just too slow, even against the wind speed sails still beat them! 

lol?

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@chukiki

     Giving ya a like for improving the formattting of your complaints and grouping them

     Also I agree with some of your ideas

 

Good luck

Edited by Ranger1k
3/8/21 Retracted due to other posts being completely out of touch w reality

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You want to remove;

Armored Docks

BPs

SoTD

Peace time

Freeports

Stuns

Feats for most melee weps

level bonuses

aging

Ship customization 

Structures (or at least any remaining usefulness of them)

Ownership of structures

Rewarding players who prosper

bar shots

All gold sinks

handcuffs

Reload timers

Player announcement for entering or leaving a server

Ship weight penalty

company size caps

Did I miss anything?

You want to have;

Ships be equal in stats

Players be equal in stats

All gear and weps be equal in stats

Ships be free

No bases (proved by your wanting to tear them down so fast no one would bother building them)

Very little PvE and a heavy focus on PvP

@chukiki Dude, honestly, you are wanting to play "Sea of Thieves". You take ALL of this out and get what you want, you basically have a shitty version of Sea of Thieves.

 

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On 3/7/2021 at 1:15 AM, chukiki said:

Ill always update this list

and again Chukiki does not react to any discussion about his proposals... thx Chuck for going through all those points. The green list is very short^^

And i don't agree to the green points as well. (But remove gold costs for ships...)

Very little PvE and a heavy focus on PvP -> make everybody offline that Chukiki can raid them

Edited by Nacona
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On 3/3/2021 at 4:23 PM, chukiki said:
-Armored docks need to be removed from the game:
Whats the point of a pirate game if u cant even destroy ur opponents ships when raiding?! People just put all their loot into their ship and gold into the armored dock, and their stuff is safe. That's dumb. There is no point in raiding if u cant get people's loot. Remove them or massively reduce their HP to like 500k. 
 
-puckle npc's need to be vulnerable
the game needs smart AI that u buy and is already equipped with weapons, and can respawn given u have the gold, with a respawn cool down。 We need smart AI, no need for insta kill swivel gun AI and Puckle. Let people fight on ships with weapons in their hand like real pirates did.
 
-gold cost for self crafted ships needs to be removed
gold coins just make the boat crafting unnessarily grindy and it is unrealistic. 
 
-no gun mini game
it's just a horrible idea
 
-HP of shipyards needs to be lowered
they are too cheap for what they endure. And ofc people abuse this fact and spam them along the coast as a barricade
 
-Lighthouses are too cheap
they are too cheap compared to the HP they have, hard to take out and too easy to build
 
-mortars on ships need to be allowed to counter mortars on land
they need to be rebalanced and be allowed to be place on ships, whether they do damage to other ships, u have to figure out. But attacking a base with ur ship and being attacked by mortars on land, u on ur ship have no option to counter them at the moment. If land has mortars, ships need as well otherwise it's unfair
 
-ships should be insta captured if beds are destroyed, and ship is decrewed
Thats  right! Its not a pirate game if u cant capture ships. U kill the crew on board u take his ship! U can reduce the countdown to max 10 to 20min, not longer! Nobody is willing to kill somebodies crew and wait for 2 full days!!!
And this game is plane boring if u cant capture ship. The whole point of being a pirate is to plunder and capture ships.
 
-structures must be capturable
Nobody shouldnt be able to own anything, so u can move into anybodies range if u own their (cupboard, like in Rust)
Thats one solution.  The big problem in Atlas right now is u cant capture buildings, and people spam stone pillars everywhere to prevent people from building there. Sticks are so cheap and to take them out wiht cannon balls takes hours. Cupboards would be more expensive and people can take over bases that way.
 
-small characters should get a damage penalty, while super large ones get a damage buff
most people choose midget size for their characters because their harder to hit wiht ranged weapons. This is an abuse and should be fixed.
Either dont allow midgets or give them a damage penalty (small characters do less damage for all tools and fist). The smaller u are the less damage u do.
 
-cannons need to be pick-up-able and be placable on enemy foundation to raid efficiently
what a waste of material for the raider. Thats unfair and is plain unfair! U should be able to pick up ur cannon.
 
-fix that bug where after u use praying eyes u cant pull out ur weapons, and increase duration
fix
 
-remove peace/combat phases
totally unrealistic and lame.  Everybody should be able to be attacked whenever people decide to. Peace and combat phase system is just nonesense and killing the fun of the game. The thrill of the game is when u dont know when ur opponent attacks u. Peace and combat phases kill that uncertainty.
 
