Megalithic 45 Posted June 20, 2019 how about Making cannons on ships Unconditionally fire on boats thats not allied to you. instead of giving players the power of just freely roaming around with allied red ships by them to hit one cirtin company, this would make it very hard for this kind of teamwork to happen seeming as the would both be hitting eachother while trying to kill you. Share this post Link to post Share on other sites
LunningStooks 2 Posted June 20, 2019 You can already do this. Whilst at the ships wheel hitting V by default is the "Shoot at whatever you feel like" button. Share this post Link to post Share on other sites
TrevorJD 117 Posted June 21, 2019 Megalithic's point is to discourage large marauding groups of non-allied ships sailing together. It's not an ideal solution but I can see how such groups would be problematic on PVP. Thing is, such teamwork and large alliances are exactly what we want on PVE. There really needs to be different rulesets on PVE and PVP for that. Share this post Link to post Share on other sites
Megalithic 45 Posted June 23, 2019 its just as trevor says, in PVP servers you have your max of 5 alliances but megas have 10-20 other allies that are red but fight side by side. what im suggesting is to make ship NPC's autofire on red ships without the players consent or order to stop this would stop that grouping of ships of 150+ in a tile while the defending company is at 10-20 players Share this post Link to post Share on other sites