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StefanKyle84

You wiped all our work for months and the bugs are still present !!! GJ ATLAS Devs !

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Today we started to do some changes to the house and we found that IF you destroy a ceiling OR a floor near water, the already build pillars along with all connected structures to it disappear like before the WIPE !

ALSO,

- the treasures spawns on cliffs, top mountains are still bugged - enemies are falling into the map making the treasure being impossible to be looted;

- while gameplay we receive since this morning Eastern Europe Clock, Json 1 errors ! 

Thank you for making this BS crossplay with the xbox instead ! We really needed more problems that already are since these xbox which is a worse console than PS4 and has many issues over networking POV ! 

What did you fixed so far after the wipe if these issues are still there ?!?!   

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Now that they have a bit of money from xbox players buying this game, they will now be able to pay their programmers to look into these types of bugs. relax

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1 hour ago, Excelex said:

Now that they have a bit of money from xbox players buying this game, they will now be able to pay their programmers to look into these types of bugs. relax

Uh no. This game was developed entirely using ARK Survival Funds, and it released and sold a ton of units on PC, they fucked around, didnt listen to their players, added shit no one wanted or asked for, they should have plenty, and if they dont, well what the fuck did they spend all this time and money on? It hasnt even been out a year yet. The game was funded by ARK, further funded by over 1,000,000+ PC units(According to Steamspy recording of users with the game in their library) at closes to $30 a piece. They shoulda had plenty to last a good solid while. But Alas, they dont know wtf theyre doing.

If theyre in dire straights for money, pushing a gash grab on console to people who dont know about how bad it is, is not how fix your game or do good business.

Reason being, they now have to split time and resources all of which cost MONEY between TWO COMPLETELY DIFFERENT PLATFORMS. Makes sense right??? No it doesnt. Because allocating all this time to fix the massive FPS lag on xbox isnt fixing any PC issues, meanwhile any PC fixes arent going to resolve xbox issues. They fucked themselves worse than before.

Edited by Inigo

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18
30 minutes ago, Inigo said:

Uh no. This game was developed entirely using ARK Survival Funds, and it released and sold a ton of units on PC, they fucked around, didnt listen to their players, added shit no one wanted or asked for, they should have plenty, and if they dont, well what the fuck did they spend all this time and money on? It hasnt even been out a year yet. The game was funded by ARK, further funded by over 1,000,000+ PC units(According to Steamspy recording of users with the game in their library) at closes to $30 a piece. They shoulda had plenty to last a good solid while. But Alas, they dont know wtf theyre doing.

If theyre in dire straights for money, pushing a gash grab on console to people who dont know about how bad it is, is not how fix your game or do good business.

Reason being, they now have to split time and resources all of which cost MONEY between TWO COMPLETELY DIFFERENT PLATFORMS. Makes sense right??? No it doesnt. Because allocating all this time to fix the massive FPS lag on xbox isnt fixing any PC issues, meanwhile any PC fixes arent going to resolve xbox issues. They fucked themselves worse than before.

u might just be retarded. TWO COMPLETELY DIFFERENT PLATFORMS, no. Unreal engine is a click and the same assets to both files. you have no idea what you are talking about. You never made a game before so you have no idea how anything even works.

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1 hour ago, Inigo said:

allocating all this time to fix the massive FPS lag on xbox isnt fixing any PC issues

@Excelex your comprehension issues are worsening mate, you need some help

PS: Blocking me wont get you away from being dumb btw

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Stop.

Insulting.

Each.

Other. 

Locking this thread, guys, it's going nowhere productive. 

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