-blueprints need to be removed
they add nothing new to the game, it's just a numbers change in stats. Add new weapons or clothes if u want improved versions. Changing numbers is just lame. And the blueprints imbalances the game even more.
 
-aging/hair growth is way too fast atm
there's no fun in being old in a couple days again right after u went to the fountain of youth
 
-remove shaking earth effect caused by animals
it's annoying
 
-no more crew limits on ships
U should be able to board as much crew as u want
 
-remove all chores like treasure hunting, floatsam etc. from the game
repetitive, boring, slowing down the traveling
 
-players shouldnt spawn on freeports, and freeport, there shouldnt be a safe zone
same with the armored dock, total safety sucks, takes out the thrill. U can give freeports towers to defend or something, but dont just make them safe... Everyone will just store his loot there in their boats including animals
 
-nerf barrels
I heard they are too strong, and i felt they were quite strong once. Dont add money to them.  
 
-remove ships of the damned
super annoying, and this is a multiplayer game, not a single player. NPCs have no business to be there in such large amount. Especially these ships should be very rare or not even there at all.
 
-regarding animals:
horses are too slow. Elephants have too low weight capacity. Lions make annoying noise when jumping. Lions cant take enemies off their mounted animals nor even hurt them. Some horses are level 100+  people upgrade their HP, a lion then can neither grab the rider from its horse nor can the lion do as much damage as fast as the rider can heal the horse! Animals shouldnt be upgradable, that ur horse becomes a tank and kills a tiger just because it is level 70 and the tiger is level 30. Remove all upgrades from animals! Or simply fix it, make their upgrades tiny and add speed upgrades or whatever, figure it out!
 
-nerf mace, shield stun,  buff crossbow/bow/guns, nerf shield, nerf hook
pvp a joke in this game. ranged weapons do too low  damage (esp. vs armor) plus players are able to upgrade their HP.  And Mace is utter bullshit OP as well as some dirty ridiculous stuff like using the hook against players - what a joke is this??? Hook should never be used against people thats such nonesense! And guns are also bad. Too little damage. And remove shield bashing or make it a one time use wiht a cooldown, same wiht the fist power punch that stuns the enemy every time.
 
-Handcuffs need to be removed or there needs to be a solution
they are too overpowered in certain situations for example if u r getting raided u cant even face ur opponents in melee fight because u r too scared to to fall into their hands and be hand cuffed. Thjen u can see ur base being raided while u cant do anything. Also handcuffs can be used in a abusive way. People can literally keep being caged for hours. Either remove handcuffs completely or find another way! This feature is absolutely abusable and very bad!
 
-Cannon balls fly too slow
another factor that turns sea fights into horseshit. They fly too slow and thus are able being dodged by simply stopping the boat and accelerating it.
 
-after destroying a warehouse you should get all the loot inside, not a fraction
unrealistic and bullshit. Give all loot!!! ur just grieving the raider. Maybe ur  personal hatred or ur scared about a few people leaving the game that cant stand losses. Babies...
 
-bar shots need to be removed
utter idiotical overpowered horse crap ammunition that ruins sea pvp. All sea fights are determined by this ammunition. 
 
-no character upgrades like HP etc.
level 120 player vs player level 10. Nakeds killing another player fully armored just because they are level 120 with 300 HP. Total bullshit!
 
-player name join notification needs to be removed
 it gives away players information and that is not good, u want to be anonymous to not let ur enemies know when ur in the same grid and when not
 
-customizable zoom for ships needs to be added
people want to be able to zoom out more
 
-remove customizable ships
u shouldnt be able to build on ur ship, it's not land, u cant just build a house on it!!! It looks dumb and it makes pvp unrealistic. People build towers on their ships to get more range and place like 6 cannons on the back to shoot backwards on top of a tower, thats just sheer stupidity. Dont allow construction on  ships. Give us ready ships, that we can craft their parts for and add some attachments on it. The custom building on ships is one of the reasons why ship fights are so unrealistic and stupid and it needs to go! 
 
-increase ship weight capacity
it's too punishing having a couple cannons on your ship, having the bare minimum of cannons is already too much. Increase overall max weight capacity of all ships! Besides cannons should all weight not more than 40kg, no matter where they are placed
 
-remove limits for alliances and company size
whos friend with who and how many u dont decide!
 
