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josh_cartwright

File lost on downloading

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Is there a way to download a file or repair the game instead of redownloading the whole thing? currently I am unable to see water treasure becon things and such. after verify it said I missing one file but does not say what or how to fix it. After downloading it first time I had it start downloading the whole thing again on me so I'd like to not have to do it a third time.

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Open steam. Library then right click on atlas then properties then in the box that pops up local files (at the top) then verify integrity of game files. 

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7 hours ago, josh_cartwright said:

Well it redownloaded whatever was missing...however the issue still remains and now my game crashed when I tried to return to mainmenu.

This was after verifying your files correct?

Do you happen to have a copy of the specific crashstack? It's saved in this folder location:

\SteamLibrary\steamapps\common\ATLAS\ShooterGame\Saved\Logs

It'll be the .crashstack file which can be opened with notepad. You can attach it to this post, or upload it to a site like www.pastebin.com and send us the info 🙂

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Assertion failed: IsInRHIThread() [File:H:\YARKUpdateSingleplayerTest\Engine\Source\Runtime\RHI\Private\RHICommandList.cpp] [Line: 622] 

 

VERSION: 209.34 
KERNELBASE.dll!UnknownFunction (0x00007ff98165a388) + 0 bytes [UnknownFile:0]
AtlasGame.exe!FOutputDevice::Logf__VA() (0x00007ff6a0e714d8) + 159 bytes [h:\yarkupdatesingleplayertest\engine\source\runtime\core\private\misc\outputdevice.cpp:145]
AtlasGame.exe!FDebug::AssertFailed() (0x00007ff6a0e71829) + 65 bytes [h:\yarkupdatesingleplayertest\engine\source\runtime\core\private\misc\outputdevice.cpp:220]
AtlasGame.exe!FRHICommandRHIThreadFence::Execute() (0x00007ff6a12a3630) + 0 bytes [h:\yarkupdatesingleplayertest\engine\source\runtime\rhi\private\rhicommandlist.cpp:623]
AtlasGame.exe!FRHICommand<FRHICommandRHIThreadFence>::ExecuteAndDestruct() (0x00007ff6a12aa191) + 0 bytes [h:\yarkupdatesingleplayertest\engine\source\runtime\rhi\public\rhicommandlist.h:400]
AtlasGame.exe!FRHICommandListExecutor::ExecuteInner_DoExecute() (0x00007ff6a12a2821) + 0 bytes [h:\yarkupdatesingleplayertest\engine\source\runtime\rhi\private\rhicommandlist.cpp:249]
AtlasGame.exe!FRHICommandListExecutor::ExecuteInner() (0x00007ff6a12a32e2) + 0 bytes [h:\yarkupdatesingleplayertest\engine\source\runtime\rhi\private\rhicommandlist.cpp:460]
AtlasGame.exe!FRHICommandList::EndDrawingViewport() (0x00007ff6a12a4a7d) + 0 bytes [h:\yarkupdatesingleplayertest\engine\source\runtime\rhi\private\rhicommandlist.cpp:1374]
AtlasGame.exe!FSlateRHIRenderer::DrawWindow_RenderThread() (0x00007ff6a24d019c) + 0 bytes [h:\yarkupdatesingleplayertest\engine\source\runtime\slaterhirenderer\private\slaterhirenderer.cpp:740]
AtlasGame.exe!TGraphTask<`FSlateRHIRenderer::DrawWindows_Private'::`27'::EURCMacro_SlateDrawWindowsCommand>::ExecuteTask() (0x00007ff6a24e040d) + 0 bytes [h:\yarkupdatesingleplayertest\engine\source\runtime\core\public\async\taskgraphinterfaces.h:879]
AtlasGame.exe!FNamedTaskThread::ProcessTasksNamedThread() (0x00007ff6a0de83a8) + 0 bytes [h:\yarkupdatesingleplayertest\engine\source\runtime\core\private\async\taskgraph.cpp:942]
AtlasGame.exe!FNamedTaskThread::ProcessTasksUntilQuit() (0x00007ff6a0de755d) + 0 bytes [h:\yarkupdatesingleplayertest\engine\source\runtime\core\private\async\taskgraph.cpp:683]
AtlasGame.exe!RenderingThreadMain() (0x00007ff6a12af179) + 0 bytes [h:\yarkupdatesingleplayertest\engine\source\runtime\rendercore\private\renderingthread.cpp:265]
AtlasGame.exe!FRenderingThread::Run() (0x00007ff6a12af530) + 0 bytes [h:\yarkupdatesingleplayertest\engine\source\runtime\rendercore\private\renderingthread.cpp:385]
AtlasGame.exe!FRunnableThreadWin::Run() (0x00007ff6a0eb8fa6) + 0 bytes [h:\yarkupdatesingleplayertest\engine\source\runtime\core\private\windows\windowsrunnablethread.cpp:73]
AtlasGame.exe!FRunnableThreadWin::GuardedRun() (0x00007ff6a0eb8e78) + 8 bytes [h:\yarkupdatesingleplayertest\engine\source\runtime\core\private\windows\windowsrunnablethread.cpp:26]
KERNEL32.DLL!UnknownFunction (0x00007ff982a04034) + 0 bytes [UnknownFile:0]
ntdll.dll!UnknownFunction (0x00007ff985263691) + 0 bytes [UnknownFile:0]
ntdll.dll!UnknownFunction (0x00007ff985263691) + 0 bytes [UnknownFile:0]
 

Every time I return to the main menu yes

Edited by josh_cartwright

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And you're getting this crash every time you're in the main menu?

