Norsca 4 Posted August 19, 2019 (edited) How about the design of the ship as the basic design of the current ship? The Galion Brigantine Scooner, built in a shipyard, is the design of a damn ship. There must be a lot more tension during the sea battle. And I want a treasure map out of the wreck.Then I will often go into the sea during the sailing. Edited August 19, 2019 by Norsca 1 Share this post Link to post Share on other sites
synoral 1 Posted August 24, 2019 The ships of the Damed should look like real ships. This will give whole new element of the game play the ships can be slowed down using different canon ammo like it should be. I like the different coloured ships to determine the threat level but this could be implemented as a flag that glows from the mask. I also believe that there should be boarding as well to take out the captain and collect a chest. 1 Share this post Link to post Share on other sites
Norsca 4 Posted August 25, 2019 18 hours ago, synoral said: The ships of the Damed should look like real ships. This will give whole new element of the game play the ships can be slowed down using different canon ammo like it should be. I like the different coloured ships to determine the threat level but this could be implemented as a flag that glows from the mask. I also believe that there should be boarding as well to take out the captain and collect a chest. Atlas is a sea game.The more we develop the land game contents, the more we turn to other games.Because there are many games in which ground battles can be counted. Share this post Link to post Share on other sites