Jump to content

Sign in to follow this  
pfg

Island raze alternative

Recommended Posts

This should never have been the option at these prices - won't comment on PvP but PvE should have been a bunch more expensive or should have been that price per company to erase or both.

A better option would have been a list of structure collections with check boxes - would not have been a very long list - that could be selected for destruction. By structure collection I mean structure with the same components ignoring layout so for example a floor plus a pillar plus a ceiling would be a single entry in the list regardless of what order they were placed / built and how many there were of them. Ideally the list would show how many of each collection there are and the number of pieces in the collection. This would quickly show the spam collections (high count of collections with low component count) vs base buildings (low / single count of collection with high component count). Take this list and assign a price to each collection (low component count = low cost, high component count = high cost, perhaps base it on one component = 1 gold) with a total showing at the top for what it's gonna cost to raze what is selected. Remember the price is for a collection regardless of how many copies of that collection there are - 500 single foundation spams cost 1 gold to cleanup all, not 1 x 500. Typical cleanup would cost less than 100 gold with this scheme and island would be cleaned up without nuking it and without pissing everyone off.

If you put a limit on the number of components in a collection, say 10 to 20 for example, this could always be an option for settlement owners - so "that" guy that keeps refreshing his single pillar spam's all over the island can be dealt with forever even if he keeps coming back and doing it again. My guess is they will simply stop doing it in the first place since they will know how easy and cheap it is to cleanup.

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
Sign in to follow this  

×
×
  • Create New...