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mazen

CTD - 208.1

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Posted (edited)

When trying to join, region A11 on PVE-EU:

 

Fatal error!



VERSION: 208.1 
AtlasGame.exe!AShooterGameMode::GetTribeData() (0x00007ff7de253b13) + 0 bytes [h:\yarkupdatesingleplayertest\projects\shootergame\source\shootergame\private\shootergamemode.cpp:8055]
AtlasGame.exe!APrimalStructure::ChangeActorTeam() (0x00007ff7ddf6d83a) + 0 bytes [h:\yarkupdatesingleplayertest\projects\shootergame\source\shootergame\private\primalstructure.cpp:6859]
AtlasGame.exe!AActor::execChangeActorTeam() (0x00007ff7e0038159) + 137 bytes [h:\yarkupdatesingleplayertest\engine\source\runtime\engine\classes\gameframework\actor.h:299]
AtlasGame.exe!UFunction::Invoke() (0x00007ff7def79647) + 15 bytes [h:\yarkupdatesingleplayertest\engine\source\runtime\coreuobject\private\uobject\class.cpp:3914]
AtlasGame.exe!UObject::CallFunction() (0x00007ff7defba6aa) + 0 bytes [h:\yarkupdatesingleplayertest\engine\source\runtime\coreuobject\private\uobject\scriptcore.cpp:399]
AtlasGame.exe!UObject::ProcessContextOpcode() (0x00007ff7defbd3bc) + 0 bytes [h:\yarkupdatesingleplayertest\engine\source\runtime\coreuobject\private\uobject\scriptcore.cpp:1431]
AtlasGame.exe!UObject::ProcessInternal() (0x00007ff7defbac6f) + 0 bytes [h:\yarkupdatesingleplayertest\engine\source\runtime\coreuobject\private\uobject\scriptcore.cpp:594]
AtlasGame.exe!UObject::CallFunction() (0x00007ff7defbaaa3) + 0 bytes [h:\yarkupdatesingleplayertest\engine\source\runtime\coreuobject\private\uobject\scriptcore.cpp:509]
AtlasGame.exe!UObject::ProcessInternal() (0x00007ff7defbac6f) + 0 bytes [h:\yarkupdatesingleplayertest\engine\source\runtime\coreuobject\private\uobject\scriptcore.cpp:594]
AtlasGame.exe!UFunction::Invoke() (0x00007ff7def79647) + 15 bytes [h:\yarkupdatesingleplayertest\engine\source\runtime\coreuobject\private\uobject\class.cpp:3914]
AtlasGame.exe!UObject::ProcessEvent() (0x00007ff7defbbcc8) + 0 bytes [h:\yarkupdatesingleplayertest\engine\source\runtime\coreuobject\private\uobject\scriptcore.cpp:931]
AtlasGame.exe!AActor::ProcessEvent() (0x00007ff7df58fe82) + 0 bytes [h:\yarkupdatesingleplayertest\engine\source\runtime\engine\private\actor.cpp:637]
AtlasGame.exe!FLatentActionManager::TickLatentActionForObject() (0x00007ff7df75bc90) + 0 bytes [h:\yarkupdatesingleplayertest\engine\source\runtime\engine\private\latentactionmanager.cpp:130]
AtlasGame.exe!FLatentActionManager::ProcessLatentActions() (0x00007ff7df75b5de) + 0 bytes [h:\yarkupdatesingleplayertest\engine\source\runtime\engine\private\latentactionmanager.cpp:74]
AtlasGame.exe!UWorld::Tick() (0x00007ff7df76d29c) + 0 bytes [h:\yarkupdatesingleplayertest\engine\source\runtime\engine\private\leveltick.cpp:1316]
AtlasGame.exe!UGameEngine::Tick() (0x00007ff7df69ef14) + 0 bytes [h:\yarkupdatesingleplayertest\engine\source\runtime\engine\private\gameengine.cpp:1183]
AtlasGame.exe!FEngineLoop::Tick() (0x00007ff7ddaee32f) + 0 bytes [h:\yarkupdatesingleplayertest\engine\source\runtime\launch\private\launchengineloop.cpp:2733]
AtlasGame.exe!GuardedMain() (0x00007ff7ddae8bdc) + 0 bytes [h:\yarkupdatesingleplayertest\engine\source\runtime\launch\private\launch.cpp:140]
AtlasGame.exe!GuardedMainWrapper() (0x00007ff7ddaf0dba) + 5 bytes [h:\yarkupdatesingleplayertest\engine\source\runtime\launch\private\windows\launchwindows.cpp:125]
AtlasGame.exe!WinMain() (0x00007ff7ddaf0ee8) + 8 bytes [h:\yarkupdatesingleplayertest\engine\source\runtime\launch\private\windows\launchwindows.cpp:209]
AtlasGame.exe!__tmainCRTStartup() (0x00007ff7e09d5a29) + 21 bytes [f:\dd\vctools\crt\crtw32\dllstuff\crtexe.c:618]
KERNEL32.DLL!UnknownFunction (0x00007ff9f7e27974) + 0 bytes [UnknownFile:0]
ntdll.dll!UnknownFunction (0x00007ff9f9bca271) + 0 bytes [UnknownFile:0]
ntdll.dll!UnknownFunction (0x00007ff9f9bca271) + 0 bytes [UnknownFile:0]

 