 

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On ‎7‎/‎5‎/‎2019 at 11:59 AM, Jatheish said:

And you're getting this crash every time you're in the main menu?

 

everytime I return to main menu yes. but main issue is I can't see water or anything and I have verified it 3 times and just redownloaded it. issue still remains water, treasure beams, spawns, etc. I even played with grafics

 

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On 7/5/2019 at 12:35 PM, josh_cartwright said:

Assertion failed: IsInRHIThread() [File:H:\YARKUpdateSingleplayerTest\Engine\Source\Runtime\RHI\Private\RHICommandList.cpp] [Line: 622] 

 

VERSION: 209.34 
KERNELBASE.dll!UnknownFunction (0x00007ff98165a388) + 0 bytes [UnknownFile:0]
AtlasGame.exe!FOutputDevice::Logf__VA() (0x00007ff6a0e714d8) + 159 bytes [h:\yarkupdatesingleplayertest\engine\source\runtime\core\private\misc\outputdevice.cpp:145]
AtlasGame.exe!FDebug::AssertFailed() (0x00007ff6a0e71829) + 65 bytes [h:\yarkupdatesingleplayertest\engine\source\runtime\core\private\misc\outputdevice.cpp:220]
AtlasGame.exe!FRHICommandRHIThreadFence::Execute() (0x00007ff6a12a3630) + 0 bytes [h:\yarkupdatesingleplayertest\engine\source\runtime\rhi\private\rhicommandlist.cpp:623]
AtlasGame.exe!FRHICommand<FRHICommandRHIThreadFence>::ExecuteAndDestruct() (0x00007ff6a12aa191) + 0 bytes [h:\yarkupdatesingleplayertest\engine\source\runtime\rhi\public\rhicommandlist.h:400]
AtlasGame.exe!FRHICommandListExecutor::ExecuteInner_DoExecute() (0x00007ff6a12a2821) + 0 bytes [h:\yarkupdatesingleplayertest\engine\source\runtime\rhi\private\rhicommandlist.cpp:249]
AtlasGame.exe!FRHICommandListExecutor::ExecuteInner() (0x00007ff6a12a32e2) + 0 bytes [h:\yarkupdatesingleplayertest\engine\source\runtime\rhi\private\rhicommandlist.cpp:460]
AtlasGame.exe!FRHICommandList::EndDrawingViewport() (0x00007ff6a12a4a7d) + 0 bytes [h:\yarkupdatesingleplayertest\engine\source\runtime\rhi\private\rhicommandlist.cpp:1374]
AtlasGame.exe!FSlateRHIRenderer::DrawWindow_RenderThread() (0x00007ff6a24d019c) + 0 bytes [h:\yarkupdatesingleplayertest\engine\source\runtime\slaterhirenderer\private\slaterhirenderer.cpp:740]
AtlasGame.exe!TGraphTask<`FSlateRHIRenderer::DrawWindows_Private'::`27'::EURCMacro_SlateDrawWindowsCommand>::ExecuteTask() (0x00007ff6a24e040d) + 0 bytes [h:\yarkupdatesingleplayertest\engine\source\runtime\core\public\async\taskgraphinterfaces.h:879]
AtlasGame.exe!FNamedTaskThread::ProcessTasksNamedThread() (0x00007ff6a0de83a8) + 0 bytes [h:\yarkupdatesingleplayertest\engine\source\runtime\core\private\async\taskgraph.cpp:942]
AtlasGame.exe!FNamedTaskThread::ProcessTasksUntilQuit() (0x00007ff6a0de755d) + 0 bytes [h:\yarkupdatesingleplayertest\engine\source\runtime\core\private\async\taskgraph.cpp:683]
AtlasGame.exe!RenderingThreadMain() (0x00007ff6a12af179) + 0 bytes [h:\yarkupdatesingleplayertest\engine\source\runtime\rendercore\private\renderingthread.cpp:265]
AtlasGame.exe!FRenderingThread::Run() (0x00007ff6a12af530) + 0 bytes [h:\yarkupdatesingleplayertest\engine\source\runtime\rendercore\private\renderingthread.cpp:385]
AtlasGame.exe!FRunnableThreadWin::Run() (0x00007ff6a0eb8fa6) + 0 bytes [h:\yarkupdatesingleplayertest\engine\source\runtime\core\private\windows\windowsrunnablethread.cpp:73]
AtlasGame.exe!FRunnableThreadWin::GuardedRun() (0x00007ff6a0eb8e78) + 8 bytes [h:\yarkupdatesingleplayertest\engine\source\runtime\core\private\windows\windowsrunnablethread.cpp:26]
KERNEL32.DLL!UnknownFunction (0x00007ff982a04034) + 0 bytes [UnknownFile:0]
ntdll.dll!UnknownFunction (0x00007ff985263691) + 0 bytes [UnknownFile:0]
ntdll.dll!UnknownFunction (0x00007ff985263691) + 0 bytes [UnknownFile:0]
 

Every time I return to the main menu yes

I am getting this same crash. It happens when I hit "exit to main menu." I am using three mods, so I thought maybe that could be what's wrong. They are MultiVitamin, Custom Item Stacks, and Atlas Architect (v0.7). I haven't tried to verify the integrity of my file cache and I haven't tried it without mods.

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