Ravens 8 Posted December 8, 2019 (edited) Cyclones Cyclones should not be spawned in, in groups of 4. There should only be one cyclone that is huge and moves in an unpredictable manner. The current cyclones do not add to the game and only take away from the fun of sailing in stormy weather because the game spawns 4 cyclones close to you and you can predict their movements because they'll 90% of the time come at your ship and try to stalk you. Heatwaves Heatwaves in Atlas don't make sense. There is no way to cool yourself down once you've been in a heat wave for a while, going in water in cloth clothing does not help and even eating ice does not help. It does not make sense Atlas devs, come on. Heatwaves belong in desert areas and tropical areas should only have them once in an game week, not every single morning. Cold Fronts Cold fronts should only happen in Tundra or Polar areas. Not in every different biome type. Cold fronts should consist of snow or an increase of cold wind. It doesn't make sense to have a cold front in the desert at the same time as a heat wave. Make your weather make sense Atlas devs because right now, it isn't adding anything positive to the game, only negatives. New Weather Types Only after you fix the current weather should you perhaps consider adding new weather and each weather should only effect certain areas. For example have a high wind storm without stormy weather in tropical/jungle biomes with a chance that a cyclone will happen on land and does small amount of damage to your structures. By small I mean really small because over time the damage will add up and those who are lazy will eventually have to repair and tend to their structures instead of leaving them for days without having to worry much about them. To go along side this allow NPCS to fix your structures and have a building resource box that you put resources in and this allows the NPCs to fix your buildings. It gives a new purpose to having NPCs on land as right now they are only really beneficial for ships. Edited December 8, 2019 by Ravens 3 Share this post Link to post Share on other sites
Dingiva 16 Posted December 11, 2019 - on that NPCs fix the structures thing. That´d be a huge advantage for mega companies in pvp. Hords of NPCs would help to repair the structures mid-fight, when the "recently damaged" timer runs off. Sort of game breaking. Share this post Link to post Share on other sites
Ankylos 0 Posted December 12, 2019 The current cyclone mechanic is definitely ridiculous. They don't just spawn in fours. They CONTINUE to spawn in fours around you even after leaving a group behind. They NONSTOP continue to spawn and right in front of you no matter which way you run. If a player had physical controls of cyclones, with unlimited ammo (cyclones) and was trying to destroy you, it would look like the current mechanic. Share this post Link to post Share on other sites