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SapphireSam7

new items Future Additions? A list of ships, Foods, Building, Creatures, and more....

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This is a list of items I have talked about with those I play with that we have decided we hope to see. Some have taken some research, and others were created with a list that we put together during our conversations.

I thought to put it here, and then expand on it as more items are discussed below – if they are – or as a group with those I play with. So please read through it if you too are interested in the possibilities that the game to bring with it and add them below if there is more that you would like to see, and the next time I am pop on I would be happy to add them to the list. 

 

Section One: Ships

  • Sloops – In Game
  • Barque (Bark) – A sailing ship with from three to five masts, all of them square-rigged except the after mast, which is fore-and-aft rigged; a small vessel that is propelled by oars or sails.
  • Schooners – In Game
  • Brigantines – In Game
  • Square-rigged Ships - These were more often than not merchant ships, identified by their large square sails and three masts. The large hold meant that they were slow but great for longer crossings. Not very agile, pirates were not likely to choose a square-rigged ship as their first choice, but would be great for stealing large amounts of booty. You might have seen these kinds of ships among a pirate fleet.
  • Galleons – In Game
  • Clipper - A fast yacht-like ship with three sails and a square rig.
  • Cog – A small warship
  • Gally - A low, flat vessel propelled partly, or wholly by oars.
  • Jolly Boat - A light boat carried at the stern of a larger sailing ship.
  • Long Boat - The largest boat carried by a ship which is used to move large loads such as anchors, chains, or ropes. Pirates use the boats to transport the bulk of heavier treasures.
  • Lugger - A two-masted sailing vessel with a lugsail rig.
  • Man-of-War or Man-O’-War - A heavily armed vessel designed and outfitted for battle.
  • Pink - A small sailing vessel with a sharply narrowed stern and an overhanging transom.
  • Pinnace - A light boat propelled by sails or oars, used as a tender for merchant and war vessels; a boat for communication between ship and shore.
  • Pirogue - A small canoe typically used in the Caribbean often used by pirates to overtake much larger vessels.
  • Caraval - The caravel was a small, highly maneuverable sailing ship developed in the 15th century by the Portuguese to explore along the West African coast and into the Atlantic Ocean. The lateen sails gave it speed and the capacity for sailing windward.
  • Carrack - A carrack was a three- or four-masted ocean-going sailing ship that was developed in the 14th to 15th centuries in Europe.
  • Frigate - A frigate is a type of warship, having various sizes and roles over time. In the 17th century, a frigate was any warship built for speed and maneuverability, the description often used being "frigate-built".
  • Junk - an efficient design that is fast, easy to handle and able to sail upwind. Its most distinguishing feature are sails divided into a number of horizontal panels by bamboo slats (battens). These give the sail better aerodynamics and allow reducing the sail area for different wind conditions
  • East Indiaman Ships – Batavia, Gotheborg, Amsterdam, & Arniston – Meant for large amount of weight and long journeys.

Section Two: Building

Expand Wood Building Items:

We have so many different resources, but seldom do they come into play unless you are crafting an advanced blueprint. My suggestion would bring and additional use to the different types. Using a new bench, called the Lumber Mill, the following items could be crafted;

  • Wood– Standard, crafted in your inventory with any type of wood
  • Wedgwood – Advanced, crafted at Lumber Mill, adds slightly better temperature control to enclosed areas, resembles a log cabin. Darker in color in comparison to Agedwood variant.
  • Strongwood – Advanced, crafted at Lumber Mill, adds slightly higher defense, resembles wooden wall from Ark. Darker in color in comparison to Softwood variant.
  • Ironwood – Advanced, crafted at Lumber Mill, adds slightly faster repair rate, resembles lumber wall from Ark Primitive +. Lighter in color in comparison to lightwood variant.
  • Softwood – Advanced, crafted at Lumber Mill, adds slightly higher defense, resembles wooden wall from Ark. Lighter in color in comparison to Softwood variant.
  • Agedwood – Advanced, crafted at Lumber Mill, adds slightly better temperature control to enclosed areas, resembles a log cabin. Lighter in color in comparison to Wetwood variant.
  • Lightwood – Advanced, crafted at Lumber Mill, adds slightly faster repair rate, resembles lumber wall from Ark Primitive +. Darker in color in comparison to Ironwood variant.