-handling sails get greatly outperformed by speed sails
they're just too slow, even against the wind speed sails still beat them! 
 
-wood/stone pillars's HP needs to be reduced
People spam these pillars all over their island so nobody can build while it takes 20 cannon ball shots to take out just one!!!  Holy crap, it isnt a stone wall for fuck sake! Lower their HP so 1 cannon ball is enough to destroy a stone pillar! 
 
-remove ownership
buildings, ships should be capturable just by bording it. There should be no ownership. At the moment one person is the owner, and can basically kick all members and claim all stuff for himself. Thats totally abusable. Imagine a clan of 20 members, they have  30 galleons and what not and the owner one day decides to kick everybody. What a horrible scenario! This whole ownership is so dumb and needs to go! Ownership on animals makes sense, but the rest not! It needs to be like in Rust where there are cupboards. 1 person should never have that much power to own it all and be able to grief a group.  And nothing is capturable at the moment. U cant conquer bases or ships, u have to wait till the players leave and their base auto decays. Just a complete horseshit system!
 
-remove custom building
It totally ruins the game! It looks ugly, it wastes time, it's not fun and it is unrealistic. People build fucking bunkers in the pirate age, like wtf!?!  Remove this cancerous building system and replace it with prebuilt buildings. Let us choose from a row of houses, castles, towers which one to place. And make it 3 cultures, so the player can actually choose his building style. Same with boats, allow nordish/egyptian/asian ships. The game build should work as in a strategy game, where u just place buildings based on ur ressources and skills. Remove the cancerous custom build from land and ships!
 
-allow saving ships (save + load)
building the same ship over and over is tedious and wastes time. Allow us to save our own ships so that we just need to put the right ressources into the dock to make them at once.

As I kept reading I thought... are you being satirical? You cant be serious about this... but then came to the conclusion that you were. Go play Sea of Thieves. You dont want to play atlas.  

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On 3/6/2021 at 6:15 PM, chukiki said:

Ill always update this list

If you do not respond to our feed back and update your posts again like no one responded, we are all going to report you and ban you from the forums for just being an obnoxious asshole who is unwilling to engage in his own topics.

A lot of big words there for you I know. Feel free to use google translate.

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I am thinking its EEECEEE on a new account, with a new way of trolling.

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@chukiki

Sorry dude that won't work.  The large Companies will just divide into smaller companies but share communication.

Anticipating your response also, NO it cannot be enforced with bans due to the investigation costs and VPN usage.

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lol, let them ally, they get penalties. 2 allies = each of them half the ressource gather rate, crew member size etc. all mentioned above.

And if they secretly ally, they cant realy fight side by side, bc the game can make it they take damage per/second

 

THx for mentionign this, ill add it, haha ~!

Edited by chukiki

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4 minutes ago, chukiki said:

and if they secretly ally, they cant realy fight side by side, bc the game can make it they take damage per/second

If they're SECRETLY allied how would the game "KNOW"?

 

So if 3 seperate people start fighting over something, anytime 2 of them attack the 3rd, then they would take dps?

Worst.... Idea... Ever... Like ever, ever

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4 minutes ago, Ranger1k said:

If they're SECRETLY allied how would the game "KNOW"?

 

So if 3 seperate people start fighting over something, anytime 2 of them attack the 3rd, then they would take dps?

Worst.... Idea... Ever... Like ever, ever

like i said, 2 enemy players fighting, whjile neithor of them is hitting the other one means  = fighitng side by side. thats easy detectable

3 random people attacking each other is an unfair fight, r u even aware of it? Thats exactly what my method solves

Edited by chukiki

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And like I feel ur hard core narrow minded that just doesnt want changes. The small issues casn be later fixed. The biggest issue that is clans, my method wonderfully solves. Gtfo

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Okie stud.

Keep up the good work buddy.

🙄

So your method would eliminate random, "unfair", fights between 3 or more people (or groups) by...

1. Penalizing large groups

2. If people decide to avoid large groups and play solo (to avoid the penalty), they ALL THREE (or more) have to switch the targeting back and forth to avoid another penalty, in the interest of "fairness", correct?

 

Sounds kinda like the rules we used to make up during sleepover pillow-fights... Ever been in a pillow-fight @chukiki? I'm guessing pretty recently?..

