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55pitfi3

How is this still a thing.

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Started playing again yesterday since launch. How are people still able to hoard animals in the freeport?! There was a company (Uganda) had hundreds of tamed animals in the freeport with a lvl 1 (probably a bot) running around making sure they didn't lose claim. It just made the initial game experience horrible due to frame rate drops and just the fact I couldn't even run around without getting stuck on them. Devs if you see this, it was on The Krakens Grasp server north east section of the map.

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Honestly, it's game breaking to be able to build rafts and have full blown bases in freeports as well as using freeports to keep and breed animals.  There is no gold upkeep, there is no puckles and swivels to set up, no harbor defenses, no way for anyone to get your stuff unless you make a mistake and not repair a plank or a raft.

 

The way to remove this exploit in the game is to make all freeports have a 1 hour combat timer.  Nothing is safe in the freeport.  It will instantly stop people from living out of a freeport.

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1 hour ago, Collector said:

Honestly, it's game breaking to be able to build rafts and have full blown bases in freeports as well as using freeports to keep and breed animals.  There is no gold upkeep, there is no puckles and swivels to set up, no harbor defenses, no way for anyone to get your stuff unless you make a mistake and not repair a plank or a raft.

 

The way to remove this exploit in the game is to make all freeports have a 1 hour combat timer.  Nothing is safe in the freeport.  It will instantly stop people from living out of a freeport.

the problem is most people that play these games are toxic no lifers so a rule like 1 hour in freeport till safe only means that some players will sit and kill everything that enters grid. that is bad game design. 

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1 minute ago, Acemac said:

the problem is most people that play these games are toxic no lifers so a rule like 1 hour in freeport till safe only means that some players will sit and kill everything that enters grid. that is bad game design. 

What?

You take away the 100% immunity, you take away the freeport bases.  It's literally that simple.

 

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Devs have spoken on this before, and said something like, it's such an essential part of small companies gameplay, that they feel it would be detrimental to remove it now. 

Theres no need to introduce a 1hr combat timer, all youd have to do is change tames to a 1 day claim timer, and remove the effect resistance has on Freeport decay, also dont allow the building of crop plots, and piping. 

Honestly though, I think they need to just restructure it so that every pathfinder has a small amount of personal storage, and leave it at that, so just an npc that I'll hold like 30 slots or so of anything. That way some of your best stuff can be saved this way, but certainly not enough storage for everything. 

Currently I have a horse breeding line, alot of storage tames, farming bears and giraffes, two brigs, one max level, one almost max, and a full farm at the Freeport.  It's the best way to play, you'll always have good gear to fight with, and it's easy to gather up different materials to craft blueprints. 

However introducing a combat timer to freeports, wouldn't be very new player friendly, also would get quite annoying when you just wanted to do something simple, such as take a 5 minute break from the game, or get wood for your ship. 

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11 hours ago, Slash78 said:

You're allowed to build in Freeports on official servers now?

You cannot build foundations and related stuff in Freeports... water pipes you can build and connect a grill that is floating that way, also crop plots, shops and buoys...
Anything else no, but you can live on your ship in Freeport obviously... complying to the Freeport rules in doing so...
You can fit a full base on a sloop...

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The Freeports as they are, are a reasonable workaround for the broken PVP system, exploitable as always the bigger the company.

I think it's fair not to fault the Freeports until they make PVP land a place people can actualy exist.

 

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It is surprisingly easy to solve.
Company-owned animals or NPC may not be allowed to eat feed in freeport.

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31 minutes ago, Norsca said:

It is surprisingly easy to solve.
Company-owned animals or NPC may not be allowed to eat feed in freeport.

So leveling them in food, allowing them to live at least till they get claimable (10days), and drive them out the Freeport for a few minutes for them to feed and back they go for the next 10 days...

Thereby solving nothing, especially not the problem why they are put there in the first place... the broken defensive PVP system...

How about solving the problem, not the symptoms or in this case a helpful remedy...?!?! 🤨

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know what else is still a thing? Aimbotting and it is game breaking. Dev's are not doing a thing about it either.

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The aimbotting is so annoying. They need to Permanently ban the person doing it and temporarily ban the whole company. I know 4 companies that have left the game do to aim bots and many more planning on walking away. Devs seem to not care anymore or something.

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8 minutes ago, Dalinar said:

The aimbotting is so annoying. They need to Permanently ban the person doing it and temporarily ban the whole company. I know 4 companies that have left the game do to aim bots and many more planning on walking away. Devs seem to not care anymore or something.

They already got your money and according to Grapeshot we are all tin-foil hat wearing conspiracy theorists so anything we say about people hacking in their game is irrelevant seeing as the developers have made the first perfect unhackable game.
Nothing to due with the fact that their racism is leading them to think that banning hackers is racist so therefor they can't ban the hackers for fear of being racist, when in order to have that fear, you have to be racist.

Edited by Ultimate Powa
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