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From the community:

"We the community appreciate any patch but last patch had bad changes :  Grenades was nerfed to much, Swivel damage should have been reduced instead increased, and the changes for puckle resistence and damage should come in the same time with a patch where the flag can placed only on land. Do not force people to fight on the sea when there is nothing to do."

 

A short list with some ideas who can improve the state of the game :

Qol
-Bolla should stack 10/20.
-Increase alloy crafting speed or increase crafting queue.
-Bolla take to much to be crafted.
-Berries should stack 500/1000.
-Sort items by :damage,durability (filters).
-Silo should feeding all the animals and also silo should take all types of food.
-Cargo rack slots must be increased.
-Seeds should stack to 500/1000.
-We should be able to save a skill tree.
-Allow tax rates to be set by company ID and/or by allies.
-Increase the barrel slots.(500 grogs takes 1 hour with 8 barrels if you are  in "robocop mode").
-Allow NPC crew to repair all structures including ceilings,cannons,walls when the ship is anchored and the NPC's are unseated.
-Researching puckles should be more affordable in points, new players have problem reasearching this turret, is one of the reason why their bases remain unprotected. 
-Ramshackle should have by default Npc's when purchased.(2 hours until mutinied)

Land

-shield bash should be a feat cooldown 6-8 seconds,there is no possibility of getting rid of stun is the most broken weapon because of player stamina is unlimited.
-The mace shouldn't torpor your members.(Nobody is using mace because you can torpor easy your members,if this will be disabled the mace will be more often used, also people will be forced to put more points in Torpor/Fortitude and not only in stamina,more diversity and more balance for land pvp fights).
-Horse speed should be lowered (it simply flies)
-Swivel damage mounted on a cart must be lowered (only 150%+ dmg swivel  should kill a full gear enemy)(swivel mounted in front of the cart shouldn't be allowed).
-Cannon cart range should be lowered ( the turrets are ineffective because of the range).
-Ballista should receives some improvements like range and inclination angle (is the only turret who could work pretty effective against tames).
-Increase the 3rd person view when using mortars.

Sea PVP
-Increase the planks on Brigantine to 7/8k (more balance on the sea battles the Galleon is to OP in this moment and also the Brigantine is more affordable for new players and small companies).
-Decrease the spawn timer for SOTD or increase the number of them when spawning.(at least in PS grid).
-Flotsam should contain between 20 and 100 cannon balls depends on the quality (instead sailing to home grid 2 hours for restock we can collect flotsam for 20,30 minutes).
-Let us to be able to take parts from enemy ship or from our ship who got sunk planks/sails/decks.etc (at least you can gain something after a battle on the water,more reasons to sail and engage in fights)
-Ship stats respec for gold.
-Crew counter hud for ships.
-The ships must be faster when reversing.
-Ability to mark ally boats with a spyglass so they appear on the map.
-Large doors for Harbour entrance,in particular for Galleons.

 

Wish you good luck. 

Vlad.

 

If you agree or disagree your opinion matters, don't hesitate to reply.

Edited by VladDracula
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Hire this man and fire whoever came up with the last patch half of it was reverted so they obviously incompetent and the other half is mostly insane like why buff swivel horses in three different ways when they needed nerfing

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This is an automated response.

Hey Pathfinder,
Thank you for putting in this support/report ticket. Your submission has been placed under review.

Please note that during Early Access, we are providing limited in-game support and utilizing this ticketing system as a way to identify game issues and trends for things we need to look into and fix from a technical/development point of view. 
At this phase in our development cycle, we will not be providing restoration for any items, creatures, ships or other in-game assets. 

If your ticket is one that requires further attention and is regarding an issue we are actively assisting with at the time, such as Company Ownership, Aimbot/Exploit/Third Party Program Reports, Player Reports, and/or Harassment, then we may contact you for additional information.

Please note that if you are wanting to report a bug that you’ve experienced with the game, you can do so on our bug report forum here:
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We appreciate the time you’ve taken in letting us know about the problem and for your patience during this stage of development. We apologise for any inconvenience caused and are looking to patch out bugs and exploits as soon as possible. In the future, as we get further along in the game’s development and growth, we will be able to add additional tools and expand our team to be able to support more tickets and ticket types.
Happy Sailing!

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On 1/14/2020 at 4:14 AM, VladDracula said:

-Horse speed should be lowered (it simply flies)
-Swivel damage mounted on a cart must be lowered (only 150%+ dmg swivel  should kill a full gear enemy)(swivel mounted in front of the cart shouldn't be allowed).
-Cannon cart range should be lowered ( the turrets are ineffective because of the range).
-Ballista should receives some improvements like range and inclination angle (is the only turret who could work pretty effective against tames).
-Increase the 3rd person view when using mortars.

Out of all the possible cart variations of weaponry in pvp, flamethrower .. i say you name any cart in 2x, it would not be as OP as a flamethrower.
the range is unrealistic even by modern standards of weaponry, damage to tames.. it melts 1k hp on tame in seconds + bug often you don't even see the flame, because of surrounding textures and it still burns you to ashes.😄

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This guy is a Legend I like the taking parts from boats gives players a reason to engage in theft but I feel like a mechanic should be added for example when taking planks of 180 durability it should reduce the durability of the plank by like 10-15% of course don't reduce 100% to 150% by that much maybe make it based off % like 150 would lose 5% dura then 6% then 7 and so on but good idea's dude!!

 

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lol hire this dude, yes lets listen to him / them!

Edited by eeeceee
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Bola stacking, and reversing a fucking gally. Fuck.

 

Edited by eeeceee

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On 1/20/2020 at 11:49 AM, eeeceee said:

lol hire this dude, yes lets listen to him / them!

Hard too tell if you are sarcastic, sounds like you aren't.

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On 1/19/2020 at 3:55 AM, TotoAfrika said:

If bolas stack will that get rid of the cool down which I believe is 2 seconds before throwing again or will it stay.

the cool down  should remain as it is.

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On 1/19/2020 at 12:25 AM, BurgsideTiger said:

by the time they finish ark . . . . this topic will be so far down in the forums that it wont matter. 

at least I tried 🙂, maybe @Jatheish or @Dollie will see the post and will find some good ideas from the list  for the devs.

Edited by VladDracula

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