Expand Stone Building Items

In a similar manner to that which is present with the wood types list above, I suggest the following. Using a new bench called the Construction Table, the following items could be crafted;

  • Stone - Standard, crafted in the smithy with any type of stone.
  • Coquina – Advanced, crafted at Construction Table, adds slightly faster repair rate, resembles stone structures from Ark. Light in color
  • Granite – Advanced, crafted at Construction Table, adds slightly higher defense, resembles a brick-like structure. Light in color.
  • Limestone – Advanced, crafted at Construction Table, adds slightly faster repair rate, resembles stone structures from Ark. Dark in color
  • Marble – Advanced, crafted at Construction Table, adds slightly higher defense, resembles a brick-like structure. Dark in color.
  • Sandstone – Advanced, crafted at Construction Table, adds slightly better temperature control to enclosed areas, resembles short bricks and stucco, red in color
  • Slate – Advanced, crafted at Construction Table, adds slightly better temperature control to enclosed areas resembles short bricks and stucco, grey in color

Expanding Decorative Items

Not all of these items may be appropriate for ships, but should be available when building on land:

  • Beds: The one we have is a cot at best and not a very good looking one.
  • Cot – in game
  • Simple Bed – cot with a mattress and blanket
  • Fancy Bed – bed frame with mattress, blanket, and pillows.
  • Large Fancy Bed – double wide bed frame with mattress, blankets, and pillows.
  • Chair – in game
  • Fancy Chair – with cushions
  • Kings Chair – with higher back, larger size, and cushions.
  • Bench – small wooden bench, looks cheaply made.
  • Fancy Bench – has a back and arm rests
  • Table – in game
  • Square table – just a smaller version of the current table.
  • Wall lamp – in game
  • Hanging lamp – resembles the lamp in Ark Primitive+
  • Standing torch – resembles the torch in Ark
  • Braziers – resembles those in Ark Primitive+
  • Table lamps – a light to sit on a table
  • Wall Sconce – a light to hang on the wall
  • Candle – something to set on a table
  • Lantern – a light that you can carry when dark.
  • Woodstove – a campfire in a small stove – can be used for cooking
  • Fireplace – a campfire in a small fireplace with a 3 wall high chimney – can be used to cook meats
  • A chimney add on could also be created it the click-through menu in order to expand the chimney so that it will go higher if needed.
  • Grand Fireplace – larger fireplace with large fire, gives off warmth, can cook meat, and has a 3 high chimney that can be added too.

Section Three: Food & Cooking

  • Cheese
  • Pickled vegetables
  • Chicken – could be changed to Poultry as another meat type
  • Porridge
  • Bread
  • Butter
  • Pottage
  • Pie
  • Apples
  • Pineapple
  • Oranges
  • Lemons
  • Melons
  • Bananas

Section Four: Clothing

  • Thus far we have a handful of craftables and a number of skins available for purchase in the market. However it would be nice to have it expanded a bit and to have different types of clothing available at different markets. Each “Freeport” could have a style to it and that style could including clothing from that region, both men’s and women’s – not just gender neutral.  
    • I say this realizing that yes, it is a pirate themed game – however it is also one that allows people to build homeports and villages and having a few female NPC’s in dresses could make if feel a bit more authentic.
  • This would also allow the use of clothing themes from different nationalities including those from the different types of pirates that exist in the world. 

Section Five: Creatures

  • Deer
  • Antelope
  • Elk
  • Moose
  • Camel
  • Zebra
  • Cougar
  • Panther
  • Eagle
  • Sea Lion
  • Killer Whale – Orca
  • Beluga
  • Narwhal
  • Donkey
  • Turkey
  • Prairie Dog – Shoulder Pet
  • Otter – Shoulder Pet
  • Llama
  • Emu
  • Goat
  • Panda
  • Walrus
  • Puffin
  • Gorilla
  • Leopards
  • Arctic Fox – following attack pet
  • Cheetah
  • Jaguar
  • Koala
  • Lemur – shoulder pet
  • Okapi
  • Hippopotamus
  • Reindeer
  • Bison
  • Takin

That is what I have thus far. But I am sure more will come up. 

Personally, even if these items aren't added - I will continue to play and can't wait to see what will. 

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Bring us a variation of sharks (not only hammerhead), other ocean and freshwater fishes and squids, dogs ( like pugs), tukan birds, gorilla's and other monkey's, goats, otters, beavers, squirls, rats (stallways on ships and bring forth deceases), leguans, chameleons, ducks, pelicans, seals, hippotatomus, and mythic creatures like mermen,  kelpies, saters, minotaurs, cerberus, harpy's, nymphs, centaurs, pegasus, chimera's, griffin's, unicorns, werewolfs, elfs / fairies, (sea)witches, Atlantean themed islands, ships, structure housing and weapons and cannons pls

 

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