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Single server wall

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When playing a single server map like blackwood, instead of being a "round" world there is an invisible wall at the edge of the map.

On a seamless server when hitting the edge on the right for example, makes you appear on te left side of the map.

I would expect the same behaviour on a nonseamless server.

When hitting the edge you should get teleported to the opposite site of the map.

In its current state you just hit a wall and get damage.

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