Edited by mazen

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same here

---------------------------
The UE4-ShooterGame Game has crashed and will close
---------------------------
Fatal error!
VERSION: 208.1 
AtlasGame.exe!AShooterGameMode::GetTribeData() (0x00007ff6e0ab3b13) + 0 bytes [h:\yarkupdatesingleplayertest\projects\shootergame\source\shootergame\private\shootergamemode.cpp:8055]
AtlasGame.exe!APrimalStructure::ChangeActorTeam() (0x00007ff6e07cd83a) + 0 bytes [h:\yarkupdatesingleplayertest\projects\shootergame\source\shootergame\private\primalstructure.cpp:6859]
AtlasGame.exe!AActor::execChangeActorTeam() (0x00007ff6e2898159) + 137 bytes [h:\yarkupdatesingleplayertest\engine\source\runtime\engine\classes\gameframework\actor.h:299]
AtlasGame.exe!UFunction::Invoke() (0x00007ff6e17d9647) + 15 bytes [h:\yarkupdatesingleplayertest\engine\source\runtime\coreuobject\private\uobject\class.cpp:3914]
AtlasGame.exe!UObject::CallFunction() (0x00007ff6e181a6aa) + 0 bytes [h:\yarkupdatesingleplayertest\engine\source\runtime\coreuobject\private\uobject\scriptcore.cpp:399]
AtlasGame.exe!UObject::ProcessContextOpcode() (0x00007ff6e181d3bc) + 0 bytes [h:\yarkupdatesingleplayertest\engine\source\runtime\coreuobject\private\uobject\scriptcore.cpp:1431]
AtlasGame.exe!UObject::ProcessInternal() (0x00007ff6e181ac6f) + 0 bytes [h:\yarkupdatesingleplayertest\engine\source\runtime\coreuobject\private\uobject\scriptcore.cpp:594]
AtlasGame.exe!UObject::CallFunction() (0x00007ff6e181aaa3) + 0 bytes [h:\yarkupdatesingleplayertest\engine\source\runtime\coreuobject\private\uobject\scriptcore.cpp:509]
AtlasGame.exe!UObject::ProcessInternal() (0x00007ff6e181ac6f) + 0 bytes [h:\yarkupdatesingleplayertest\engine\source\runtime\coreuobject\private\uobject\scriptcore.cpp:594]
AtlasGame.exe!UFunction::Invoke() (0x00007ff6e17d9647) + 15 bytes [h:\yarkupdatesingleplayertest\engine\source\runtime\coreuobject\private\uobject\class.cpp:3914]
AtlasGame.exe!UObject::ProcessEvent() (0x00007ff6e181bcc8) + 0 bytes [h:\yarkupdatesingleplayertest\engine\source\runtime\coreuobject\private\uobject\scriptcore.cpp:931]
AtlasGame.exe!AActor::ProcessEvent() (0x00007ff6e1defe82) + 0 bytes [h:\yarkupdatesingleplayertest\engine\source\runtime\engine\private\actor.cpp:637]
AtlasGame.exe!FLatentActionManager::TickLatentActionForObject() (0x00007ff6e1fbbc90) + 0 bytes [h:\yarkupdatesingleplayertest\engine\source\runtime\engine\private\latentactionmanager.cpp:130]
AtlasGame.exe!FLatentActionManager::ProcessLatentActions() (0x00007ff6e1fbb5de) + 0 bytes [h:\yarkupdatesingleplayertest\engine\source\runtime\engine\private\latentactionmanager.cpp:74]
AtlasGame.exe!UWorld::Tick() (0x00007ff6e1fcd29c) + 0 bytes [h:\yarkupdatesingleplayertest\engine\source\runtime\engine\private\leveltick.cpp:1316]
AtlasGame.exe!UGameEngine::Tick() (0x00007ff6e1efef14) + 0 bytes [h:\yarkupdatesingleplayertest\engine\source\runtime\engine\private\gameengine.cpp:1183]
AtlasGame.exe!FEngineLoop::Tick() (0x00007ff6e034e32f) + 0 bytes [h:\yarkupdatesingleplayertest\engine\source\runtime\launch\private\launchengineloop.cpp:2733]
AtlasGame.exe!GuardedMain() (0x00007ff6e0348bdc) + 0 bytes [h:\yarkupdatesingleplayertest\engine\source\runtime\launch\private\launch.cpp:140]
AtlasGame.exe!GuardedMainWrapper() (0x00007ff6e0350dba) + 5 bytes [h:\yarkupdatesingleplayertest\engine\source\runtime\launch\private\windows\launchwindows.cpp:125]
AtlasGame.exe!WinMain() (0x00007ff6e0350ee8) + 8 bytes [h:\yarkupdatesingleplayertest\engine\source\runtime\launch\private\windows\launchwindows.cpp:209]
AtlasGame.exe!__tmainCRTStartup() (0x00007ff6e3235a29) + 21 bytes [f:\dd\vctools\crt\crtw32\dllstuff\crtexe.c:618]
KERNEL32.DLL!UnknownFunction (0x00007ff8e44e13f2) + 0 bytes [UnknownFile:0]
ntdll.dll!UnknownFunction (0x00007ff8e47b54f4) + 0 bytes [UnknownFile:0]
ntdll.dll!UnknownFunction (0x00007ff8e47b54f4) + 0 bytes [UnknownFile:0]
---------------------------
OK   
---------------------------

 

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Posted (edited)

Same crash report when travel by death to bed : B1 to L2 PvE EU

Edited by Solath

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my issue is PVE EU also but others have issues elsewhere according to a few other threads.

Very sad, in the middle of taming up a bunch of baby parrots...they'll be dead now 😞

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Dont know if others still have problem, but my game crashes every 5-10min, start with cant mount or open thing, if im fast and log out and in again. it work for the next 5-10min

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They're patching a third time, went down just now

or rather not patching a third time, they've brought the server down....i havent actually seen a third patch yet

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