Solstar 4 Posted June 23, 2019 Has anyone else experienced this? I was doing 2 points of damage with a bow, and archers were immune to damage. I made a bug report about it as well, becuase I'm pretty sure archers being immune to damage is not intended gameplay. Share this post Link to post Share on other sites
UnknownSystemError 111 Posted June 23, 2019 CURRENT: V207.996 - AoD on GoldenAge now drop gold when killed. Scales with level. - AoD now have a non-weighted random spread up to level 120 on GoldenAge servers - AoD are now immune to anything except gun (non-puckle) ,melee damage and tame damage. - Fixed cannons shooting thru overhangs - Increased sword damage by 50% - Increased mace damage by 35% - Increased pike damage by 15% - Increased spear damage by 20% - Increased throwing knife damage by 20% - Increased gun effectiveness against creatures 12.5% - Reduced health potion self heal 20% - Reduced tiger and lion head hitbox bone damage multiplier to 1.5x - Increased minimum island points on PvE from 30 to 70 - Increased max island points on PvE from 150 to 250 - Increased max island points on PvP from 250 to 320 - Magic Mythos is now active for the weekend: 2x bonus rates for Harvesting, Taming, XP and Gold! Share this post Link to post Share on other sites
TerrorTrooper 64 Posted June 24, 2019 Yes.. it’s intended. Its also absolutely ridiculous! Honestly cannot even guess the devs thinking behind this absurd change. Removes all creativity and strategy from maps and just turned it into “bring a bear” 3 1 Share this post Link to post Share on other sites
Bazul 0 Posted June 24, 2019 This bow 0 damage change is absurd. Especially for anyone who does maps solo. Only AoD you can kill with guns are archers and melee gets you surrounded and stunned into submission fairly quickly. This change is absolutely terrible and hopefully the devs will correct ASAP. Share this post Link to post Share on other sites
photek 66 Posted June 24, 2019 it's intended BS, whoever makes their decisions should go back to mc donalds. 1 Share this post Link to post Share on other sites
DocHolliday 366 Posted June 24, 2019 (edited) Trying to image why this would be intended. What exploit could this prevent? How would it make game-play too easy? Is there lore attached to this explaining why AoD are immune to bows? Seems a bit lame to me. I would never use one for AoD, but removing the option completely seems a bit odd. Edited June 24, 2019 by DocHolliday 1 Share this post Link to post Share on other sites
UDO 361 Posted June 24, 2019 (edited) whats next removing tame damage or immune to everything except bear melle while blindfolded and wearing 2 peg legs 2 hook hands and all pink colored armour ..... these devs are just unreal , whoever is making their decisions must be working for a rival company there cannot be any other explantion Edited June 24, 2019 by UDO Share this post Link to post Share on other sites
sgzeroone 63 Posted June 24, 2019 9 minutes ago, UDO said: whats next removing tame damage or immune to everything except bear melle while blindfolded and wearing 2 peg legs 2 hook hands and all pink colored armour ..... these devs are just unreal , whoever is making their decisions must be working for a rival company there cannot be any other explantion Yeah, I'm not sure what version of their game they are playing if any. But there is clearly a huge disconnect between the player base, the current meta for everything and the development team at Grapshot. Perhaps they should jump down in the trenches and actually play this hot mess and then perhaps they might come up with better updates, tweaks and changes. Seriously disappointed with this developer. Share this post Link to post Share on other sites
Sleepinator2000 87 Posted June 24, 2019 They went overboard with the nerf for AoD. So overboard that they also broke whatever mechanism was meant to reset them after the timer. Now they just stand there forever if you can't kill them, and if you retrigger them, you get a whole nother batch on top. Share this post Link to post Share on other sites
Martyn 246 Posted June 24, 2019 Yep.. blind leading the blind. Share this post Link to post Share on other sites
Bazul 0 Posted June 27, 2019 Doing any map solo at lower levels will be almost impossible as nothing damages them but melee and tames. Talk about lame, I guess its throw a bear or two at them and hope they win. At least with the bow I could dodge and weave and occasionally make use of terrain. Now it will just be sick'em tames and stand there and every now and then swing. That forces every person that wants to do any maps solo forced down the melee and beast master trees. Now it seems so much focus is on tames and much less on actual pirate material. The guns and bows are fun, but now you can't use them against main way of doing maps?? Makes no sense. I really hope they adjust that soon. I can see making them immune to cannon as people could farm with ease, but immune to bows (flame and regular arrows) and guns and grenades is really poor. Share this post Link to post Share on other sites
Vorxius 249 Posted June 27, 2019 - AoD are now immune to anything except gun (non-puckle) ,melee damage and tame damage - Just trying to imagine what they are immune to... is it only bow? Share this post Link to post Share on other sites
photek 66 Posted June 27, 2019 24 minutes ago, Vorxius said: - AoD are now immune to anything except gun (non-puckle) ,melee damage and tame damage - Just trying to imagine what they are immune to... is it only bow? puckle + cannons 1 Share this post Link to post Share on other sites
Sleepinator2000 87 Posted June 27, 2019 2 hours ago, photek said: puckle + cannons + grapeshot + mortar + explosive barrels + greek fire + grenades + crossbow + catapult + ballista Not sure about fire arrows, I haven't tried them since the meganerf. 1 Share this post Link to post Share on other sites
Bazul 0 Posted June 28, 2019 Yes, immune to flame arrows as well. Share this post Link to post Share on other sites
Archsenex 309 Posted June 30, 2019 The apparently said this nerf was to prevent using swivels to farm xp and gold from a ship, now that they added gold to dead on golden age. Curious how people were loading crossbows into their swivels but that was the stated reason. Share this post Link to post Share on other sites
Jack Shandy 242 Posted June 30, 2019 All they had to do was nerf the XP gained from mounted weapons from AotD. Share this post Link to post Share on other sites
Bazul 0 Posted July 1, 2019 You would think if you need to nerf something, and the way you did it made many people angry and no one happy they would FIND ANOTHER WAY!! Share this post Link to post Share on other sites
Badkebab 79 Posted July 1, 2019 On 6/24/2019 at 3:33 AM, TerrorTrooper said: Yes.. it’s intended. Its also absolutely ridiculous! Honestly cannot even guess the devs thinking behind this absurd change. Removes all creativity and strategy from maps and just turned it into “bring a bear” Its always been just bring a bear Share this post Link to post Share on other sites