Tycondero 3 Posted September 11, 2019 After building a couple of defense towers with cannon I was wondering whether there is any way by which NPC controlled cannon can outrange a cannon bear player. It seems that placing cannon higher up (such as in a tower), does not result in a greater range. Share this post Link to post Share on other sites
Mike L 71 Posted September 11, 2019 Used to, now they dont though they will only shoot 30 foundations away with the cannon on high range, so placing them higher effectively reduces their range. I'm hoping after they do more optimisation they'll change it back to higher up gives more range again 2 Share this post Link to post Share on other sites
Tycondero 3 Posted September 12, 2019 Thanks for the reply. That's a bad mechanic then if you ask me. Makes any defense tower totally useless except causing a delay. Share this post Link to post Share on other sites
eeeceee 116 Posted September 14, 2019 Is this a new change and is this just for NPCs? Share this post Link to post Share on other sites
Mike L 71 Posted September 14, 2019 Ya just for npcs, players can still shoot the cannon max distance, and it's not really new, they were doing optimizations 2 months or so ago. Where they outlined the changes as server optimization for npcs But the optimizations from my understanding made the npcs calculate trajectory and shot based on the client instead of the server. While it does optimize the server it also requires someone to have the npc in render range for it to fire. 1 Share this post Link to post Share on other sites