Jump to content

Sign in to follow this  
Nutcutt3r

Filter Inventory Box Bugged?

Recommended Posts

So just updated and when I use the search filter the text entered does not clear when I exit inventory. So if I type in fli for flint it is in the search box when I return to my inventory. If I search in my inventory it also populates the crafting filter box as well.

Also if I clear it it comes back.

Edited by Nutcutt3r

Share this post


Link to post
Share on other sites
8 minutes ago, Nutcutt3r said:

So just updated and when I use the search filter the text entered does not clear when I exit inventory. So if I type in fli for flint it is in the search box when I return to my inventory. If I search in my inventory it also populates the crafting filter box as well.

Also if I clear it it comes back.

I believe the first one is intended, per the patch notes.

However, I suspect the second one (not staying cleared) is not intended.

If you change it to something else, like Fli to Sto, exit and come back in, does it stay as Sto or does it revert back to Fli?

Share this post


Link to post
Share on other sites

Type fli in the smithy inventory box and exit.

Enter inventory again its populated in inventory and crafting.

Exit inventory and re enter and its populated in inventory and crafting for me and smithy.

Type pillar in smithy inventory and it populates all four.

Type fli in both crafting and it populates inventory.

Clearing all four seems to get rid of it.

Share this post


Link to post
Share on other sites
10 minutes ago, Nutcutt3r said:

Type fli in the smithy inventory box and exit.

Enter inventory again its populated in inventory and crafting.

Exit inventory and re enter and its populated in inventory and crafting for me and smithy.

Type pillar in smithy inventory and it populates all four.

Type fli in both crafting and it populates inventory.

Clearing all four seems to get rid of it.

Yeah I just scroll down now. Saves the headache. I don’t use the search function now

Share this post


Link to post
Share on other sites

Clearing the remote inventory on exit should resolve the issue. We have a bug filed on this and are planning a hotfix ASAP with the FPS issue.

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
Sign in to follow this  

×