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r u born close minded or sth>? I just said my method solves eveyrthing. 3 random people attacking each other, they all have to attack both players, otherwise it turns into a 2vs1, thats exactly what my method tries to avoid. Im done talking wiht u, have a good day and stay narrowminded

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Wow Chukiki... well a long story and good explained but the idea is worthless.

Farm for 1/20th? So hit a rock and instead of 40 stone you get 2 or instead of 40 stone you get 0,5(80 players) - 0,5 is not possible 🙂

You basically tell others that they can't interact and corporate with other but all you want is being god with "cyclopse" NPCs and a NPCs fleet because you are solo and not able to find a company. There where posts here that mentioned you got kicked from company because of bad behavior.

If you are driving a ship on PvP Pirate server you may face some pirates instead of offline raidable bases... surprise you lost.

If you want to play Atlas go to a private Server with 10 or 15x settings where farming is no issue. If this is not what you like just leave and play strategy games as the god commander. Please stop posting your ideas here, they are of no use!(My opinion)

 

If you don't understand Ranger1ks irony well... he is not supporting your idea.

Edited by Nacona

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17 hours ago, chukiki said:

updated

Grats to the FI, I will take the time today to report all of your post for offensive and useless spam. I bet others do too. 

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if 20 people hit a rock, they gather at the same speed as a solo player. 

if it's half of 5 , lets say 2.5 u can easily make it 2 instead and save the 0.5, so next hit it adds up to 5.  Sorry but I seriously question ur intelligence. Like How can a brain be so limited, haha

 

THere is no reason for one team gathering faster than the other, thats unfair and not what we want. And for every little problme is a solution. U guys are just trying to find holes in my method because ur fucking jealous and too cowardish to admit my idea is great.,

Nacona ur being ignored now.

Edited by chukiki

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On 3/4/2021 at 1:23 AM, chukiki said:
-remove shaking earth effect caused by animals
it's annoying

Or you can just turn it off in the settings. Pretty sure i told you before.

On 3/4/2021 at 1:23 AM, chukiki said:
-Lighthouses are too cheap
they are too cheap compared to the HP they have, hard to take out and too easy to build

In season 1 ChemB used the lighthouse to crash the server for their dupe exploit to work, season 2 the lighthouse was used to make the building underneath it indestructible and its been used to extend the range of barrel gliding in pretty much every season. I cant think of a single building piece that have caused more wipes, bugs or exploits. I have 3000 hours in this game, I have played 5 seasons and i still dont know WHAT THE FUCK THIS THING EVEN DO!!?

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Update confirms my demands!

 

I also updated my animal section in this list

Edited by chukiki

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Honestly this Game isnt for you,  You need to go back to RUST SOLO/DUO - I agree on ur two Points ARMOURED DOCKS REMOVE and Gold cost for Boats. BUT COME ON??

-Handcuffs need to be removed or there needs to be a solution
they are too overpowered in certain situations for example if u r getting raided u cant even face ur opponents in melee fight because u r too scared to to fall into their hands and be hand cuffed. Thjen u can see ur base being raided while u cant do anything. Also handcuffs can be used in a abusive way. People can literally keep being caged for hours. Either remove handcuffs completely or find another way! This feature is absolutely abusable and very bad!
-Cannon balls fly too slow
another factor that turns sea fights into horseshit. They fly too slow and thus are able being dodged by simply stopping the boat and accelerating it.
-bar shots need to be removed
utter idiotical overpowered horse crap ammunition that ruins sea pvp. All sea fights are determined by this ammunition. 

 

Cuffed can be held for 24hrs then need to release. And its fun when you capture someone and they watch there walls fall 😉

Cannon Balls faster?  You do realise in REALISTIC WAY as you keep harping on about in your non-sence  They wasnt FAST at all. due to weight and was shot via fuse. You HAD TO LEAD YOUR SHOTS....  it aint RUST CS ETC ETC aim on target and hit lol

Barshot?  WTF are you going on about your saying things about realistic lmfao.  DUDE/DUDESS Barshots were Used FACT lol.  and there still used in multiple SEA games haha.

 

Im sorry im having a hard time copy pasting to reply i dont wanna waste my time but i had to say something for your very demanding ways.

Feel sorry for your mrs or your fella if your this demanding over a Beta.  either way Good Luck playing atlas.

 

Edited by KillaBry

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