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Wierdflex

Single Player - Treasure Hunting bugged?

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So I have come across instances where where I am not seeing the beam / spawning AoD near area shown on treasure map in Single Player game-play.

Anyone else having this problem?

- Flex

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They're working fine for me in single player, though I've only hunted maps on on the M7 Freeport tile so far, haven't gone after them on any other tiles yet.

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Posted (edited)

that's where I'm at as well and they are not showing up when I have the map in hand. I've even tested 3 other M7 maps and none of em are showing the beacon. 

Edited by Wierdflex

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Posted (edited)

Have you tried all 4 Freeport islands? Since they're identical, maybe it's just the wrong one? If you've already done that, try taking a rank in Eagle Eye if you haven't yet, maybe it's a range issue. If that doesn't help, I guess file a bug report.

Edit: Actually file a bug report even if Eagle Eye fixes it, because they should still show up when you're next to them regardless.

Edited by Mahnogard

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That's what i thought too. gonna try to sail to neighboring island (M8) since i have a map for there too and see if i can replicate the issue. 

- Was seeing this on publictestrealm launch AND opting out and relaunching.

- I had already thought about EagleEye as well and bumped it to lvl 2 and STILL no beacon. 

 

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Yep you were right Mahnogard!! 😃  found the beacon on a different freeport. thanks. 😃

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Maybe someone can answer this for me since I just do not have any time to do research. Is the entire map included for singleplayer or just a few tiles? 

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It is Ocean Map, for single player, all there.

Blackwood is a standalone 1 grid, however.

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